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ThreeMusketeersCard
RoyalHogsCard
ValkyrieCard
CannonCard
SkeletonArmyCard
FireballCard
ZapCard
SkeletonDragonsCard

Introduction

This is my own modified version of the regular 3M Royal Hogs deck. I've climbed 2000 trophies with it, and I hope you can do better!

Deck Information[]

Deck Created by: Markusduck51
Minimum Recommended King Level: 9
Maximum Recommended King Level: 14
Arena Required: Royal Arena (Wrong?)
Average Elixir Cost: 4.3 (Wrong?)
More Statistics: Go to Deck Builder

Card Roles[]

Three Musketeers: One of your win conditions, pairing this with Royal Hogs is practically guaranteed to take a large portion of the tower! They can also defend a LumberLoon push as well as Lavaloon. Fireball Bait
Royal Hogs: Royal Hogs is your other win condition. You can use this to counter a investment in the back or to start off the match. Fireball Bait
Valkyrie: Valkyrie is your tank. It can take out practically every card in the game.
Cannon: Cannon is one of your defensive cards to be used with the Valkyrie.
Skeleton Army: Scarmy can be used to take out at least half of the cards in the game, and is your swarm. Fireball Bait
Fireball: Fireball can be used to take out large pushes, as well as to defend Balloons or Wizards.
Zap: Zap can take out Goblin Barrels as well as Scarmy, and when paired with a Fireball it will take out a Musky or Wizard.
Skeleton Dragons: Skeleton Dragons is your primary air defense. Fireball Bait

Strategy and Tips[]

  • If you have Royal Hogs in your hand, play it.
  • You can cycle Zap, Fireball, or 3M in the back.
  • When double elixir hits, play 3M in the back. When it gets near the river, play Royal Hogs and Skeleton Dragons. They will be overwhelmed.
  • If they take your tower, don't worry; Just hold on till double elixir.
Thanks

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Conclusion[]

Thanks for reading.

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