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“Complete a card's first Mastery Task to unlock its Card Mastery... ...and find new Mastery Tasks and rewards to unlock!”
CardMasteryIcon

Card Mastery is a feature in Clash Royale that rewards players for completing certain actions with Cards in Battle. It functions similarly to the former Quests and Achievements features. Depending on the task, players can earn duplicate Cards, Gold, and Gems. All tasks reward a certain amount of Experience. Upon unlocking a Card's Mastery, or completing a Mastery Task, a special badge is displayed on the player's profile, with different appearances depending on the number of Mastery Tasks that have been completed for the card. Card Mastery is unlocked upon reaching King Level 7. Card Mastery tasks cannot be completed in the Training Camp, Friendly Battles, or Private Tournaments under any circumstances.

Card Mastery Tasks

To unlock Card Mastery Tasks, one must first win 5 battles with the Card in question and have the card at a certain Level, depending on its rarity. New sets of tasks are unlocked at subsequent Card Levels. Generally speaking, subsequent sets of tasks have higher or more specific completion requirements. Each task set has three tasks.

Card Rarity Required Unlock Level
1st Task Set 2nd Task Set 3rd Task Set
Common 7 10 14
Rare 8 11 14
Epic 9 11 14
Legendary 10 12 14
Champion 12 13 Unavailable

Task Type

Note: "X" denotes a numerical value and "XX" denotes a particular troop.

Task Set Task Name Objective Remarks
At the beginning Win Battles Use this card to win 5 battles Required for unlocking tasks, it will not count if used in tournaments or other events without possessing it.
1 Card Expert Play this card a total of X times Elixir Collector Exclusive.
1 Magnificent, Aren't They? Clone a total of X friendly Troops Clone Exclusive.
1, 2 Punching Bag Receive a total of X hits from enemy Troops
1, 2 Rage of Empires Affect a total of X Troops with Rage
1, 2 Spawner Spawn a total of X Troops
1, 2 Greatest Hits Hit Troops or buildings a total of X times
1, 2 Damage Dealer Deal a total of X Damage to enemy Troops or buildings
2 Deal a total of X Damage to enemy Troops or buildings with spawned XX
2 All the Rage Deal a total of X Damage with friendly 'Raged' Troops Rage Exclusive.
2 Arena Destroyer Destroy X enemy Troops or buildings
2 Big Spender Spend a total of X Elixir playing this card Mirror Exclusive.
2 Breaking The Ice Hit frozen Troops or buildings a total of X times Freeze Exclusive.
2 Building Basher Hit enemy buildings a total of X times
2 Collateral Damage Hit enemy Troops a total of X times with Death Damage Ice Golem Exclusive.
2 Crash Landing Hit X enemy Troops with Spawn Damage
2 Drill Master Hit Troops or buildings a total of X times with a fully charged drill attack Mighty Miner Exclusive.
2 Get Over Here! Pull a total of X Troops with this card's Ranged Attack Fisherman Exclusive.
2 Healer Heal a total of X friendly Troops' Hitpoints Battle Healer Exclusive.
2 Hit Maker Hit enemy Troops a total of X times
2 Inferno Master Hit Troops a total of X times with a fully charged Inferno beam
2 Keep Your Distance Knock back enemy Troops a total of X times Any attack that successfully knocks back an opponent but results in a kill will not be counted.
2 Low Blow Hit ground Troops a total of X times Bats Exclusive.
2 Medic Heal a total of X Troops Heal Spirit Exclusive.
2 Pain's An Old Friend Receive a total of X Damage from enemy Troops or buildings Guards Exclusive.
2 Pincushion Receive a total of X hits from enemy Towers
2 Pump It Up! Generate X Elixir in battle Elixir Collector Exclusive.
2 Royal Rescue Hit a total of X Troops or buildings with Guardian's Charge Damage Little Prince Exclusive.
2 Shocking Zap a total of X enemy Troops Zappies Exclusive.
2 Speed Limit Slow enemy Troops a total of X times
2 Such Stealth! Hit Troops a total of X times whilst invisible Royal Ghost Exclusive.
2 Tower Tapper Hit enemy Crown Towers a total of X times
2 Troop Destroyer Destroy X enemy Troops
2, 3 CHARGE!!! Hit a total of X Troops or buildings with the Charge ability
3 Armor Breaker Land hits for the full Damage amount X times
3 Assassin's Greed Destroy X enemy Troops with a single deploy a total of X times Wizard Exclusive.
3 Debilitator Debuff X enemy Troops with a single deploy a total of X times Electro Wizard Exclusive.
3 Demolition Expert Hit buildings at least X times within a single battle a total of X times Earthquake Exclusive.
3 Efficient Attacker Land X attacks with a single deploy a total of X times!
3 I'm Throwing Rocks Tonight! Push back X or more units with a single deploy a total of X times Bowler Exclusive.
3 No Escape Hit X Troops with a single deploy a total of X times
Deal Area Damage to at least one Troop a total of X times Wall Breakers Exclusive.
3 Shocking Behavior Zap X targets with a single deploy a total of X times Electro Spirit Exclusive.
3 Siege Weapon Hit towers at least X times within a single battle a total of X times
3 Steamroller Push back X or more units with a single deploy a total of X times The Log Exclusive.
3 Superhero Landing Push back X or more units with a single deploy a total of X times Mega Knight Exclusive.
3 Walk It Off Deal a total of X Damage with Troops while they are being healed! Battle Healer Exclusive.

Task Rewards

1st Task Set

The first set of tasks consists of simple requirements, such as dealing a certain amount of damage, or in the case of spawner buildings, spawning a certain amount of troops.

Card Rarity Task Reward
Task Progress 1 Task Progress 2 Task Progress 3
Common 200 Cards
25 XP
2,000 Gold
25 XP
150 Gem
25 XP
Rare 100 Cards
50 XP
4,000 Gold
50 XP
150 Gem
50 XP
Epic 20 Cards
75 XP
6,000 Gold
75 XP
150 Gem
75 XP
Legendary 2 Cards
100 XP
8,000 Gold
100 XP
150 Gem
100 XP
Champion 1 Card
150 XP
10,000 Gold
150 XP
150 Gem
150 XP

2nd Task Set

The second set of tasks consists of more complex requirements, such as destroying a certain number of troops or hitting the Crown Towers a certain number of times.

Card Rarity Task Reward
Task Progress 1 Task Progress 2 Task Progress 3
Common 3,000 Gold
100 XP
200 Common Wild Card
100 XP
5,000 Gold
100 XP
Rare 6,000 Gold
125 XP
100 Rare Wild Card
125 XP
9,000 Gold
125 XP
Epic 9,000 Gold
125 XP
20 Epic Wild Card
125 XP
15,000 Gold
125 XP
Legendary 12,000 Gold
150 XP
2 Legendary Wild Card
150 XP
18,000 Gold
150 XP
Champion 15,000 Gold
175 XP
300 Gem
175 XP
25,000 Gold
175 XP

3rd Task Set

The third set of tasks consists of very complex requirements, such as attacking a certain amount of times per deployment or battle or hitting a certain number of enemies in a single attack.

Card Rarity Task Reward
Task Progress 1 Task Progress 2 Task Progress 3
Common 100 Banner Token
150 XP
125 Banner Token
150 XP
150 Banner Token
150 XP
Rare 100 Banner Token
175 XP
125 Banner Token
175 XP
150 Banner Token
175 XP
Epic 100 Banner Token
175 XP
125 Banner Token
175 XP
150 Banner Token
175 XP
Legendary 100 Banner Token
200 XP
125 Banner Token
200 XP
150 Banner Token
200 XP
Champion N/A


Currently these are the cards that have a 3rd Card Mastery Task:

Common Rare Epic Legendary Champion
Arrows
Electro Spirit
Fire Spirit
Firecracker
Mortar
Royal Giant
Battle Healer
Battle Ram
Dart Goblin
Earthquake
Flying Machine
Hog Rider
Mini P.E.K.K.A.
Musketeer
Valkyrie
Wizard
Baby Dragon
Balloon
Bowler
P.E.K.K.A.
Wall Breakers
Electro Wizard
Graveyard
Mega Knight
Princess
The Log
N/A

Gallery

History

2022

  • Card Mastery was added to the game on 30/3/2022, in the Miner Update.
  • On 1/4/2022, an Optional Update, fixed a visual bug showing the wrong amount of Gold after completing a Mastery Task.
  • On 27/6/2022, the Summer 2022 Update, added new Card Mastery tasks for certain cards and made it so that the progress on Card Mastery tasks after battle would fade quicker. It also fixed a bug where Mastery progress notifications canceled Tournament matchmaking.
  • On 26/10/2022, the 2022 Quarter 3 Update, added new Card Mastery tasks for certain cards.

2023

  • On 19/6/2023, the Card Evolution Update, added new Card Mastery tasks for certain cards. It also changed the reward of the third Level of the second task to award Gold instead of Gems.
  • On 13/12/2023, the Tower Troop Update, fixed a crash caused by claiming multiple Card Masteries.

Trivia

  • Many of the Card Mastery tasks' names are references to pop culture.
  • The icon of the "Healer" Card Mastery task resembles the Heal spell.
  • Despite the Ice Spirit's Card Mastery task being "Speed Limit", it does not slow down enemies, instead it stuns them.
  • Certain Card Mastery tasks incorrectly state that some cards can progress their objectives. These are likely due to being taken from other cards who have these tasks and can progress them. More specifically:
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