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“When this Evolution is deployed, it barrages both sides of the Arena, dealing damage and knocking enemies back. Who doesn't love the smell of gunpowder in the morning?”

The Cannon's Evolution is a Common card that is unlocked with 6 Evolution Shards. It spawns a Cannon with identical stats to the original. After deployment, the Cannon shoots 9 cannonballs in 2 rows, 5 on the top row and 4 on the bottom, which deals area damage and inflicts knockback. It appears as a large, dark metal barrel atop a glowing purple metal plate, mounted on top of a wooden platform with glowing purple metal legs and supports reinforced with gold chains, with a purple muzzle, two team-colored ridges on the rear with a Card Evolution symbol in between, and a metal wing attached to both sides. The Cannon's Evolution costs 3 Elixir and requires 2 cycles to deploy.

Strategy[]

  • The Evolved Cannon can be used offensively to snipe buildings and troops on the opponents side of the Arena.
  • The knock back can push units towards the Cannon, making it great on defense.
  • When a tower is down, placing the Cannon on the opponent's side would actually hit the other towers (however, it does reduced damage to them, but this is still beneficial, especially during Sudden Death).
  • Against the Evolved Goblin Barrel, the Evolved Cannon can prevent all but one hit on either Crown Tower when using the Tower Princess. However, it has to be placed in front of the King Tower to do this, which will prevent it from distracting any other incoming troop, either from the Evolved Goblin Barrel push or from follow-up attacks.

Statistics

Cost
Elixir
Hit Speed
Damage Speed
First Hit Speed
Damage Speed
Deploy Time
Deploy Time
Lifetime
Time
Range
Range
Projectile Speed
Speed
Target
Targets
Type
Type
Rarity
Rarity
3 1 sec 1 sec 1 sec 30 sec 5.5 1000 Ground Building Common

Evolution Attributes

Cycles
Card Evolution
Barrage Radius
Radius
Barrage Count
Troop Count
2 2 9
Level
Level
Hitpoints
Hitpoint
Hitpoints lost per second
Time
Damage
Damage
Damage per second
DPS
Barrage Damage
Damage
Barrage Crown Tower Damage
Tower Damage
1 322 10.7 83 83 119 35
2 354 11.8 91 91 130 38
3 389 12.9 100 100 143 42
4 428 14.2 110 110 158 46
5 470 15.6 121 121 173 51
6 515 17.1 132 132 190 55
7 566 18.8 146 146 209 61
8 621 20.7 160 160 229 67
9 682 22.7 175 175 252 73
10 750 25 193 193 277 81
11 824 27.4 212 212 304 89
12 904 30.1 233 233 334 97
13 994 33.1 256 256 367 107
14 1,091 36.3 281 281 403 117
15 1,197 39.9 308 308 442 129
16 1,316 43.9 339 339 449 131

History[]

2024

  • The Cannon's Evolution card was added to the game on 15/11/2024.

2025

  • On 8/1/2025, a Balance Update, increased the Evolved Cannon's Barrage damage by 10%.
  • On 4/3/2025, a Balance Update, increased the Evolved Cannon's attack time interval to 1 second (from 0.9 second).
  • On 5/5/2025, the May 2025 Update, decreased the Evolved Cannon's Barrage radius to 2 tiles (from 2.5 tiles).
  • On 1/12/2025, a Balance Update decreased the Evolved Cannon's Barrage damage by 8%. This made it unable to kill Archers or Firecrackers.

Gallery[]

Trivia[]

  • The word "Cannon" comes from the Akkadian word "𒄀" (qanû), meaning reed. Cannons were invented in China during the twelfth century. It was most likely developed in parallel or as an evolution of an earlier gunpowder weapon called the fire lance. Cannons were used for warfare by the late thirteenth century in the Yuan dynasty and spread throughout Eurasia in the fourteenth century. During the late Middle Ages, large and small cannons were developed for siege and field battles. The cannon replaced prior siege weapons such as the trebuchet. After the late Middle Ages, most large cannons were abandoned in favor of greater numbers of lighter, more maneuverable field artillery.
  • The Evolved Cannon's ability is inspired by the Eagle Artillery from Clash of Clans, similarly to its wings.
  • Among all evolved buildings that can attack, the Evolved Cannon is tied with Tesla for the shortest range of all buildings, with a range of 5.5 tiles.
  • Although Cannons themselves can only target ground troops, the King Tower's cannon can target both air and ground troops. This might be because the cannon is elevated on the tower.
  • The Cannon is unavailable in multiple special game modes. More specifically:
  • The Cannon’s Evolution is the subject of an Emote.
  • The initial balance change for Evolved Cannon on the 4/3/2025 balance changes was a 6% damage decrease, but it was changed to an attack time interval increase to 1 second (from 0.9 seconds) last minute.
  • Before the Cannon Evolution's release, it was made it so that the Evolved Cannon's barrage damage would only deal 25% of its full damage to Crown Towers.