“Small, lightly protected skeleton who throws bombs. Deals area damage that can wipe out a swarm of enemies.”

The Bomber card is unlocked from the Bone Pit (Arena 2). It is an area damage, medium-ranged troop with moderately low hitpoints and moderately high damage. A Bomber card costs 3 Elixir to deploy. The Bomber is a skeleton that carries a black bomb and wears a cap with golden-rimmed pilot's goggles.


  • The Bomber is best used as a defensive troop, being able to take out Barbarians, Skeleton Army, Goblins, Spear Goblins, Archers and other ground swarms more effectively than most other cards, due to its large splash radius.
  • Even though it has low hitpoints, it is able to survive Arrows of a similar level. Therefore, using any spell that is more expensive is a waste of Elixir, as wasting a Fireball or Lightning to damage a Bomber results in an Elixir advantage for the opponent unless the player can hit something else with the spell such as a Princess Tower.
  • A lone Bomber can be countered with a Zap, Giant Snowball or The Log alongside the help of a Princess Tower without the Bomber doing any damage. The player should hold the Zap ready, and when the Bomber is within range of the Arena Tower, cast the spell. The Princess Tower's damage along with the Zap's stun time of 0.5 seconds will prevent the Bomber from throwing any bombs for a positive Elixir trade.
  • For just three Elixir, the Bomber deals solid area damage and is one of the cheapest counters to Barbarians due to his range. In fact, it takes a Bomber only three throws to defeat same level Barbarians, and a Bomber one level higher only requires two attacks. He complements tank pushes very well because of this.
  • An effective way to counter a lone Bomber is to place a cheap unit like Skeletons or an Ice Spirit followed immediately by another cheap unit like Goblins. The first unit will distract the Bomber while the second unit destroys it.
  • Surrounding the Bomber with Skeletons can cause it to take them out in two hits instead of one due to the deploy stagger of the Skeletons, though this is somewhat inconsistent due to the Bomber's area damage radius.
  • The Bomber cannot attack air units, making it vulnerable against Minions and flying troops. However, when using the Bomber, the player can place protective troops such as the Giant or the Baby Dragon.
  • Since it is very light, the Bomber can be pushed by almost any other troop in the game. In particular, fast units like the Goblins can provide the Bomber with a major speed boost. Putting this card with Spear Goblins is a good idea since together they can engage targets within their comfortable range, making for a quick ranged point-target and splash damage backup for the player's other troops across the river, or even a quick and small push.
  • If protected by an Ice Golem, the Bomber can take care of mini tanks like the Elite Barbarians, Knight, Mini P.E.K.K.A., Bandit and others due to his high damage per hit.
  • The Bomber is interchangeable with the Wizard, based on the player's preference and tactics. The Bomber has a bigger splash radius and does more damage than the Wizard, making him a more suitable choice to destroy hordes of ground troops or as a high damage troop behind tanks. However, he cannot attack air troops and has fewer hitpoints, meaning he can be one-shot by an equally-leveled Fireball. The Bomber is also better in desperate situations where the player's Elixir is low, as he only costs 3 Elixir, as opposed to the 5 Elixir Wizard.
  • A good counter for the Bomber is the Bandit. The Bandit will dash towards the Bomber, dodging the bomb thrown at her, which will leave her at full health for a counter attack.


  • The Bomber was released with Clash Royale's soft launch on 4/1/16.
  • On 2/2/16, the February 2016 Update increased the Bomber's hit speed to 1.9 sec (from 2 sec).
  • On 3/5/16, the May 2016 Update fixed the "range bug" and decreased the Bomber's range to 4.5 (from 5) but its effective range is unchanged.
  • On 18/5/16, a Balance Update increased the Bomber's damage by 10%.
  • On 4/7/16, the Tournaments Update increased the Bomber's damage by 9%.
  • On 19/9/16, a Balance Update decreased the Bomber's hitpoints by 2% and increased its damage by 2%. This resolved a minor issue where Goblins could not defeat an equal level Bomber in 3 hits at some levels, e.g. Level 7.
  • On 15/12/16, a Balance Update increased the Bomber's damage by 4%. This lets the Bomber one shot equally leveled Archers.
  • On 20/6/18, the Summer Update moved the Arena to unlock the Bomber from Training Camp to Bone Pit (Arena 2).
  • On 2/7/18, a Balance Update increased the Bomber's range to 5 (from 4.5).
  • On 6/5/19, a Balance Update increased the Bomber's hitpoints by 28%.
  • On 30/9/19, the September 2019 Update added an extra Star Level.
  • On 9/9/20, a Balance Update decreased the Bomber's hitspeed to 1.8 seconds (from 1.9 seconds).



Hit Speed
Damage Speed
Deploy Time
Deploy Time
Troop Count
3 1.8 sec Medium (60) 1 sec 5 Ground x1 Ground Troop Common
Area Damage
Area Damage
Damage per second
1 188 128 71
2 206 140 78
3 227 154 86
4 250 170 94
5 274 186 103
6 300 204 113
7 330 225 125
8 362 247 137
9 398 271 150
10 438 298 165
11 481 327 182
12 528 359 199
13 580 395 219
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