hp: exe
dps: wiz
dph: exe
cost: =
splash: exe
reliability: exe
versatility: exe
range: wiz
winner (imo): exe is a lot better, wiz is too squishy, pls rework
24 Votes in Poll
hp: exe
dps: wiz
dph: exe
cost: =
splash: exe
reliability: exe
versatility: exe
range: wiz
winner (imo): exe is a lot better, wiz is too squishy, pls rework
hp: cc
range: cc
splash: exe
dph: exe
dps: cc
cost: =
versatility: exe
reliability: cart
winner(imo): both with different uses, exe is a splasher and cart is a multi use anti tank, but i lean towards cart since bc it looks like a military tank lol
Nearly every game I lose in a cc with this deck (hog, Valk, exe, ice spirt, goblins, nado, log, rocket) is to splash yard, can somebody maybe give me some tips on how to win this matchup?
Does anyone here stayed ad heroes wiki? I had a war and I personally dont like that wiki.
Glaive Mage
Elixir: 5
Type: Troop
Rarity: Legendary
Target: Air & Ground
HP: 984
Glave Damage: 32
Glave Speed: 0.5 sec
Glave DPS: 64
Throw Speed: 1.2 Sec
Max Glaive Time: 12 sec
Max Glaives Per Troop: 10
DPS: 64-640
Glaive Time After Death: 0.5 sec
Speed: Medium
Range: 3/4 to tower
Spawn Glaives: 2
Spawn Radius: 4
Spawns down and sends 2 glaives on the troops in range. When he locks on to an enemy he throws a glaive and the glaive keeps attacking the troop for 12 seconds. A max of 10 glaives can be on a troop doing great damage. If the enemy dies, the glaives disappear. If this troop dies, the glaives disappear one by one every attack.
Thoughts?
58 Votes in Poll
Executioner's axe can't kill a stab goblin or minion in one axe throw despite his sharp axe, he needs his axe to come back to finish off these units.
Also post your own clash royale logic.
30 Votes in Poll
I know the average elixir cost is scouring but I have a excellent win rate of 95%. Rate my deck.
26 Votes in Poll
Does anyone have a good executioner deck I can use?
I have the I drag and princess. Don’t have mirror or clone.
I just hopped onto the game after a pretty long time not playing it and this is my old deck that I used previously to climb like 1500 trophies (if memory serves me correct, I used this deck specifically for a long time and a variation of it since playhouse
What do you guys think of the deck, I’m in legendary arena and I’m wondering if it’ll be useless or if it packs a punch, I played three games before posting this and I swept all 3, but will the deck serve me well in the long run? What do you guys think
Electro Dragon, Inferno Dragon, Baby Dragon, Zap, Fireball, Executioner, Miner, Ice Wizard
Inferno Dragon, Electro Wizard, Zap, Log, Tornado, Golem, Miner, Fire Spirits