Three Musketeers

"Trio of powerful, independent markswomen, fighting for justice and honor. Disrespecting them would not be just a mistake, it would be a cardinal sin!"

Summary

 * The Three Musketeers is unlockable from the Royal Arena (Arena 7).
 * The Card spawns a trio of powerful Musketeers, effective against high hit point troops, such as the Balloon, decimating opposing air & ground units.

Strategy

 * The Three Musketeers is a risky card to play. Being a high-cost card, costing 10 Elixir, it is imperative to know if the opponent does not have cards to punish the player for playing the card.
 * The player can simply cast a Fireball, Rocket or Lightning spell on the Three Musketeers, eliminating all of the opposing Musketeers, which gives them a very big elixir advantage.
 * The Three Musketeers deal heavy damage with a rage spell. They can easily demolish a crown tower in a couple of seconds.
 * When deploying the Three Musketeers, deploy them in the back of your part of the arena so you have time to generate elixir before they attack the enemy. Try dropping a giant or any heavy card to protect the musketeers.

Trivia

 * The Three Musketeers were added to the game on 29/2/16 with the March Update.
 * It is the most expensive card in the game, costing 10 Elixir.
 * Mirror will not increase the Three Musketeers Elixir cost if it is the last card deployed.
 * The title of the card is a reference to the classic novel "The Three Musketeers".