Board Thread:Update Suggestions/@comment-31561904-20161225025643/@comment-31183613-20170204033941

The Jumper!

The Jumper is a fast troop that is both on the ground Andrew air.. at the same time? No no no, let me explain.

The Jumper when spawned stays on the ground for 3.5 seconds, then jumps into the air, and activates his jetpack. He stays in the air for 4 seconds, until he falls back down to the ground and repeats his cycle.

While on the ground, he can only attack ground troops, and in the air, only air troops.

"How is this useful?" Well, this card would mainly be used as a distraction in my eyes. Every few seconds, he flys up, distracts, falls down, distracts. Hence, well, air cards not being able to distract cards on the ground.