Board Thread:Fun and Games/@comment-29604386-20180410193346/@comment-33560940-20180411164459

Magic tome

Damage types:

Physical damage deals regular damage. It can be mixed with other damage types, meaning you can have a spell that deals both Fire and Physical damage, for example. Physical damage also has a chance to stun or knock over targets.

Fire  damage deals continious damage to the targets. Fire Based spells also deal more damage to Ice based creatures, but barely any to fire based creatures.

Ice damage slows down enemies. It deals more damage to Fire based creatures, but barely any damage to Ice based creatures.

Lightning damage deals extreme damage to a single target or big damage to several targets. It deals insane damage to wet targets, but is weak against lightning based creatures. Targets hit by this type of damage can get stunned.

Astral damage is the strongest damage known to any wizard. Not only does it deal extreme damage, but it  Cannot be blocked by anything. Astral  magic is extremely unstable, and should only be used in the most extreme of situations.

Spells

Fireball - A fireball falls from the sky on the destined location, dealing  fire damage to anything in it's radius. (200 mana)

Lightning - A lightning bolt strikes from above, dealing Extreme Lightning damage to the destined target, and then chains on to the nearby targets. (700 mana)

Meteor shower - Meteors rain from the sky, dealing a mixture of fire And Physical damage to anything they hit. (1000 mana)

Ice snakes - 3 Ice snakes Rise from the ground, surrounding the chosen target. Then, the snakes explode, dealing Ice damage to the neary targets. (500 mana)

Archangel - Protects a creature. If the protected creature gets killed, it's killer will get avenged by a strike of lightning. (500 mana)

Phantom - Creates a clone of any creature. The clone has 75% of the powers of the original, and disappears after 6 posts. (250 Mana)

Geisers - A lot of geisers appear from the ground, launching small-medium sized units high into the air. Ice shards flow through the giesers, dealing Ice damage to anything inside the geisers, as well as slowing it down. It also makes targets wet, Meaning they take more damage from lightning. (1250 mana)

Armageddon - An extremely deadly spell. A giant meteor falls from the sky, eliminating everything in a 200 meter Radius, no matter friend or foe. Only creatures resistant to Fire can resist this beastly destructive force. Deals a mixture of fire and Physical damage. (2500 mana, nerfed from 1750 to 2500)

Death star - The spell of ultimate destruction. this spell deals Astral damage which cannot be blocked by anything, even invincibility. Upon casting, a big black sphere will appear. after a short period of time, it will launch destructive lasers in every direction, killing everything in the process. Only creatures with extremely strong protection from magic can survive. (6000 mana, nerfed because it might be too OP for 3000 mana)

This is not all... I will add the other spells later.