Board Thread:Fun and Games/@comment-26446612-20161007223306/@comment-29279962-20161011045242

Legend Master. He controls all Legendary Cards. All at lvl 3 and He is Lvl 11. No Arena towers on boss' side, just his tower. Game starts at double elixir time. His tower has an arsenal. His Special X-Bow has attack range of 9(like Princess and it shoots a barrage of fire arrows but at speed of 2.) His Ice Cannon has a range of 7 like kings tower and shoots Ice Wizard Projectiles so it does low damage and slows. He fires a Sparky Blast everytime you injure one fourth of his health. He has a built in Inferno blaster at his tower which has a short range of 4 so most ranged units don't trigger it. His LegendaryTower has an HP of 10k and Special Shield HP of 1k HP. To break his shield, you need all rarities of troops coz the shield starts out only damagable by commons then at 75% Shield HP, only rares can damage the shield. then at 50% Shield HP,  only epics can damage the shield, than lastly, at 25% Shield HP, only legendaries can damage the shield. Only the Fire X-Bow is operational when he has the shield on. His Ice Cannon, Inferno Blaster, and Sparky Blaster will only fire at your troops once the shield is destroyed. All weapons have their separate hit speeds, and can all attack at once. Except the Sparky Blaster which only triggers every time you damage one-fourth of its HP. Stats of each Legendary Based Weapon.

Fire X-Bow, Based on Princess, shoots a Barrage of flaming arrows with the same damage, range and AoE of a Lvl 3 Princess but has a hit speed of 2 instead of 3.

Ice Cannon, Based on Ice Wizard, shoots Ice Shards with the same damage, hit speed, and AoE of a Lvl 3 Ice Wizard but has a range of 7 like the King's tower. Only Activates once shield is broken.

Inferno Blaster, fires a beam which has the intensity of the lvl 3 Inferno Dragon, also has a range of 4 so it's outranged by most ranged units.

Sparky Blaster, A modified Sparky coil which has an undefined range. It fires a Lvl 3 Sparky blast at the nearest enemy once the Legendary Tower's HP takes 2500 damage.

Note: The full hp shield bubble is clear, then it turns orange at 750 HP, then turns Purple at 500 HP, then turns into a flashy bubble that flashes all colors at 250 HP. It represents the rarity that can further damage the shield.