Mega Knight

"He lands with the force of 1,000 mustaches, then jumps from one foe to the next dealing huge area damage. Stand aside!"

Summary

 * The Mega Knight card will be unlocked from Hog Mountain (Arena 10) or a Legendary Chest.
 * He is an area damage, ground, melee troop with very high hitpoints and moderate damage. He deals spawn damage when he is deployed and jumps to targets that are between 4 and 5 tiles away from him, dealing damage on impact.
 * A Mega Knight card costs 7 Elixir to deploy.
 * The Mega Knight wears black armor and a helmet that covers most of his face and wields two mace-like weapons attached to his arms.

Strategy

 * Mega Knight is powerful when paired with other high-damaging units like Mini P.E.K.K.A., he will soak the damage and eliminate any ground swarms with his jump damage, and the troops can help him defeat high-hitpoint troops that can distract the Mega Knight easily.
 * P.E.K.K.A. is a great counter to Mega Knight. She will quickly defeat the Mega Knight for a neutral Elixir trade, and can then be used in a counterpush.
 * The Mega Knight is helpless against air troops such as Minions and Bats so it is best to pair him with other troops that can attack air, such as Archers.
 * An Inferno Tower can take out the Mega Knight on your side as long as they don't have a Zap or Lightning.
 * The Zap spell will not stop the Mega Knight from jumping once his charge initiates. The only spell that can stop the jump is The Log.
 * It is relatively easy to counter him, simply place a glass cannon like an Ice Golem, and then place a ranged attacker, like Musketeer, and that will kill him.

History

 * The Mega Knight is available in the Mega Knight Draft Challenge which started on 25/8/17. In this challenge, the player must build a deck which includes the Mega Knight. If the player achieves 12 wins, they will obtain him early and be able to unlock him out of subsequent Chests before his official release.

Trivia

 * He and the Electro Wizard are the only troops that deal Spawn Damage. Unlike the Electro Wizard, however, the Mega Knight's spawn damage does not affect air units.
 * He has the most hitpoints out of all the legendary cards.
 * He is tied with the Lava Hound for the most expensive legendary card.
 * He has the same damage as an equal level The Log.

Megaritter Megacaballero Méga chevalier