User blog:Underredded/My thoughts about the 21/4/18 balance changes

Ayy I'm smarty's replacement for this :D

Anyways, these are my thoughts about the balance changes, and how good they actually are.

Dark Prince
Shield hitpoints reduced by 25 percent

Absolutely spot on supercell. He absolutely needed a nerf, as he was, undeniably, just too strong in the current meta, especially in beatdown Double Prince decks and he outshadows one of the best defensive cards in the game, Valkyrie.

It's time to give Valk her comeback in this game. Trifecta is gonna see some light again.

Spear Goblins
 Hitspeed increased from 1.1 seconds to 1.2 seconds 

Although kind of harsh, this nerf was needed badly because of Goblin Hut and Goblin Gang's prominence in the current meta. But Spear Gobs are going to suffer a ton lot more than these two cards are.

Ice Spirit
Ice Spirit Area Damage Decreased by 4 percent, Freeze Duration Decreased From 1.5 to one second 

Not really necessary, but it's a good change. Nothing much else to say.

Tornado
 Tornado Duration Decreased to two Seconds, Damage per second increased 21 percent 

One word: Perfect

Supercell didn't just make the pulling effect less annoying, they also made it a lot more versatile. Now it can kill skellies and bats way faster, making it a decent hog support (remember the word decent)

Only sad thing is that everyone is gonna scream hog is the best win condition like 5 year old kids.

 To be continued