Board Thread:Fun and Games/@comment-26446612-20161007223306/@comment-29646689-20170123230530

Improbability Drive

(Builder's Workshop)

It is a machine that warped from the Madness Combat universe, bringing with it an organization bent on taking over the world and ruling it with an iron fist.

details:

Arena Tower: is a watchtower (think max level Sniper Tower from Boom Beach) with a Minigun team on it. very fast fire speed and half the damage of a same level arena tower. HP double of a Tourney Standard tower.

King Tower: undefended, but has an Improbability Shield that bounces off all projectiles back at the unit that fires it. has 10000 HP. King Tower itself have HP of Tourney Standard tower.

Cards: Cannon Fodder, L33T Agents, ATP Engineer, ATP Soldier, GO3LM, Mag Agent

(note: damage is in damage per second)

note: for the troops look, go to the Madness Combat wiki and look at the characters.

Cannon Fodder: carries a melee weapon. damage varies from 50 to 100 per hit. high damage = low hit speed and vice versa. HP 200

L33T Agent: carries a handgun. damage varies from 100 to 150. medium speed. HP 250

ATP Engineer: gives a boost in attack damage and speed to surrounding troops. carries a sub-machinegun. damage varies from 150 to 200. fast fire speed. HP 250

ATP Soldier: gives a boost in attack damage and speed to surrounding troops. carries an assault rifle. damage varies from 200 to 250. fast fire speed. HP 300

GO3LM: one really giant troop. size of slightly smaller than a Giant, carries a machine gun. damage varies from 300 to 400. half as fast as troops mentioned above. has a shield of 500 and HP 500. Shield takes no damage from projectiles, but double damage from electric attacks e.g. Electro Wizard, Tesla, Lightning

Mag Agent: so big, it pushed back air troops and can swing at them. carries a massive flamethrower that does 400 damage and burns an enemy for 5 more seconds, dealing 50 damage per second. Has 2000 HP.

when one of them dies, their body remains on the field instead of turning into elixir.

Once one watchtower is destroyed, a massive wave of 20 L33T Agents, 30 Cannon Fodder, 10 ATP Soldiers and 5 ATP Engineers will come from the back and split into 2 groups.

once other tower destroyed, another wave comes. And here comes the special:

several NPCs will be spawned.

Hank: rogue assassin fighting the organization (AAHW), will spawn behind your king tower and move down a random side. very powerful and can take down enemy troops with ease.

Jeb: previously known as Dr. Christoff, now a resistance member fighting for the downfall of AAHW. will spawn on opposite lane. As good as Hank.

The Auditor: a shadowy figure that will upon spawn absorb all dead bodies and gain strength from them. every 10 seconds, will be able to 1shot the highest HP troop on the field. Spawns behind the Improbability Drive.

Sanford and Deimos: 2 resistance members. Each carries powerful assault rifles and can gun down the enemies quickly. Spawns behind your king tower and split to left and right lanes.

The Auditor will constantly spawn troops to defend the Improbability Drive, but it is not required to kill him to win.

once the shield is destroyed, a wave of lightning will hit every one of your troops.

Once the Improbability Drive is destroyed, The Auditor will explode into a dark cloud, and the side of the arena it is on will disappear in a flash of light, replaced by a nuclear mushroom cloud.

Reward for beating it: access to Royal Arena, 1 Super Magical, 1 Legendary, 3 Epic, 5 Magical and 10 Giant Chests, as well as 22000 gold and 250 gems.

You can beat it again once you reached Legendary Arena, but enemy troops will be double the power. reward is doubled as well.

Thanks to Krinkels for creating the Madness Combat Universe.