Board Thread:Fun and Games/@comment-29646689-20180412203442/@comment-29604386-20180418194051

I rig the Red Base with a considerable boost to the defence system. Of course, I'll be working on a way to mobilise it to an objective soon.


 * There is a combined total of 10 stacks of Self-replicating Nanomachines capable of manifesting as advanced defence systems in mere moments since I dump resources in front of them to utilise. They will adapt to the situation at hand.


 * There are 5 stacks of Temporal Vortexes which overlay and cover a large radius around the Red Base (but not including inside the Red Base). When triggered, one stack will force everything in the area of effect to reset to their previous post and redo the action in that post for 3 turns by the player.
 * There are also 4 stacks of Stasis Fields that will render a small(ish) area frozen (with +30% defence) for 4 posts. It will not target entities under the effect of Temporal Vortex.


 * Finally, there is the Crimson Banner. It is a defence system that envolopes the Red Base, rendering all Red entities within it invulnerable for 2 posts. Each instance of damage resets the invulnerability time. Once the invulnerability time has ended, it will enter a cool-down for 12 posts.

Nanomachines (SR, x10) configuration: Replicate (1/6)

Build Progress


 * Electro Therapy 3/80
 * Crimson Banner 3/10
 * Speedy Builder 3/200
 * A Hat in Time 3/6 (x6)
 * Glacial Storm 28/50
 * Tome of the Reaper 29/150
 * Stasis 20/20 (x8)
 * The Empanada 21/100
 * Self-replicating nanomachines 13/14 (x10)
 * nanomachines 8/10 (x12) (x24 stored)
 * Project Capricorn 3/26 (x6) (x6 stored)
 * Temporal Vortex (x5 stored)
 * Electro-Magnetic Shield (x4 stored)