Board Thread:Update Suggestions/@comment-31561904-20161225025643/@comment-24501117-20170218021853



The Dodge Mechanic means that any attack that makes direct contact to the unit will immediately dodge the attack; the Duelist can do this three times. However, ranged, spells, AoE and flying units will ignore dodges and straight towards the Duelists' HP Pool.

A few more notes: Tournament Standard gives it 149 Damage and 166 DPS; giving it 22 extra DPS over the Knight. It gives it 1198 Hitpoints (856 HP/342 S.HP), 199 HP less than the Knight.

Does this seem to be drastically better than the Knight? If need be, a few things could be nerfed such as Damage or HP.