Thread:Dogerium/@comment-26494289-20160909224523/@comment-26494289-20160912222701

So I've went from 2300-2400 to 2400-2500 using the same deck I was, although the one thing that made me realize what was wrong was placing Lava Hound too early in battle. Basically, I wait for the opponent to do his giant / hog combos and thanks to inferno and mini pekka I normally defend it very well. After a time I notice the opponent's startegy, so I feel safe enough to send Hound. One thing I like to do is sending fireball + miner (fireball for air units + wound muskets/wizard, miner to finish them and tank for the pups). Even when the opponent uses inferno I've been able to win due to the fact that inferno could not kill the pups in time, as the tower focused in the miner. With that I easily get at least 1000 health from his tower. Still, as you said, I need cheaper defenses, as rushing the other lane or simply ignoring the hound completely destroys my setup. I'll wait until I get level 8 ice spirits, and maybe change archers for minions (as they are both level 8). Although I would have problem with pulling units, so Ice spirit might help me with that. I prefer not using Lavaloon as I normally end with those really fast (good building placement, spell or right troops might deal with it). Mini Pekka seems fine to me, never really gave me a reason to be mad at it. Poison is still level 1, so maybe when I level it up I'll exchange fireball for it. I can see zap + poison + miner being a deadly combo with the hound. Even so, any tips with baby dragon and which? Those troops have higher health than the other hound counters, and even tho they deal mediocre attack, they clean up the pups easily. I would use archers, but they barely get past the bridge with valkiries in everyone's decks. The best I've done would be resist and push with the miner, but that's it with these two.