Board Thread:Update Suggestions/@comment-31561904-20161225025643/@comment-30310866-20170322154403

MagmaHound wrote: Vortex Wizard - A Wizard who has learnt how to manipulate wind.

As his normal attack, he creates miniature tornadoes where he stands, drawing in nearby troops and dealing rather low damage per second.

As the Vortex Wizard puts himself in the line of fire by drawing enemy troops to himself, he brings light armor to the battle which is unnoticeable. He can thus last longer than the other Wizards.

4 Elixir Legendary. At level 1, he has 1,200 health.

He casts mini Tornado spells with radius 4 and DPS of 40 that lasts 3 seconds. It's not very far off the actual Tornado spell, but a radius that is 1.5 tiles less means that the area of effect of the mini Tornado is a little over half of the actual Tornado. While using the spell, the Vortex Wizard doesn't move. If the Vortex Wizard is eliminated while his mini Tornado is still active, his mini Tornado will still last the full duration.

The Vortex Wizard is completely unable to affect buildings and so he will not attack them.

His hit speed is 5 seconds so there will be a 2 second period in which no mini Tornado is cast. He has a fast movement speed and his range is 3.5 tiles.

Cries No more wizards! Please! Though, I really like the Tornado idea. It seems really cool!