Board Thread:Update Suggestions/@comment-30510141-20170620073939/@comment-34994511-20171021142219

My idea:

Knight: HP -10%, hits 0.1 seconds slower

Bomber: HP +25%

Prince: Charge Faster, HP +5%

Witch: HP +5%

Goblin Barrel: Barrel drops down slower

Giant Skeleton: Damage +15%, Death bomb explodes 1 second faster, but deals 25% less damage

Balloon: 1st strike hits 0.3 seconds slower

Barbarians: HP +10%

Cannon: Lifetime +15 seconds

Rocket: Damage -20% (Against Crown towers only)

Rage : Speed boost +5%

Hog Rider: 1st strike deals 20% less damage

Wizard: Hp + 5%

Ice Wizard: Hits 0.2 seconds faster

Royal Giant: HP +15%

3 Musketeers: Deploy time +0.5 seconds

Guards: Shield HP+ 20%

Bowler: Damage +20%, Knockback effect reduced

Dart Goblin: HP +12%

Executioner: HP -5%, bug fix

Heal: Healing effect +20%, heals buildings too (Healing effect to buildings is 60% weaker)

Cannon Cart: Range +1