User blog:GinoTitan/Log is great and nobody believes me

My Life in a Logcist Clan
Legendaries are, by definition, definitively better cards the moment you get one. Right out of the box, they are leveled to Tournament Standard, meaning it will have better stats than almost anything else below Arena 9. Some of them are really good, like Electro Wizard or Miner. There is one Legendary, however, that my clan seems to hate (^ oh hey the title). Even in an Electro Wizard/Air Troops meta, many would even prefer Sparky to The Log. Hopefully I can convince everyone why The Log is one of the best, if not the best Legendary in the game.

Positive Elixir Trades
The Log is great at making trades that put you at an Elixir advantage. Many squishy troops are totally wrecked by it.

Totally Countered:
You'll notice that some troops are in bold. Those troops are proofed to Zap, and they'll still get some damage on your tower.
 * Princess
 * Dart Goblin
 * Guards
 * Skeleton Army
 * Goblin Gang
 * Goblins
 * Spear Goblins
 * Fire Spirits
 * Ice Spirit
 * Skeletons

Chip Damage
Say your opponent is a twat, and before your names are even off screen, they play Skarmy at the bridge. Sure, you could use Zap, which would be fine. But you could also Log it, which would wreck the Skarmy, deny your opponent from placing troops in the Log's path,  and   hit the Arena tower for 100 free chip damage. Whenever you Log a troop, you can usually also clip the Arena tower for more damage!==Conclusion== So yeah, The Log is my favorite Legendary, and hopefully you (and my clanmates) can see why. Supercell has been adding cards that indirectly buff The Log, like Dart Goblin, Goblin Gang, Battle Ram, Electro Wizard, you get my drift.