User blog:Captain GLeen Du Grande/Ranking the legendary (November 2018)

You know, the legendary cards are really interesting, they all have their unique ability, and that’s what made them legendary. I’m gonna rank them all again (considering they’re legendary, I’m gonna rank them more often than others.). Again, starting from the worst legendary, to the best

There’s still only 15 legendary cards

15. Magic Archer MagicArcherCard.png
RIP Magic Archer, originally Magic Archer was considered as a very high skill cap card, skilled players absolutely dominated with him.

But now, supercell has killed it by nerfing it’s retargeting speed and initial attack speed, and that’s something because Magic Archer is ranked EVEN LOWER than Sparky (who was supposed to be dead last), right now Magic Archer is the worst legendary by far

Look at that, Sparky has around 1% win rate with 41% win rate, which is pretty bad as a legendary. Magic Archer however has below 1% use rate and only 18% win rate, and that is AWFUL.

Magic Archer isn’t just the worst legendary, it’s arguably the top 10 WORST cards right now

14. SparkySparkyCard.png
The 2nd worst legendary should also be quite obvious......

As stun cards are really prevalent, Sparky just gets countered way too easily, the introduction of Electro Dragon made things worse, since it’s another stun card, and that card was just OP.

However, Sparky is nowhere as useless as Magic Archer. Once you bait enemies’s stun cards, Sparky can dominate on defence with her crazy high splash damage, paired with cards, Sparky can wipe out almost every ground push with ease as long as enemies doesn’t have stun cards or rocket

Unfortunately, Sparky is too vulnerable against air troops, which made her really struggle in almost every meta.

Unlike Magic Archer who desperately needed a huge buff, I think Sparky only need a slight buff to make her viable, a bit more HP and give a solution to let her get at least 1 hit, then I think Sparky will be a great legendary