Talk:Hog Rider/@comment-26441705-20170801050441

My opinion on Hog: I hate it. Of all the lost battles I've been in, it just 90% has been Hog.

It's not that its overpowered, but just that he's overused in the fighting arena. No, I'm not talking about usage rate in Legendary Arena or whatever Arena, so back off your clash royale data tracker.

4 elixir is the most decent amount of elixir you can spend. He slips onto the tower easily, and would usually get at least 1 shot on it. Even though it's just one hit, there'll be more in the future. His tankiness and speed and damage and pull range and everything is annoying. During the duration of your troop trying to kill it, it just already gave you 1-2 hits on the tower, even more probably. He's just spammed every 20-30 seconds into the match.

To me, the real problem is that he either has counter cards that'll 100% destroy him, or counter cards that'll 0% destroy him quickly, it doesn't really go in-between. Sure, you can pair cards to counter him, but it'll be such a waste. Just think: Spawn Wizard, takes so long and he already gets 3 shots off tower, while spawn skelly army, utterly destroyed with barely 1 hit off. The amount of time it takes for each troop to kill a Hog is too long or too short. Usually, it's too long because the troop just does 100-300 damage over a card that has 3x-5x the health. And yes, I know the Crown Tower helps too, but it only does moderate-short damage against semi-tanks. Since it is often the case that troops deal so little damage to Hog, they are usually paired with another troop, and that's what makes a possible negative elixir trade. At least you'll make a counterpush if you have decent elixir...

If you add up every factor to the Hog, you'll see why people love him so much at the higher arenas. He works well as a lone wolf in a super defensive deck when the opponent starts counter-attacking. ok im tired and i want to go to sleep so zZzZz