Talk:Sparky/@comment-36067310-20190102182854

This card needs a rework tbh, it just doesnt fulfill the "cannon" role, because hell even when it lands its charge its damage isnt enough to make up for its VERY LONG attack speed.

My idea is to make it cost 5 elixir, reduce its health by around 20% and damage by around 15%, but decrease its attack speed to 3 seconds.