Board Thread:Fun and Games/@comment-31739971-20180330143109/@comment-25856498-20180525112003

There's a Catch-22 of sorts in Clash Royale

To win, you need good cards and gold

To get good cards and gold, you need good chests

To get good chests, you need to win a lot

etc.

but that cycle is circumvented by the free gifts from quests and free entry challenges, to name a few ways. Probably a bit slow though

There's also a Catch-22 of sorts in Builder Base

To win, you need good defenses

To get good defenses, you need loot

To get loot, you need to win

Sure like in CR you can progress with free loot (in this case generated by collectors) but it's so slow compared to the wins