Talk:Bats/@comment-27973516-20170401142902

Hi people.

I just want to fix some misconceptions some of you people have.

I can basically some your misconceptions up with 5 words:

"Bats move faster than Skeletons."

Yep. Bats have a Very Fast(120) move speed and Skeletons have a Fast (90) move speed. Don't believe me? Check the wiki for yourself.

That means Bats can ACTUALLY REACH THE ARENA TOWER IF THEY ARE PLACED BY THE BRIDGE(and they are not supported or countered).

In fact, if my inner math genius and absolute nerd is correct, Bats at the bridge will get off 3 shots on the Arena Tower.

How do I know that? Well, I can use other Very Fast troops, such as the Fire Spirits, for reference. Fire Spirits, with their 2 tile range, will take 3 shots before reaching the tower. However, they barely take the 3rd shot-an Ice Spirit with a 2.5 range only has to take 2 shots to the face, which it can do. Since bats are melee, I know the tower will shoot the bats about 3.5 ish times before they reach the tower. Rounding down to 3 shots, there will be 2 bats at the Arena Tower, who will hit the Arena Tower twice, the Tower will shoot again, the last bat hits the Arena Tower, and then they all die, dealing 200 damage at Tourney Standards, or more than a Musketeer shot. Still, it only causes about 8% damage to the arena tower.

So what if we pair the Bats with an Ice Spirit? It may seem weak, costing only 3 elixir. Some people may just ignore it. Is that a good move though?

We know that an Ice Spirit can reach the tower by when tanking, and since the Bats have the same movement speed, once the Tower freezes the Bats will(almost) be at their destination. Once the tower is frozen the Bats will pretty much be at the Tower. Over the course of the 1.5sec freeze, each Bat will land about 2 shots-one of it's "initial load" and the other for the 1 sec reload. Once the tower revives again, the tower will start picking off the Bats. I don't know exactly how it will all end up but I'm guessing the Bats will get off another 10 shots, for a total of 20 shots on the Arena Tower. That ends up to 1330 damage on the Arena Tower-more than 50%. Ouch.

I think of Bats as more offensive flying Skeletons, as their Very Fast speed allows them to move very quickly in offense. On defense, Bats aren't really anything but a glass cannon. I honestly think they need a buff to 6 Bats, but idk. They still have their purpose and can be very strong.