Board Thread:Update Suggestions/@comment-31561904-20161225025643/@comment-24928690-20170319033208

Vikings (Rare unit): Three Barbarian lookalikes with light-grey facial hair along with a helmet for protection, each one wielding axes which can slow units and deal damage slightly higher than a regular Barbarian's sword. Basically melee Ice Wizards combined with Barbarians.

"Three Barbarians who stayed out in the cold for far too long. Their frozen axes slow their foes down and act as great ice cream cones."

Statistics:

Health: 450

Damage: 130 (87 damage per second)

Attack Speed: 1.5 seconds

Movement Speed: Medium

Elixir Cost: 5

Targets: Ground

Range: Melee

Spawn Count: 3

Slow Rate: 25%

Slow Duration: 3 seconds

Looking at the stats and description, Vikings are pretty simple, and act simply - they're just Barbarians who slow and have slightly higher HP and attack damage.

They have the same Elixir cost as regular Barbarians, and spawn only three units. However, they can still kill multiple medium troops at once like Musketers, Archers, regular Barbarians, Mini PEKKAs, Wizards and Valkyries. However, with their lower numbers and overall lower DPS, Vikings are unable to kill Barbarians well without the aid of other units, but serve as counters to the Elite Barbarians, as multiple of them can slow the Elite Barbarians high speed and attack rate, while doing good damage to them, so that even if the Vikings are killed by the Elite Barbarians, the slower speed will prevent them from reaching the tower.

Vikings can also support pushes as they can slow down defenders, and also due to their ability to slow down the arena tower's firing speed to help out tanks.