Board Thread:Update Suggestions/@comment-30811784-20170110200817/@comment-29604386-20170613170846

My idea of a Sparky rework:

It will be a moving tesla like the cannon cart is a moving cannon.

Sparky will still have the charge feature and I will refer to how this works later. Sparky is will the same hit speed of a tesla but I dunno, 30% more damage than a tesla. This will mean swarms will still counter her pretty hard surrounding goblins or skeletons won't rek her guaranteed. The charge or the number of coils acts like a battery and the number of shots per second. The charge goes down a little with each attack. This list might help explain things more:


 * 0 Charge: Sparky will have a reduced attack speed as she must wait for her charge to build up sufficiently to attack. Attack speed reduced by 8-11%. Same damage


 * 1 Charge: Sparky will have regular attack speed and will have normal attack speed and damage.


 * 2 Charges: Sparky will have a 15-20% damage buff and can now attack 2 targets. However, damage will be split similar to eWiz. Still deals higher overall damage.


 * 3 Charges: Sparky has a 30-35% damage buff and can now attack 3 targets at once. Damage is still split between targets.

Each attack consumes charge at a faster rate than it can recharge so if it runs down, so does attack speed. Normal attack speed will be 1.5/1.6 and the low charge attack speed will be like 1.8 or something. Energy is consumed at a rate of 0.25 and is replenished at a rate of 0.4-0.5.