Board Thread:General Discussion/@comment-26249594-20161123194630

First post! I am a dude at 3400 trophies using this deck: Hog (level 7) Valkyrie (level 7) Musketeer (7) Ice Wizard (1) Cannon (9, soon 10) Fireball (7) Zap (10) Princess (1)

Cards I think should be buffed:

Rage: USELESS. WORST CARD IN THE GAME. This only has effect if you have a fair number of troops placed already, and in many cases, the effect does not really offer necessary help. It also is an overcommitment 95% of the time.

Should also buff damage. Maybe reduce the effect by some % if too OP

Freeze: Play Hog. Opponent plays Barbarians. Freeze them. Deal damage... then watch the huge counterpush wreck your tower.

Should be 3 elixir.

Dark Prince: Sucks when compared to Valk. Has pretty meh health, dps and tye splash radius is way too small, has trouble with barbarians.

Increase splash radius, give him some health and damage buffs.

Baby Dragon: Slow. Not a threat.

Increased hit speed and damage.

Pekka: This was really scary... when you first encountered it in Arena 4. It is WAAAY to slow and gets distracted easily.

Increased range: When played on defense he can only deal so many hits before being outrunned. A range increase seems fair. Remember Prince had a 2.5(?) range and still has, Pekka has a big sword so I do not see why not.

Sparky: Worst Legendary. Easy to counter.

Decrease cost to 5.

Tornado: Looked OP. Was not.

Increase duration.

Skeletons: Were OP. Now they are meh.

Bring back the 4th skelly 