Rocket

"Deals high damage to a small area. Looks really awesome doing it. Reduced damage to Crown Towers."

Summary

 * The Rocket is unlockable from the Barbarian Bowl (Arena 3).
 * It is a damage dealing spell that launches a large missile from the King's Tower.

Strategy

 * The Rocket is effectively used offensively, to take down Crown Towers with low hitpoints. Therefore, it is a great endgame card, allowing a final push to be made before the timer runs out.
 * It can also take out or severely damage high damage, medium health troops such as the Musketeer, Wizard or the Witch.
 * It is not recommended to use Rocket against swarms of low hitpoint troops. Cheaper alternatives such as Arrows will save on Elixir in that case.
 * Use the Rocket to weaken or destroy buildings, such as the Barbarian Hut, to hinder the opponent and also make way for a push.
 * It may not be cost effective, but if no alternatives are available, it can be used to take down Balloons very easily. As the Balloon moves slowly, aiming is easy. The trick is to aim for its shadow.
 * The Rocket is difficult to aim and target at moving units, as the spell has a considerable cast time and small damage radius.
 * This spell has a considerably long "flying time".
 * Aim the Rocket considerably in front of your target in order to hit it properly.
 * It is not a wise idea to fire the rocket at fast troops unless you can aim properly.
 * You can also use the Lightning spell to be an alternative, as it has a bigger range and could hit up to 3 targets.

Trivia

 * On 19/2/16, the Balance Update decreased the Rocket's Crown Tower damage by 20%.
 * The Rocket has a skull on its chassis.
 * Its hull looks similar to the barrel of the Goblin Barrel.

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