Talk:Rage/@comment-25856498-20160916164413

Downsizing the Rage in Balance Update 19/9:

Speed increase drops from 40% to 30% - in an analytic sense, this means that the hit speed of a card that would have been 1 second without Rage (and formerly 0.6 with Rage) becomes 0.7 seconds.

This reduces the output of the affected card by 1/7th, which honestly is not a lot.

Duration decrease by 2 seconds affects users depending on the level of their card - the higher level Rages won't be hit as hard as the lower level ones (at level 1 it drops from 8 seconds to 6 seconds, a 25% decrease whereas at level 8 it drops from 11.5 seconds to 9.5 seconds, a 17.4% decrease). At tournament level (level 4) this decrease from 9.5s to 7.5s is a 21% drop in duration.

Luckily the Elixir cost which is decreased by 1/3rd makes up for all this :)