Talk:Ice Spirit/@comment-34110685-20180113003616/@comment-34012526-20180122015608

Mine would be:

1.P.E.K.K.A (High HP and also has good Damage statistic)

2.Sparky (Good at destroying crown towers but it's also bad since cheap cards can counter Sparky)

3.Mega Knight (It's very defensive but expensive at the same time)

4.Golem (I like how it splits into 2 Golemites when defeated, and also it's high HP, It's the better version of Giant in my opinion)

5.Ice Spirit (Good for cycle deck and it's also hard to counter, unless someone have Arrows, Fireball, or Royal Ghost)

6.Elite Barbarians (Better than Barbarians in my opinion, obviously.)

7.Ice Wizard (Good for slowing down troops)

8.Zap (The fact that it resets Troops attack is really useful, although the Mega Knight's jump can't really be countered that easily)

9.Inferno Tower (If opponent doesn't have Zap, it's good to counter expensive card like Mega Knight, Giant, or Royal Giant for positive Elixir trade)

10.Tornado (Good at activating our own King tower, especially when our opponent uses Hog Rider or Building targeting troops)

This is my opinion, if yours are not on the list then I'm sorry. I just have preferences