User blog:Captain GLeen Du Grande/Ranking the legendary cards (Royal Ghost included)

Royal Ghost was awakened a few hours ago, as a legendary card. This reminds me that I should make a new legendary ranking, I will include the Royal Ghost because I tried him at the “Royal Ghost Challenge” and knew how he does.

14. Graveyard GraveyardCard.png
Unfortunately, the Halloween balance update for the Graveyard may seem to be a buff, but with its smaller radius, spawns less randomly and its 1st Skeleton spawns later, Graveyard became ridiculously easy to stop. Graveyard started off as the 2nd best legendary, but since it got nerf, it’s starting to lose a lot of use. Now because it’s a lot easier to counter and predict, Graveyard falls at the last place.

13. Ice Wizard IceWizardCard.png
Remember that I said Ice Wizard is the worst legendary ever? Well, I kinda regret what I say, all legendaries have it’s great use, even the Graveyard which land to the last place does! Ice Wizard is really versatile because of his slow, but the biggest weakness for the Ice Wizard is his damage, he deals like no damage to anything (but skeletons and bats), and he’s totally overshadowed by the Electro Wizard.

However if we forget the Electro Wizard, Ice Wizard himself is still a really awesome card!

12. Lava Hound LavaHoundCard.png
The lava Hound is actually better than anyone expected, I know he cost 7 elixir but he’s overall a great tank! He have high HP, meaning he can protect air troops like Balloon! He could’ve jump up a lot higher at the ranking if he deal a lot more damage.

He isn’t that good because the ground tanks are way better, but if we buff his damage more, air troops might return! (Including Lavaloon which I’m sure no one wants it to comeback)

11. Royal Ghost RoyalGhostCard.png
The Royal Ghost isn’t officially released yet, I still believe this is Royal Giant’s spirit (Except he uses a sword instead of a cannon XD), he isn’t that good if you ask me, you can’t use him to distract troops as they’ll just go through him before he targets them, your tower might risk 50% HP lost, however, he’s a pretty decent offensive card, so I’ll put him at 11th, let’s see how he does at his official release!

10. Lumberjack LumberjackCard.png
Ranking legendary cards are actually pretty hard, but this is a real shame to put Lumberjack at 10th place, he deals great damage and hits fast with a rage on death! But why is he ranked so low? His HP

He’s too easy to stop thanks to his HP, meaning if countered correctly, his rage can be worthless. But his rage do have a lot of value overall.

9. Sparky SparkyCard.png
We saw the “Trash Can on Wheels” was finally being buffed, and this buff made Sparky stronger than her 1st release. Sparky is no longer the “Trash Can on Wheels” as the buff made her insanely deadly on defence, especially when with Tornado, BOOM! RIP big pushes.

However, she’s still easy to stop, anything with stun can still badly wreck her, but she’s a lot better because opponents need to react a lot faster, and she can be Rocket bait!

She’s balanced now.

8. Night Witch NightWitchCard.png
Some people talked to me saying Night Witch is still great, I can’t disagree because she’s the biggest climber of this list, from 11th up to 8th! Her damage is extremely deadly because of her bats, she’s also a decent support, that’s why people are saying Night Witch is still better than Lumberjack!

Though the nerf are brutal, she’s actually fine now.

7. Princess PrincessCard.png
I think Princess was underrated because of the mighty Log. She’s actually as great as she is.

She can bait down logs, snipe down Minion Horde and most swarms as well as chipping the tower.

The damage and HP for the princess seems underwhelming, but for me, Princess deserves to be the higher 7.