Board Thread:Fun and Games/@comment-26446612-20161007223306/@comment-29279962-20170528040408

Armored bunch.

These Enemies wear armor which greatly reduces damage. Fortunately, their HP is also nerfed by 15% of the original. Troops deal only 40% Damage to these "Armored" troops and spells deal 30% of their usual damage. There are some exceptions.

To help you, you are granted a special spell which reduces the effectiveness of enemy armor for 10 seconds in a 4-tile radius. It takes up a card space though. So you can only have 7 cards in your deck and have this special card.

Special Card: Acid Spell

Works like poison but deals only deals 25 DPS(one third of Poison DPS) but it ignores armor unlike Poison spell and is therefore more effective against armored enemies. Poison is not recommended to be used in this level since you have this already. Has long duration and wider area compared to Poison. It deals no damage to enemy crown towers due to the Crown Towers of the enemy being Gold(Gold is resistant to corrosion in real life) The spell is 4 Elixir. Armored Enemies under its effect will now take 80% Damage from troops instead of 40% and take 60% damage from spells instead of 30%. Overall, has similar damage to arrows.

Armored Mega Minion : A Mega Minion that wears a double layer of Armor. Has 15% less HP than reguar Mega Minion. Has the same damage. Is highly resistant to damage, especially spell damage.

Armored Valkyrie : She decided she should wear full body armor instead of wearing an outfit that's too revealing. She looks like a Valk but in full armor. Even a helmet that masks her face. 15% Less HP than regular Valk but highly resistant to damage.

Armored Giant : The real deal in this level. He has lots of health even after the 15% Nerf in HP. Is highly resistant to damage. Since he wears Iron Gauntlets, he also deals 10% more damage than Giant. (I mean seriously, you expect a punch from a guy wearing gauntlets to hurt more than a bare fist right?) A Giant covered in Iron Plate Armor.

Armored Musketeer : Is tired of being beat up using Fireball Spell. Decided to wear fireproof armor. Wears special armor which makes her immune to any fire-based attacks. This armor makes her more vulnerable to electricity though. She has 15% less HP than regular musketeer but is highly resistant to non-electric damage and is immune to fire. Takes 40% Damage from non-fire and non-electric troops. Takes 30% damage from non-fire and non electric spells. Takes no damage from fire-based attacks. Electric-based troops and spells ignore her armor.

Armored Princess : Is tired of being beat up by Arrows and The Log. Wears armor that protects her from being crushed by The Log. Is also immune to Arrows. She's also immune to the attacks of Archers, Spear Goblins, Dart Goblin. Her armor is fortunately weak to melee attacks. Takes 40% Damage from Ranged troops and 30% damage from any other spells besides Arrows and The Log(which she's invulnerable to). Melee attacks ignore her armor making her easy to smash since she has 15% less HP than regular Princess.

Golden Armored Knight : Is immune to acid spell but in return, his armor is a bit weaker(Gold is a soft metal after all) Takes 60% damage from troops and 45% damage from all spells except Acid. has 15% less HP than Knight. Uses a Golden Sword which deals 10% more damage than a regular Knight but he now has a 1.2 second hit speed.

Golden Armored Executioner : Is immune to acid spell but in return, his armor is a bit weaker(Gold is a soft metal after all) Takes 60% damage from troops and 45% damage from all spells except Acid. has 15% less HP than Executioner.

Fully Armored Inferno Dragon : Instead of just a helmet, it decided it should wear full body armor because flying IS dangerous. Takes 40% Damage from troops and 30% damage from spells. It's also shock proof and ice proof. Can't be slowed or stunned. Has 15% less HP than Inferno Dragon.

Enemy crown towers are golden but take full damage from troops and 40% from spells and Miner. It's gold so that acid spell won't work on it. ;)