User blog:Smarty Pants 264 Clash Royale/Balance Changes On My Card Ideas 2

Hello everyone so in my Card Ideas Update 1 I said that I was going to balance or rework some of my card ideas in the future so here you go. This is the second time.

===Killer Rabbit : (Health decrease by 20%) (Damage decrease by 5%) (Lunge Range increase too 4 tiles (from 3.5 tiles) === Why: The Killer Rabbit was way too powerful as a 2 cost card as his dps is higher than a P.E.K.K.A cost 2 elixir and survives Log and Arrows. Now he will die to the Log and arrows.

[Speed: Very Fast] [Range: Melee] [Lunge speed: 0.5sec] [Targets: Ground] [Cost: 2] [Rarity: Legendary] [Hit Speed: 0.5sec] [When he kills an enemy troop with his lunge he will immediately lunge onto another enemy] [Lunge is like the Bandit's dash]

Lv:1 Health: 240 Damage: 180 DPS: 360

Lv:5 Health: 350 Damage: 262 DPS: 524

Frost Tower : (Health decrease by 6.6%) (Range decrease to 6 tiles)
Why: So if this card was ever added into Clash Royale it won't just outclass the already dead Bomb Tower.

[Lifetime: 40sec] [Range: 6] [Targets: Ground and Air] [Cost: 5] [Rarity: Legendary] [Slow effect: 35%] [Area Damage] [Damage and dps is the same as an Ice Wizard]

Lv:1 Health: 1400 Damage: 69 DPS: 40

Lv:5 Health: 2044 Damage: 100 DPS: 58 ===Smog Monster : (Cost increase to 4) (Health decrease by 2.5%) (hit speed increase to 0.5sec) (Damage increase by 40%) (Arena unlock changed from Spell valley to Hog Mountain)=== Why: I tried multiple ways to balance him but he was either too OP or useless so I instead raise the cost of the Smog Monster and gave him a buff.

[Speed: Medium] [Range: 5 like Executioner his smoke can reach up to 6.5 tiles] [Targets: Ground and Air] [Cost:4] [Rarity: Legendary] [Hit Speed: 0.5sec] [Initial attack speed takes 1.5secs] [Attack mechanic is like a flamethrower] [Poison damage per tick: 1sec] [Smoke radius: 3.5 tiles]

Lv:1 Health: 750 Damage: 30 DPS: 60  Poison Damage: 30 (Regular attack + Smoke damage) = 90 (in dps)

Lv:5 Health: 1095 Damage: 43 DPS: 86 Poison Damage: 43  (Regular attack + Smoke damage) = 129 (in dps)





Well, those are some of my balance changes for my card ideas tell me if you agree or disagree please comment nicely.