Board Thread:Fun and Games/@comment-29604386-20180410193346/@comment-25856498-20180422063407

Retali-artillery: A defense that fires very long-range artillery. Its priority target is anything that attacks it.

It fires 2 types of artillery:

Normal artillery: Basic artillery shells, not so deadly. Used when not engaging against priority targets (i.e. when it has not been attacked, or if all priority targets have been destroyed or out of range). Targets the closest unit in normal circumstances.

Retali-artillery: Retaliative artillery shells, these ones do 4x the damage of normal artillery, and also cause burn damage. Used against priority targets, in other words any targets that have damaged it. Targets the closest unit, if multiple units have damaged it.

The Retali-artillery as a defense is not very sturdy, but this is intentional. It houses a lot of explosive artillery shells in its build, which all explode when the Retali-artillery is destroyed. This explosion consumes anything within a 50-foot radius at best (this radius decreases if the artillery has fired, but when depleted of ammo it is still 20 feet).

If the Retali-artillery is destroyed from long range (in such a way that the explosion cannot destroy the attacker), then several Retali-artillery missiles emerge from the wreckage to seek out the target.

Build time: 12