Board Thread:Fun and Games/@comment-29646689-20180405183648/@comment-29646689-20180409203903

Concussion Artillery and Mortars fire on BB troops headed for Observatory, while static land mines, tank caltrops and turrets do their job. the Clones and Droids exit the basement, take defense positions, and shoot back. Hailfire droid and Supertank on the bridge between Observatory and RED base fire their missiles and artillery at the BB troops.

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Acclamator 75/75!

Out of the clouds over Red base, a massive dropship appears. It creates map room to fit its bulk, and lands itself over Red base without touching it. Immediately, the hundred-meter dropship ramps lower.

BUFFS to RED:

1. Ability to instantly summon 1 heavy and 3 medium troops (edited) (1 use)

2. Next heavy summon after this one costs half points (1 use)

3. Air units (of all types) cost 25% less points (passive)

4. ALL RED ground troops take 30%% less points (edited) (passive)

5. Heavy troops (after the one use abilities) also require 3 less points (edited) (passive)

6. Defenses require 7 less points (edited) (passive)

7. The ISS Acclamator carries turbolasers, laser cannons, and concussion missile launchers which can be used to support Overpass and Observatory. Missiles has a 3 Game Master update cooldown while turbolasers have 2. Laser Cannons deal less damage but has no cooldown. These can be used by any RED member. (active)

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I save my instant deploys, and instead prepares the deployment of a squad of ARC-170 modified heavy starfighters. This will cause 15 points (down from 20).

ARC-170 1/15

Pipelines giving boosts. Same as before. The boost is a pack of instant 5 points.

RED: 55. free points lel

BLU: 68. free points 2

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POINTS (counting 2 updates as well as free points)

RED 45

BLUE 40