Board Thread:Fun and Games/@comment-26446612-20161007223306/@comment-26446612-20170129022655

Pirate Arena: A brand new arena.

The theme is everything is wet, and the bridges are made of wood. There are no background details, except it's a small island, surrounded by water. It will be Arena 9, starting at 3000 trophies, pushing Legendary Arena back to 3400 trophies.

Cards unlocked: Pirate (Those normal ones with the red bandanas and the striped shirt.) Mini Pirate Ship (A wayyyyyy smaller pirate ship, on wheels and goes straight for defenses.) Wave (Spawns on river, under the bridges, and does a teeny tiny bit of damage while pushing them FARRRRR back.) And the Ranged Pirate (Looks the exact same except a small gun).

Boss: Evil Captain!

After beating 14 normal battles (and one mini boss), you reach the boss! Hes a giant pirate captain, with a normal pirate captain look. And a Peg Leg. And a cannon for an arm and holds a sword in the other. You need RANGED  attackers. If you bring in a melee, it's useless against him. Why? Because if a troop gets TOO close (2 tiles), he'll use a spinning attack, and KILL ANY TROOP, WITHIN 2 TILES (No matter the troop HP, or if they have a shield) His cannon arm is his other method of attack. He slowly shoots (every 4 seconds) a troop within 8 tiles, and does 3 tiles of splash. Also, you have to beat him to win. No King Tower, no Arena Towers, just a boss.

HP: 8,000.

Damage: 2000 for cannon, infinite for sword. DPS: 500 for cannonball, infinite for spinning sword.

Deck: Pirates, Mini Pirate Ship, Wave, Ranged Pirates, Executioners, Dart Goblins, Tornado, Archers, Poison and Spear Goblins.

Ability 1: Summons a pair of Mini Pirate Ships per lane.

Ability 2: Summons 3 pairs for each pirates for a lane. (In other words, 3 Pirates and 3 Ranged Pirates per lane)

Special: When halfway, 4000 HP, he summons 50 of a gang of Ranged and Melee Pirates.

Beat him to move onto Legendary Arena and get a Legendary Chest!