Talk:Ice Spirit/@comment-34110685-20180113003616

My top 10 cards

1: Ice Spirit (is soooooo versatile and sooooooo handy)

2: Zap (kinda like a ice spirit that can be placed anywhere for 1 more elixer)

3: Mega Minion (a great air defence unit and it's just like a MUCH better musketeer)

4: Royal Ghost (broken)

5: Hog Rider (still the best win condition, even after the nerf)

6: Tornado (the ability to move you enemy troops without using another troop for 2.5 seconds is huge)

7: The Log (not as good as zap, as it can do everything the log can do, but still good)

8: Graveyard (a good protection like a freeze and this will wreck anything, just expensive and prone to                         counterpushing)

9: Knight (with the arena tower, you can still get soooo many positive trades)

10: Bats (this would be higher if it didn't die to zap)

Some other great choices are Furnace, Executioner, Ice Golem, Balloon and Miner.