Board Thread:Update Suggestions/@comment-28780293-20160714094656/@comment-25856498-20160909153532

Elixir Hunter - A support troop that has a lust for Elixir. He will willingly collect Elixir from the puddles left from destroyed troops and defenses, however he is weak and does not do damage.

He gains 1 Elixir for you for each puddle he steps on first, for the puddles that are created by troops or buildings worth at least 2 Elixir. If any other troop touches it first, it does not count.

Troops that do not count for "at least 2 Elixir":
 * Goblins and Spear Goblins (worth 2/3 Elixir each)
 * Skeletons (worth at most 1/3 Elixir each)
 * Minions (worth at most 1 Elixir each)
 * Barbarians (worth 5/4 Elixir each)
 * Fire Spirits (worth 2/3 Elixir each)
 * Ice Spirits (worth 1 Elixir each)
 * Guards (worth 1 Elixir each)
 * Archers (worth 3/2 Elixir each)

All other troops and buildings count.

At level 1, he has 400 health. He is an Epic.

3 Elixir.