User:Royalbaby

A HOLY GALLERY that sucks
yes they do. I wish I can afford all of those chests

hello Challenger my name is jeff no it is a king. ok time to get serious. ahem....

Status: Active
Active: I go on every day for 2 or more hours

Active 0.5: I check once every day

Kind of Active: I go on twice or five times a week

Meh: Once a week

IDK: I check only when I want to

Busy: Online but cant reply

Banned: By either KD or Banarama for some time

Inactive: Once a month

Ded: Goodbye never comin back

Perm Ban: Hope that aint happenin

DECKS
wow that is messed up.

Lolzdeck for WAR! the barbs, e barbs, and skeletons are soldiers, rocket is a nuke and ram is a tank

Clash Royale Stats
Current Arena: 10 (HALLELUJAH!!!!!!)

Favorite Card: Pekka (im too lazy to write out full name) Username: Clash royale

Clan: BLACKED OUT

Favorite Deck: Pekka Beatdown

Favorite Emote: Laughing

Legendaries: Ice Wiz, Sparky, and Night Witch(lv 2 srsly?)

Most Hated Card: Lumberjack

Lv: 9

Friends:
1: TheGreatGreatGolem(a golem disguised /wait did i spell that right/as a mini pekka)

2: King Dragonhoff(the king of this wiki, a dragon from hell that is quite festive)

3: FireMasterr(a fireball that targets 3M)

4: Intellicarft used to be Nor Frostfire (Sparky lover)

i was too lazy and copy/pasted my first blog post to my profile XD
1. i started playing cr in april/may 2017

2. im in arena 10(yay)

3. favorite card:pekka

4. i like using beatdown decks

5. im free2play

6. i have 3 legendaries even tho im free2play

7. in arena 8 i used rg...

8. i hate golem decks

9. i hate the trophy reset for leauges(i dont play that much nowadays. guess im going to fail at it)

10. i also hate inferno

11. i always miss my arrows and end up hitting the king (only in 2v2)

12. i play more 2v2 than ladder(duh...)

13. i have another account in arena 5

14. lumberjacks always get 1 hit on my tower

15. i dont use prince or balloon (even tho i used to put a prince/balloon at the bridge in arena 4)

16. im not a meta player

17. i dont use siege

18. i am bad at siege

19. mega knights in 2v2 give me heart attacks

20. double elixir is my best friend

21. i would gladly trade my ice wiz for e wiz

22. most annoying cards: hog,ebarbs,giant,miner,gang,bandit,lumberjack

23. i didnt like touchdown

24. add bowler to annoying cards list

25. Wait...There's a 25th thing about my Clash Royale life?

Likes/Dislikes
i like:

supercell games

clash royale

coc

cake

the fourth skeleton #bringbackledoot

i hate:
 * three skeletons


 * mangos and pineapples


 * jungle arena(ive been here for 2 months)


 * ladder(so stressful for me)


 * lumberjack


 * alot of profanityOH LOOK ITS ME!!!!!

without any pictures :(oh its a king

i have bad editing skills btw.

My story
This is my story (oh its fake but cool)

I was a former king until someone found out that I was drinking berfoe battles. So i got kicked out of the arena.

But i brought some of my friends. theyare the mini pekka(which is why my avatar is a mini pekka), jerry the skeleton, the santa barb, a royal gg spirit(NOT the royal ghost), and a goblin.

So before every battle i fuel the mini pekka with a rage spell so its super OP and a heal spell. Yeah, it was considered cheating,

Jerry was a skeleton that always survived zap and other spells(tho he will die to the tower but dont worry)

The santa barb is a barb that somehow has a santa hat on. hes just a normal barb.

and the royal gg spirit...i dont know why...

same with the goblin. they just randomly came with me.

Geez this long. This is my opinion about all the cards.
I will rate them on a scale from 1 to 10. 1 being really bad and 10 being amazing.

Training Camp(Alot of humans, dead or alive)
Giant (titan): 8/10: For 5 elixir you get a great tank. Does alot of damage overtime and extremly tanky and annoying. However, this card gets outclassed by the golem later on.

Knight (mustachio): 10/10 The best mini tank in the game.

Musketeer (soldier with aimbot): 8/10: Very versatile and can do wonders with her range. Has a pretty good DPS, too.

Skeleton Army (larry and his friends): 6/10: Melts everything but later gets outclassed by the goblin gang.

Prince (dovahkiin FUS RO DAH): 7/10: With the new buff I think he'll be better but before it he had no HP and is so easy to counter.

Witch (plauge doctor): 10/10: Her skeletons and annoying DPS/Hit speed makes me rage.

Fireball (fire rain): 9/10: Does alot of damage and is quite annoying.

Arrows (toothpicks): 8/10: Very versatile and has a HUGE radius. Later it gets replaced by zap or log.

Bomber (csgo weak larry): 5/10: A little bit TOO fragile but still does decent damage.

Archers (tiny toothpick shooter): 8/10: They are extremely helpful in killing balloons and other air troops. Have pretty good DPS, too

Mini PEKKA (when the pekka gets stuck in a dry cleaner): 9/10: A great tank killer and if used correctly, can counter pretty much any ground troop in the game.

Baby Dragon (COPYRIGHT): 7/10: It deals annoying chip damage but its pretty bad when defending against a minion horde.

Goblin Stadium (a simple stormy swamp with a few green freaks.)
Goblins (stabbystab): 8/10: Annoying DPS but easy to kill. Good cycle card too.

Spear Goblins (hiyahhh): 10/10: The buff made them deal more damage than a miner for 2 elixir.

Valkyrie(spinning opera singer): 7/10: Good splash but later gets replaced by the knight.

Lightning (ZAP ZAP ZAP): 5/10: That nerf killed it.

Goblin Hut (a native american house that got invaded by green things): 3/10: For 5 elixir it does less damage than a furnace.

Goblin Barrel (for lazy players): 10/10: Deals so much damage and is hard to counter if they baited your spells

Bone Pit (they used bones to create the opening sound effect)
Skeletons (3 dead things): 6/10: BRING BACK LEDOOT!!!!

Minnions (flying cursed dragons): 9/10: So verstaile and deals annoying damage to the tower

Balloon (bomber got in a balloon but threw away his pilot glasses): 10/10: So annoying. When it gets right on top of your tower, you know it'll get one shot off.

Giant Skeleton (csgo terrorist meme): 6/10: New health buff did absolutely nothing. He's still going to suck in 1v1 on offense. However, his bomb still is quite annoying.

Tombstone (LIVE GRAVEYARD): 8/10: quite fragile but still can be used to distract tanks later on.

Bomb Tower (ya better watch out cuz i can snipe ur muskie): 3/10: It does nothing. Just use minnions to snipe it or something. But it does do well against spawners.

Barbarian Bowl (The American Revolution with bows and raging men with mustaches)
Cannon (stop right there hog): 5/10: I feel like its only good for countering hog riders. It is way to fragile for anything else.

Barbarians (spartan soldiers): 7/10: They have a really high dps and are kind of versatile, i guess. however, they are WAY too slow and get rekt by any splash damage unit.

Rocket (nooke): 9/10: You know. The only reason why its 9/10 is because im cheif pat 2.0.

Barbarian Hut (barracks): 2/10: Gets rekt by anything and not enough HP. Too expensive, too

Rage (gotta go fast): 1/10: Srsly who uses rage? I really cant find anything useful to use it with.

X-Bow (PEWPEWPEWPEPWEPWEPWEP): 6/10: Annoying but easy to deal with. People here are unexperienced siege players.

P.E.K.K.A's Playhouse (where men on hogs ride across a volcano. why is there ice here anyway?)
Tesla (zfft): 7/10: Ehhh too fragile. The new buff made it better, tho

Freeze (stop it. get some help): 6/10: High-risk, high-reward. I always mess up my timing on freeze and besides, the opponent can place another card to counter your push.

Pekka (BUTTERFLY): 9/10: BEST DEFENSIVE CARD IN THE GAME. No doubt about that. Just bad on offense.

Minion Horde (cancer horde): 10/10: Cancer

Hog Rider (cancer-diagnosed men on hog): 10/10: So annoying, so much HP, DMG, DPS, and yeah

Inferno Tower (burn baby, BURN): 9/10: RIP ur golem/giant

Inferno Dragon (burn baby, BURN dragon): 7/10: quite annoying when you have a golem/pekka but still its countered too easily

Lava Hound (flying dog): 9/10: A great tank and really annoying damage from the pups if left alone.

Spell Valley (full spawners with the pizza oven and alot of magic)
Wizard (steam thrower): 6/10: Need health buff real bad. But still pretty good DPS and area damage

Ice Wizard (blue stuff thrower): 4/10: In need of a range and damage buff. otherwise the slow is pretty good

Graveyard (halloween party): 8/10: kinda useless when one tower is down unless you have a tank to tank the tower. but real deadly if ignored.

Mirror (wut is this): 2/10: Mirrored cards are kinda a waste of elixir if your mirror is low level.

Furnace (where goood pizza is made): 7/10: Cancer for me but ok for swarms (not the best, you only rely on luck)

Zap (zapzapzap): 10/10: MOST. VERSATILE. SPELL.

Fire Spirits (lumps of coal): 9/10: I dont get why no one uses them. Theyre a great defensive, versatile card. If they hit your tower, they do more damage than a fireball

Poison (HUAHAHAHA): 5/10: Fireball is better.

Builders Workshop (rocks, machines, and wood)
Sparky (i am NOT a trash can on wheels): 4/10: She IS a trash can on wheels. however people pair her w/ tornado and rip ur huge push

Log (insta win): 10/10: ALL HAIL TO THE KING OF ROYALE!

Miner (smack): 9/10: Chip chip there goes ur pump

Golem (stone rock): 10/10: The best tank in the game

Elixir Collector (pump): 5/10: supercell destroyed it with that nerf. i guess its still good rocket/lightning/spell bait for 3M decks

Skeleton Barrel (king too lazy to launch barrel): 4/10: not sure how to use this thing.

Mortar (MOR SEIGE): 5/10: kind of versatile I guess but is too weak.

Tornado (magnet thing): 9/10: great for splash nado and clutch moments but if you are cheif pat 2.0 and miss tornados every time dont use it.

Battle Ram (PUSHHH): 7/10: not realy feeling any thing towards it.

Royal Arena (in which most cancer decks are born)
Elite Barbarians (HOLY- SUPERCELL NERF): 7/10: easy to counter IF u have the right tools.but super OP when u just put a golem before 2x elixir

Electro Wizard (WHY SPARKY CANT U JUST CHARGE): 10/10: versatile and annoying stun

Royal Giant (boom boom oof): 4/10: just a little miffed when someone uses this thing. bad hp and damage. only good at sniping stuff

Dark Prince (trumpets intensify): 6/10: great splash mecahnic but need a health buff

Guards (hey giant larry i have an underbite too): 8/10: most underrated cards in the game. buff made them SO good

Mega Minion (mmm cupcakes): 8/10: One of the best defensive cards in the game but is quite fragile

Princess (sniper): 10/10: u know why

Three Musketeers (rapid fire): 6/10: quite easy to stop with a rocket or fireball or lightning. however they can deal so much damage.