Board Thread:Update Suggestions/@comment-28780293-20160714094656/@comment-25856498-20160807114955

Ray of Doom - Devastating ground troop that does massive damage to ground units. It's like a Sparky, but fires a menacing blast that lasts for a brief period of time, and takes even longer to recharge. It shoots a single beam that penetrates everything and does massive damage per second. Depending on the direction it faces, it could accidentally activate the King's Tower! But its ray can be dodged by air units.

Hit speed: 0.03s, Range: unlimited, but doesn't fire until enemy units are within 5 tiles. Rarity: Legendary (or something rarer than that!). Cost: 10 Elixir.

Additional notes: It fires the ray for 1.65 seconds (55 hits per beam), after which it recharges for 12 seconds. The status of the charge is unaffected by Zaps or Freezes. The beam will be stopped by that, however.

At level 1: 1800 health, 45 damage per hit. Approximately 181 DPS (including recharge), and 1,500 without.