User blog:Captain GLeen Du Grande/My thoughts on the 2/7/2018 balance changes

Supercell confirmed that there,l be new changes, this time it’s gonna be a heavy change for some certain cards, let’s start with those that are very noticeable

Witch: HP +17%, Spawns skeletons 2 seconds faster, hits 0.3 seconds slower
HP: 696 > 814

What the actual heck is this???

I get that the Witch is quite weak as a card, constantly getting outclassed by her sister Night Witch, as well as getting wrecked by Wizard, Baby Dragon and Especially, Executioner easily, her win rate is quite low but this is definitely too much. Witch is probably gonna stand longer than the Baby Dragon since her skeletons will spawn faster, easier to distract units (Not Including spells).

She’ll hit 0.3 seconds slower, but that doesn’t stop her from being OP

Why is everyone turning into the Dark Prince??? (By that I meant she’s gonna be a lot more OP than the Dark Prince in March 2018)

Mortar: Damage -3.5%, HP-4%
RIP Mortar, getting brutally destroyed with less HP and damage, maybe it’ll still be good, but it’ll take longer to destroy the tower, as well as survive shorter.

Maybe it’ll make sense to say Mortar is the worst card ever after the change (I still remember saying the mortar is the worst card ever once, and placed mortar at 17th in my common card rankings, only topping the Cannon and Tesla)

Ah well, only time can tell......