Board Thread:Update Suggestions/@comment-30811784-20170110200817/@comment-29396184-20170211142932

Knight Increase damage by 20% and health by either 15.2% or 19.7%

Skeletons Troop count increase to 4 damage and health decrease by 6% (this includes all skeleton variants, Tombstone, Skeleton army)

Goblins Damage increase by 10% or 20% (to compete with the 1 elixir skeletons buff)

Skeleton Army troop count decreased to 15 from 16 (Ledoot will come back)

Giant Skeleton Health increase by 15% or 20% damage increase by 15.5% and death damage increase by 7% (will kill executioner in one bomb)

Wizard Damage increase by 4% and health increase by 6% or 9% (so he can survive a fireball one level higher.