Board Thread:Update Suggestions/@comment-24735666-20160507162048/@comment-31087348-20181015231818

Bad Idea: Nightmare (Epic) Type: Troop Cost: 5 elixir

The Nightmare grows stronger the more you fight it!

Level 9 Nightmare: 1340 HP (barely survives equal level Rocket) Initial Attack Power: 70 (melee ground single target) (just enough to one shot skellies) Attacks every 0.8 seconds For each 20 damage dealt to the Nightmare, (total of 66 times possible) its damage output increases by 5. Stun effects reset its damage increase back to 70.

Speed: Medium

Balanced because swarms can easily take it, a heavy spell could kill it, and Mini Pekka can still wreck it.