Board Thread:Update Suggestions/@comment-29616056-20160813110055

I feel that a big problem in the game right now is a overstock of Legendaries, or 'Legendary' cards.

What is the result of this? Well, it can lead to 'Free to Play' players (i.e. do not spend money on the game) getting dominated by the 'Pay to Win' players (i.e. players that do spend money on the game).

Lots of you might be thinking, its not IMPOSSIBLE to get a 'Legendary' card as a 'Free to Play' player. The chance is there, however compared to a 'Pay to Win' player, the chance of obtaining a 'Legendary' card can only be once or twice every year or so, while the 'Pay to Win' player can obtain many legendaries within the span of a few months.

Good decks which do not involve using 'Legendary' cards are definetely an option, but overall, how many players are actually working hard to trophy push and create decks to defeat stronger players? Many of the Clash Royale players are just playing it as a game. A game's purpose is to provide enjoyment to a player so they will keep coming back for more.

However, this problem, if not dealt with correctly, will result in a overall unfairness of the game as many players will have not only significantly more 'Legendary' cards, but higher level troops, buildings, and spells as well. Personally, I would not want to continue playing a game that which I lose majority of the time, and I believe it is the same for many 'Free to Play' players out there.

What I suggest is that Supercell need not remove any 'Legendary' cards, but reduce the number that are constantly being added to the game. If you have noticed in the past few major updates, most of the cards added are to the higher arenas (i.e. Arena 6, 7, 8, 9), and the number of 'Legendaries' added are never less than the amount of 'Normal' cards (i.e. Commons, Rares, Epics) added.

In conclusion, I feel that 'Legendary' cards are more friendly toward 'Pay to Win' players, and while it is perfectly fine to have them in the game, not everyone is able to deal with these stronger cards correctly, and they will not exactly have fun. Many players are dying for a cheap and efficient counter to a Princess, while others constantly have difficulties dealing with the unpredictable Miner. So, stop the flow of new 'Legendary' cards and give us more new 'Normal' ones instead!

Thanks,

Sir Doops A Lot 