Board Thread:Update Suggestions/@comment-30811784-20170110200817/@comment-25856498-20170225082402

SomeRandomGiantUser wrote:

Sparky

Will now start fully charged. First attack can't be reset.

Sparky has too many counters and is too difficult to get to the tower. It may prove alright if Sparky starts out Fully Charged upon deployment. This can make her a reactive defense against Big Ground pushes. In addition, this "starting attack" doesn't get reset so she can be reactively played against an Electro Wizard. Although she'll still be reset by stuns after she has done her first blast. Might be okay but then people will just drop 1 Elixir Skeletons to tank her first hit.