Board Thread:General Discussion/@comment-27425143-20161007025059/@comment-28478783-20161023045243

Rage/Freeze (getting good at these spells can really ruin an opponent's day), Fireball/Rocket (whichever is higher level), Prince, Valk, Giant, Zap, Wizard/Baby Dragon, Arrows. Use the prince to push the valk, in case someone is trying to stop the attack with barbarians, skeletons, or goblins. Most down there won't know what hit them. Use arrows/poison to clear minions, and maybe use zap if they bring an inferno tower/dragon. Giant always works great with another high-damage ground tank, and if your wizard is level 5 or higher it would be a good idea to include it in the deck. Never deploy the prince on its own, unless the opponent is low on elixir and/or preocuppied.

Hopefully this works out for you! My giant is underleveled, so you may never see me using this deck. However, up at Frozen Peak, this ground push has been one of my worse nightmares. No one should have the Mega minion or the Lumberjack to counter this, and if they have the sparky, well, check the sparky page for usefull tips on dealing with it, and after that it shouldn't be as bad for you as it has been for many people who never expect it.

04:52, October 23, 2016 (UTC)