Board Thread:Fun and Games/@comment-29279962-20161223082137/@comment-29191679-20170103210739

Sparky is never sent in alone, and those cards can distract supporting units such as Minions while a Knight demolishes the Sparky.

Also, Clone and Rage can give units enough time to kill Sparky before she fires.

Fireball can reduce Sparky to low enough health to give units enough time to kill Sparky before she fires.

Mirror can give Sparky more units to kill, and not enough time to charge up.