Board Thread:Update Suggestions/@comment-24735666-20160507162048/@comment-36823970-20181015161122

Electric Spirits - 3 elixir - Common - Troop - Electro Valley

3 spirits that suicide into the enemy, dealing damage. If at least 1 spirit connects with an enemy, it deals damage and stuns him for 0,5 seconds every 1 second in the next 1-3 seconds ( based on how many spirits connected into them).

The Barrel - Rare - 2 elixir - Building - Barbarian Bowl

Basically a building that doesnt deal any damage neither spawns units, its there to distract enemies and when it dies it knocks enemies back and deals damage. Additionally, this building doesn't take lifetime DoT damage, Just instantly dies when the lifetime duration ends

Level 9 The Barrel

HP - 534

Deploy time - 1sec

Lifetime - 40 sec

Death Damage - 230

Lava Ground - Epic - 4 elixir - Spell - PEKKAs Playhouse

Just like a graveyard, but spwans lava pups. In total of 8.

Level 9 Lava Ground

Deploy time - 1sec

Radius - 3

Lava pups spawn speed - 1 sec

Duration - 8 sec

Attackers - Legendary - 3 elixir - Troop - Hog Mountain

4 fighters with medium hp and damage. They are deployed 1 on every tile, horizontically (4 tiles in total). After they are deployed they jump 4 tiles ahead.( can also jump over the river). If they jump on enemy teritorry, for the next 2 seconds, the player can place troops on that teritorry (4x4). If they also jump on enemies, enemies will be dealt double damage of the attacker's regular attack damage.

Level 9 Attacker

HP - 580

Damage - 105

Speed - Fast

Hit speed - 1,4sec

Targets - Ground

Deploy time - 1sec

Jump damage - 210

Range - Melee