Board Thread:Update Suggestions/@comment-28780293-20160714094656/@comment-25856498-20161007084900

Skylifter - This air troop has a special ability: it can carry friendly ground troops forward or enemy ground troops away, towards the enemy's King Tower. While this ground troop is lifted, the Skylifter is invulnerable, and the lifted troop can only be attacked by units that can attack air (and can't attack in return).

Tap when it is within 3 tiles of a troop to lift it, and tap again to drop it. The Skylifter's grip has its limits, and as such it can only move troops so far - if a heavy troop is carried, it will be dropped very quickly, and the Skylifter will be very slow while moving it forward. Lighter troops, on the other hand, will be less of a problem to the Skylifter, and it can be moved quickly and for a longer period of time. After a troop is carried, it needs some time to recharge (anywhere between 0.5 to 5 seconds, depending on the weight of the troop) before it can lift another troop. The Skylifter itself does not do any damage.

At level 1, it has 800 hitpoints. It's an Epic card that costs 4 Elixir to play. Leveling it up only increases its hitpoints.