Board Thread:Update Suggestions/@comment-28992768-20170201123917/@comment-25856498-20170407102632

Stormy Meadow - A gimmick arena set in an open field. As implied by the title, storms frequent this meadow and this means that every once in a while two things will occur:

There's a special card unlocked in this arena:
 * 1) A single Lightning bolt will strike the field once every 10 seconds, targeting the highest health unit currently on the field. It will not strike towers, and due to its neutrality it can target units on either side. The damage done is equivalent to tournament level Lightning. The frequency of Lightning bolts doubles during double Elixir as the storm intensifies.
 * 2) A strong gust will blow all units towards one side of the field once every 20 seconds, with the direction being either to the left or right. All ground troops will be displaced 4 tiles to the side and all air troops will be displaced by 6 tiles. Too bad if your unit gets blown off the meadow - the edges of the Arena are marked only by shrubs and there aren't any walls to contain the Arena (all the spectators are watching the match on TV Royale since it's too dangerous to spectate the match on site)!

Burrower - Like a Miner, except he has the ability to burrow downwards. However, he won't be OP as he burrows downwards only for self-defense, to protect himself against the lightning strikes and gusts, during which he will not be moving or attacking, but also cannot be attacked. The stats are slightly higher than that of the Miner, but he cannot be deployed anywhere on the Arena (his deploy zone is normal). He costs 3 Elixir and is an Epic card.

Outside this Arena the Burrower functions pretty much identically to a Knight, however you have to note that his health and damage is slightly less than the Knight's.