Board Thread:Update Suggestions/@comment-31561904-20161225025643/@comment-25856498-20161226102249

Fire Eater - A flaming human-like creature that is capable of breathing fire.

It has two distinctions:
 * The first is its fiery touch. Any troop that attacks it at melee range will be hurt in return, suffering damage. This does not apply to air units.
 * The second is its ability to breathe fire. It does so every 4 seconds and covers a 90-degree arc. In doing so, it incinerates all units within the radius, doing great damage over time.
 * The burn will damage units every 0.5 seconds for 5 times, effectively lasting 2 seconds from the initial burn.

It is a 5 Elixir Legendary card, with a range of 4 and a Medium movement speed. It has a deploy time of 1 second and the card will spawn 1 Fire Eater.

At level 1, it has 665 health and damages enemy units in two ways:
 * 1) Its flaming touch will deal 100 damage to all melee units that damage it.
 * 2) Its burn from the fire breath will deal 125 damage every 0.5 seconds. This gives it 156 DPS overall.

Also, an idea that could save Sparky:

Rather than reset the charge completely whenever Zapped, it will only lose part of its charge (one ring) whenever Zapped. Might this make Sparky viable again?