Thread:King Dragonhoff/@comment-26844381-20170123183455

Hard Counter

 * Can defeat the target one-on-one at tournament standard levels given that the target is not stunned, in the process of being deployed, attacking something else, or otherwise unable to attack the counter.
 * If the target can never attack the counter (e.g. A Giant being countered by a Skeleton Army), the counter must be able to defeat the target in 6 seconds or less at tournament standard levels.
 * If the counter is a spell, it must be able to completely wipe out all units deployed by the target card at tournament standard levels.
 * If the counter is a building that spawns troops, one set of those troops (e.g. 2 Fire Spirits make up one set from a Furnace) must be able to completely wipe out all units deployed by the target card at tournament standard levels.
 * Has an Elixir cost lesser or equal to the target's Elixir cost
 * Is not the same card as the target 