Deck:Fireball Bait

Strategy

 * As the name of the deck implies, you bait the fireball, then punish your opponent for doing so
 * If using the zappies for offense, split them behind the king tower so you can push both lanes
 * I would also recommend splitting the three musketeers, either behind the king tower, or slightly in front of the kings tower.
 * If you pair the zappies with a knight for defense, it can stop a mega knight (if the zappies aren't hit by the mage knight) and a hog rider and more that I'm probably not aware of.
 * The flying machine can snipe buildings from the river since it can fly.