Deck talk:Exespam/@comment-38765575-20190917055305

This just has to be some kind of joke deck, right? No win condition, four effect spells, and the most barebones Card Roles I've yet seen. By double elixir your opponent will know what you're running, what you're going for, and will never give you a chance to pull off your quadruple Exe combo, which still isn't very threatening when a tank + ranged attacker can take out 2 with a spell to take out the clones.