Board Thread:Update Suggestions/@comment-28992768-20170416052631/@comment-25856498-20170714061920

Lightning Mage

The Lightning Mage casts bolts of Lightning from afar. While he deals with electricity just like his fellow the Electro Wizard, the Mage uses a staff to cast the Lightning.

The Lightning bolts are very powerful, dealing great damage from a great distance as well as having a small splash radius for which units within this radius take damage (albeit reduced damage).

Electric sparks will appear around the Lightning Mage's chosen target whenever he attacks.

However, with sheer power, comes a cost in speed. The Lightning Mage attacks very slowly and likewise also moves slowly. But who needs speed when power is better?

In addition to having low speed, the Lightning Mage will also have low hitpoints for its cost. Additionally its Lightning bolts cannot target Crown Towers; if there are no enemy units on the battlefield, the Lightning Mage will stand still. The Lightning Mage will not attack targets too close to him either.

The Lightning Mage is a 5 Elixir Legendary. At level 1, he has 750 hitpoints and deals 600 damage every 4 seconds. The Lightning bolt has a splash radius of 1.5 tiles, which will deal 240 damage to all nearby units in this radius (Crown Towers included).

The Lightning Mage has 45 movement speed, a 1 second deploy time, and a range of 2-11 tiles.