Board Thread:Update Suggestions/@comment-30811784-20170110200817/@comment-26070763-20170314035946

Royal Giant: Damage decreased by 10% It deals way too much damage, as much damage as a Valkyrie Goblins: Health decreased by 6% Since the Zap nerf, it puts Goblin Barrel into the meta, the health is decreased so that a Zap can still one shot goblins of the same level Elite Barbarians: Damage decreased by 5%, Health decreased by 8%, Speed reduced from very fast to fast. Everybody has been discussing the issue, so the speed should be reduced from very fast to fast, so that there is more time to react. Hog Rider: Damage decreased by 10%, Health decreased by 10% Overused and deals way too much damage and too much health for 4 elixir. Inferno Tower: Range Increased by 1, retargeting time reduced by 20% Especially when your opponent Zaps the inferno tower, retargeting should be faster so that it won't get destroyed that easily