User:A Medic Main/Kiting, Luring, and Placement

Summary
Kiting, Luring, and Placement are ways to manipulate the path of an enemy troop and are all important things to learn if you want to have a solid defense or offense. This can be done with both troops and building and can help delay enemy advances or stop it.

Kiting

If an enemy troop is sent towards your tower you can kite them into getting hit by both towers. This requires precise timing, if you place your troops too late it will end up dying  too early and it won’t draw the offensive troops attention. A great way to do this is to place your troop of choice in the middle of your side of the battlefield so it goes the opposite way the attacking troop is going in. If done correctly the attacker should lock on to your troop and follow it like a kite, hence the name. As it is busy pursuing its target it should wander into the range of both towers. With both of their firepower combined they should make quick work of the attacker or at least severely damage it. It is not recommended to kite a tank (P.E.K.K.A. or Mega Knight) or more units then you think you can manage or else it might do more harm than good including getting both if your towers destroyed. Kiting also isn’t recommended if you know the cards you have in hand will do more damage then two crown towers would.