Board Thread:Fun and Games/@comment-33362273-20180611173718/@comment-25856498-20180815104659

I just thought of an idea for a forum game. It's called "Keep it Lit" and what it is is basically just trying to stop an imaginary time bomb from exploding by posting on the thread.

The time bomb has a relatively short fuse (not longer than a day, usually), so players have to be quick.

Two versions: PvE and PvP mode.

PvE: Players cooperate and their goal is to defuse the time bomb by counting upwards to a certain number before the time bomb explodes.

Players can count +1 normally and reset the timer. Or they can count up in greater amounts, but these greater amounts make the bomb more dangerous (for the immediate future, or for the rest of the round). Example:

Say a bomb has a fuse length of 6 hours. Then, for example:
 * +2 will not reset the timer but reduce it by 30 minutes
 * +5 resets the timer, but reduces the maximum fuse to 3 hours
 * +10 resets the timer, but to 5 minutes
 * +20 or thereabouts will instantly detonate the bomb!

A round ends under one of two conditions: Either the bomb explodes because no one posted to reset the timer, or the players successfully defuse the bomb.

Defusing a bomb will make the next bomb harder. If the bomb explodes, players lose the round but have no further penalty. However, if the players lose several consecutive rounds, then the next bomb will be easier.

A record will be kept based on which bombs players did and did not defuse (and if they did not, how far along they managed).

PvP: For each round, players split into two teams. The choice of team may be completely arbitrary, and can be themed (example, Users vs Admins or A-M vs N-Z). Players do not have to stay on the same team each round.

When someone posts, one of the following happens:
 * If the bomb is on the player's side, then the post will reset the timer and pass it to the other team
 * If the bomb is already on the other team's side, then the post will cause the bomb's timer to go down by a few minutes (maybe 5).

If a round continues for a rather long duration, the maximum timer may be shortened even more in order to attempt to draw the round to a conclusion. Once the bomb explodes on one team's side, that team loses and all the members of the other team win.

Since players' sides are not fixed, players' records can be tracked by the number of wins they have compared to the number of rounds played.

Yeah may be a dud idea but whatever