Board Thread:Wiki Editing/@comment-24531999-20170114170124/@comment-29604386-20170122121809

The categories can be Momentum, Rush, Seige, Spawner, Chip(cycle) and Control.

Momentum: Usually defined by the use of an Elixer Pump, a tank, many supporting cards and low reactivity.

Rush: Fast troops such as Hog Rider and Elite Bararians are used to evoke the opponent to respond and countering their tcards with powerful defensive cards for a positive elixer trade.

Siege: Defined by use of Princess, X-Bow or Mortar which are then supported by cards such as Valkyrie and spells.

Spawner: The cancerous, no-skill deck which uses Furnace, Barbarian Hut or Goblin Hut; ususally all in the same deck. Sometimes involves a tank.

Chip: Utilises cheap cards which are hardly worth countering but deal a noticeable amount of damage repetitively. The cards may be a member of the Goblin family, Princess and Miner. Defense is usually fortified with a building or a swarm.

Control: Uses effective combos which evoke the opponent to respond, before making positive elixir trades. Usually low