User blog comment:GLeen1230/Balance Change ideas 15/11/@comment-29396184-20171116033040

Knight: I think the health nerf and hitspeed is good but the damage should not be touched he should hit as a hard as a barbarian

Prince: That is way too much health I would suggest a hitspeed buff to 1.4sec and a 10% damage buff.

Bats: I think Bats are fine. Sure their dps is high but they can die very quickly

Dart Goblin and Princess: Princess is fine because she has long range but keep the 10% health buff for the Dart Goblin and also give him a 6% damage buff so he can 2 shot a minion

Ice Golem: 5% health buff is enough

Guards: I think that shield buff is too much a think a 8% damage and health buff is enough (I agree with the hitspeed buff)

Balloon: Agreed

Executioner: I don't think he is OP but I would rather see a hitspeed nerf from 2.4sec to 2.5sec

Bowler: Just give him a slight hitspeed buff from 2.5sec to 2.4sec. Also, give him a 9% health increase

Clone: That just makes rage useless I think cloned troops should have 20% of the original unit's health

Cannon: That is way too much I would suggest a 10% health buff

Bomb Tower: Just make his damage the same as a Bomber

Lavahound: You just made Lavaloon more flexible I think the Lavahound needs a hitspeed decrease fro, 1.3sec to 1sec and a health buff of 5%-10%