Board Thread:Fun and Games/@comment-26822753-20170720172332/@comment-32447471-20170723090818

Riddle: Card: Shall not pass

You have: 28 Elixir (5 from Headstart)

Unlocked Perks:

Headstart - Gain 5 Elixir at the start of the riddle

Elixir Pump - Gain 1 extra Elixir for every 5 wrong guesses

Hint Hunter - Gain 1 minor hint for every 10 wrong guesses

Hint Shop:

Minor Hint: 5 Elixir

Major Hint: 10 Elixir

Master Hint: 20 Elixir unavailable for 3 guesses

Perk Shop:

Bargain: All hints cost 10% less - 50 Elixir

NEW: Elixir Doubler - Unlocks the Elixir Doubler Ability - for 10 Elixir, Elixir generation is doubled (including those from Elixir Pump and Headstarts) for the next 24 hours (with a cooldown of 7 days) - 50 Elixir

NEW: Double Dip - Once per riddle, players are allowed to make 2 guesses before a verdict by the riddlemaker (however, if both are wrong it will only generate 1 Elixir) - 50 Elixir