Board Thread:Update Suggestions/@comment-28342843-20180102151612/@comment-25856498-20180102160454

Leaper - This ground troop has unparalleled jumping skills. While the Mega Knight can jump with more force, none are as swift and dexterous as the Leaper.

Basically, what the Leaper has going for him is that his jumping skill allows him to leap out of reach of many melee attackers, as well as jump over any other troops and obstacles blocking his way. Among other things, he can jump across the river and over the Log.

His method of attack is to slam a mallet onto the ground, which is somewhat powerful for its weight, causing slight area damage. While he targets buildings normally, he will attack whenever he jumps; however there is no difference in damage between either a melee mallet attack or a jumping mallet attack.

That being said, there are still some troops that can hit the Leaper. Any ranged troop will be able to hit the Leaper with ease. The troops with 360-degree splash (e.g. Dark Prince and Valkyrie) can hit him after he lands behind them. Also, if the Leaper is attacking a building with melee, or if he's charging up for a jump, any troop can attack the Leaper.

He is an Epic card costing 4 Elixir with a Fast move speed. He has 1,100 health at level 1 and deals 105 damage at level 1, with a fastest hit speed of 1.4 seconds (i.e. there is always at least 1.4 seconds between jumps).