Board Thread:Update Suggestions/@comment-29279962-20161013071713/@comment-25856498-20161218103233

Possessor - This troop possesses the body of the nearest enemy troop, making it fight for your side. It can only possess troops from up to 12 tiles away. If no enemy troop is nearby, it will move forward until it can find a suitable target (but will stop at the King's Tower).

Once it has possessed a troop, that troop will gain a cyan glow, similar to a cloned troop. The Possessor itself will leave its body still.

Other enemy units nearby will not notice that the troop is possessed for a duration of 5 seconds after it is first possessed, or until it attacks them, whichever comes first.

The soul will latch onto the target troop and will take damage in place of the troop's physical health. Once the soul runs out of health, the target troop will snap out of possession and the Possessor's body will be destroyed. If the Possessor's body is destroyed before its soul is destroyed, then the soul will be destroyed as well.

3 Elixir Legendary. The Possessor has a slow movement speed and a range of 12. The possessed enemy troop will retain its attributes (damage, hit speed, range and movement speed).

At level 1, the body of the Possessor will have 250 health and the soul will have 450 health.