User blog comment:DaroniaMaps/ New Card Ideas!/@comment-28780293-20160704132601

Here are some comments and suggestions about these cards: 1) Jump Spell is a little too overpowered. Though it affects only ground troops, it is a little too high for a cost of 1 Elixir. Changing the cost to 2 Elixir should be fine. 2) Warriors are effectively good cards, but for 5 Elixir, they are too underpowered as they can be killed easily. More hitpoints should help them last longer. 3) The Dark Knight is an awesome card, and not much changes needed, except for a little more shield hitpoints. Hope to see the Dark Knight in Clash Royale! 4) The Minion Spawner is a little too overpowered as a building that flies, though at a cost of 7 Elixir. It will be as valuable as the Barbarian Hut (also costs 7 Elixir) if the Spawner spawns 2 minions every 14 seconds instead of 11 seconds.

Generally, I like your ideas a lot, and I hope that these ideas are considered by Supercell.