Thread:King Dragonhoff/@comment-25856498-20170106165616

I think I'll point out a minor mistake of sorts with the Rage calculations put on the StatusEffects template. It can be seen that the error is there (for example, a level 1 Musky with Rage would do 100 damage every 0.715 seconds, or about 139 DPS in actuality. The Rage button shows 121 DPS)

While the Rage decreases a troop's hit speed to 65% of its usual value (cutting 35% off), this does not mean the raged DPS of that troop would be 135% of its usual value.

So rather than multiplying the usual DPS by 1.35, the usual DPS should be divided by 0.65 instead. 