Board Thread:Update Suggestions/@comment-28780293-20160714094656/@comment-32638135-20161011001042

I have a great idea for a new gameplay mechanic: Special Cards! It would have traps and walls and stuff like that which would take up two special slots, and come at random during the battle. They would be chosen one at a time randomly, and two could appear in a row. They cost DARK ELIXIR!

Flavor text:

''These special cards cost Dark Elixir, and can distract, destroy, and bend the rules of the duel in your favor. Use their special abilites to your advantage!''