Board Thread:Update Suggestions/@comment-31561904-20160812105458/@comment-25856498-20161005114904

Koopa Troopas - These turtles have a shell that protects them from every hit. Naturally they have a defense of 75 points in this game, so any attack will deal 75 less damage onto the Koopa Troopa, to a minimum of 1 damage.

It is a Rare card crossing over from the Mario franchise (if you didn't know already by the name). It costs 4 Elixir to play and spawns 2 Koopa Troopas each with 450 health at level 1. On contact with enemies, they do 100 damage every 1.6 seconds. Occasionally they may do a shell smash in which they retreat into their shells and unleash a decently powerful attack, in which they move forward rapidly in their shell and deals 250 damage to all ground enemies in its path, but takes 3 seconds to prepare and execute. While they are in their shell and spinning to attack, they will knockback all units hit, and is invincible for the duration of the attack (not the preparation phase, though).