Talk:Royal Giant/@comment-24570285-20160403082916

Probably the worst card in the game. It has less hitpoints than a giant, does less damage, and costs more elixir. Not only is it much worse statistically, but its range stinks. Yes, it would have to walk less to be able to lock on the opponent's tower, but the point of the giant is to have units behind it. With this HUGE range of 6, the melee troops will be taken down easily by the tower- the giant fails its purpose to defend other units. And also, many ranged units, like the spear goblins and the wizard, are outranged by the royal giant and are forced to stand in front of it and get taken down first.

This card. Sucks. It should at least do significantly more damage than the normal giant. That 20% damage increase they did was NOT ENOUGH.