User blog comment:PROblemGamer14/All Cards in CR Ranked/@comment-31278246-20171128221930/@comment-27057262-20171204040037

I disagree that Rage is dead last. Similar to Zap, the Rage spell can potentially revive dead pushes and bring life back to them. In the right hands, the rage spell can be quite deadly. Additionally at only 2 elixir, the Rage spell is relatively low risk spell. That doesn't mean it's great though, you are using a win-more spell when you can bring a better spell like zap or log. But my point being is that it certainly is not the worst spell.

In my opinion, the "dead last" card in the game is Heal. These days it is impossible to provide value with the Heal ever since the crushing nerf. The Three Musketeers Heal combo does not work as well as it used to do, being now shut down very easily. Additionally, the once deadly Minion Horde Heal is now just a negative elixir trade since there is more splash in the meta, especially with the oppressing tornado.