Executioner

"He throws his axe like a boomerang, striking all enemies on the way out AND back. It's a miracle he doesn't lose his arm."

Summary

 * The Executioner is unlocked from the Jungle Arena (Arena 9).
 * It is an area damage, ranged troop with high hitpoints and moderate damage. He throws his axe in a straight line and it will fly back to him, dealing its damage twice. He also has low hit speed.
 * An Executioner card costs 5 Elixir to deploy.

Strategy

 * Its long range, area damage, ability to attack both air and ground units, as well as being able to deal double damage, can allow it to become a decent alternative for a Witch or Wizard in a Giant Combo.
 * Because of its damage and other perks listed above, countering swarms with the Executioner can also be extremely effective.
 * However, keep in mind it has a very slow attack speed (2.4 seconds), almost as slow as a Bowler's.
 * The Executioner doesn't deal much damage to mini-tanks, so countering it with Mini-P.E.K.K.A or Knight works well.
 * Since the Executioner has a linear attack similar to the Bowler, he can attack glass cannons that are behind a tank.
 * It can be used as an alternative for the Valkyrie.
 * In his attack, his axe will damage both Ground units and Air units at the same time.

Trivia

 * It has the same elixir cost and attack of the Bowler, however the Bowler has more health, cannot hit air, and can knock back units with its attack.
 * The Executioner is the only card that deals damage twice per attack.

Please Note: This card's statistics may change before its launch.