Board Thread:Update Suggestions/@comment-30811784-20170110200817/@comment-25856498-20170518105512

Electro Wizard:

I propose a prototype change to the stacking of his stun attack. It probably won't happen anytime soon since Ewiz is good enough as it is, but it can be done anyway. Basically if multiple Electro Wizards stun the same target, the stun time stacks additively. Have four Electro Wizards on the field and anything they attack in unison will be permastunned (as well as damaged a lot; hard to pull off). Not easy in 1v1 but plausible in Clan Battles.

If Electro Wizard ever gets overpowered again (which they probably are not), I propose the following: the stun time of additional Electro Wizards stunning the same target will be lower. The stun time of a single Electro Wizard is 0.5 seconds; if a second Electro Wizard was in the mix and attacked the same target while it is stunned, said target would only be stunned for an additional 0.25 seconds, for a total of 0.75 seconds stunned. The next Electro Wizard to hit the same target under stun would stun for 0.125 seconds (for a total of 0.875 seconds stunned); basically half of the previous Electro Wizard's stun time. In other words, the stun time follows the geometric series 0.5, 0.25, 0.125, ... where each term is half the previous term. If you had an infinite amount of Electro Wizards stunning the same target, it would stun for a total of 1 second.

However, if the target is attacked by multiple Electro Wizards which fire at different times, it is possible for the stun times not to stack up in the geometric manner explained earlier. If one Electro Wizard's stun wears off before the next one attacks, then the next one gets to stun the target for the full 0.5 seconds. That being said, it is still possible for multiple Electro Wizards to stun a target so much that it's pretty much a permastun anyway, but doing so requires a minimum of 5, and the timing has to be perfect.

Then again, not many people use multiple Electro Wizards in one go due to their vulnerability to Fireball and whatnot. The change I propose is rather subtle and won't affect gameplay of the card very severely. If you only have one Ewiz out at a time, you won't notice a thing.