User blog:Redhoodieslime/Clash Royale Card Ideas 1

Hey Everybody!

So I decided to make some stuff, and here they are. You guys judge if they are overpowered or not lol.



 Builder: 

 Legendary Card 

 5 Elixir 

 Unlocks at Builders Workshop 

 Heals any building throughout time except Crown Towers. Completely passive.

 HP: 170 at Level 1

 Healing Points:   80 HP per Hit at Level 1



 Healer: 

 Legendary Card 

 5 Elixir 

 Unlocks at Spell Valley 

 Emits a healing 3x3 aura that can heal all surrounding troops. Completely passive.

<p class="MsoNormal"> HP: 170 at Level 1 increases by 5 each level

<p class="MsoNormal"> Healing Points: 20 HP per second at Level 1

<p class="MsoNormal">

<p class="MsoNormal"> Reverse Spell: 

<p class="MsoNormal"> Legendary Card 

<p class="MsoNormal"> 6 Elixir 

<p class="MsoNormal"> Unlocks at Spell Valley 

<p class="MsoNormal"> Switches all troops in a 3x3 radius to your side, but with 50% less HP.

<p class="MsoNormal">

<p class="MsoNormal"> Fire Arrows: 

<p class="MsoNormal"> Rare Card 

<p class="MsoNormal"> 4 Elixir 

<p class="MsoNormal"> Unlocks at P.E.K.K.A’s Playhouse 

<p class="MsoNormal"> Similar to arrows, but adds a 3 second lingering poison and slowness effect on all hitted troops.

<p class="MsoNormal"> Area Damage: 140 at Level 1 increases by 10 each level

<p class="MsoNormal"> Poison Damage: 25 per second. Slows down all troops by 50%.