Board Thread:Update Suggestions/@comment-30811784-20170110200817/@comment-28559763-20170501083442

Lumberjack: Damage +5%

Rocket: Crown Tower Damage decreased to 25% (applies to other spells)

Royal Giant: Hitspeed to 2 sec

Knight: Damage +8%, Health +8%, Hitspeed to 1 sec

Furnace: Lifetime to 40 sec (spawn less fire spirits, less chip damage)

Log: Range to 11.6

Battle Ram: Take 1 less second to charge, Health +8%, Damage +7%

Wizard: Damage +8%

Bandit: Dash Range to 3-6, Damage +5%, Health +5%

Dark Prince: Bigger 360 degree Splash Radius, +10% damage, +10% shield

Inferno Dragon: Damage should be the same as lv1 Inferno Tower

Sparky: Range to 5.5, Hitspeed to 4 sec, Bigger area damage radius so she can destroy the whole skeletons army in front of her

Baby Dragon: Hitspeed to 1.6 sec

Hog Rider: Damage -4%, initial attack comes 0.1 sec slower

Guards: Hitspeed to 1 sec, have the same stats as skeletons at tourney standards, shield +7%

Giant Skeleton: Health +10%, Damage +10%

Mini P.E.K.K.A: Health +5%, hitspeed to 1.7 sec

P.E.K.K.A: Health +10%, Damage +15%, hitspeed to 1.7 sec