Board Thread:Fun and Games/@comment-28680672-20180806131835/@comment-28680672-20180819143604

PassmethedaNKMEMES wrote: NUUU

Draws card

I play the card 'THE LEGENDARY OOF GOD. LORD OF ALL OOFS. 'or TLOG (The Legendary Oof God).

This card can only be summoned when 2 OOF GOD'S ( OOF GODS are TLOG's sons) have been defeated in battle. TLOG is here to earn back his pride.

TROHOP'S effect: I clone TLOG

2 TLOG's drop down from the sky and smash into the ground.

TLOG's effect no.1: When TLOG  is summoned his landing smash causes an earthquake so large all minions (including friendly ones) except oof cards are destroyed. All Silver Recruits and whatever traps, troops or spells there were are destroyed.

TLOG's effect no.2: Every turn he summons 2 Oof Minions acting as his royal army.

I play my whole hand face down.

 Since there are 2 TLOG's  4 Oof Minion's are summoned.

There are currently 4 cards facedown.

for each card face down 300 attack and defense is boosted. 300x4=1200. There are 4 'Oof Minions. '1200x4=4800 attack and defense boosted.

To add onto that TROHOPS creates a clone of each 'Oof Minion. 'so 4800x2=9600 attack and defense boosted. All Minions are and TLOG's are boosted.

Each Oof Minion's new stats: 9900 attack/ 10700 defense

Each TLOG'S new stats: 15,000 attack/ 15,000 defense

I activate a trap card: Permanent

all stat boosts given this turn are permanent

I activate another trap card: Shuffle

I drop all the cards in my hand and draw 5 new ones. I have no cards so I just draw 5.

I play a spell from my hand: Oof angels

Oof angels drop from the sky and give all oof troops on the field a forcefield around them.

I direct attack with everything.

End turn Secrets again?! Ugh

Eater of Secrets (2/4): Battlecry: Destroy all enemy Secrets. Gain +1/+1 for each. -4 Mana, shoves the faced-down cards into its mouth and gains +4/+4

Twisting Nether: Destroy all minions. -8 Mana, flushes everything into a giant toilet bowl

The Steel Sentinel (5/5): This minion can only take 1 Damage at a time. -6 Mana

Vengeance: Give a minion +4/+4 for each friendly minion that died last turn. -5 Mana, The Steel Sentinel +300/+300

Secret: Hidden until a specific action occurs on your opponent's turn. -1 Mana

Electra Stormsurge (3/3): Battlecry: Your next spell this turn casts twice. -3 Mana

Adaptation: Adapt a friendly minion. -1 Mana, The Steel Sentinel gains Poisonous and Taunt

Hand of Protection: Give a minion Divine Shield. -1 Mana, The Steel Sentinel gains Divine Shield

Corpse Raiser (3/3): Battlecry: Give a friendly minion "Deathrattle: Resummon this minion." -5 Mana, The Steel Sentinel gains “Deathrattle: Resummon this minion.”

Anti-Magic Shell: Give your minions +2/+2 and "Can't be targeted by spells or Hero Powers“. -4 Mana, every friendly minion gains +2/+2

Secret: Hidden until a specific action occurs on your opponent's turn. -3 Mana

Secret: Hidden until a specific action occurs on your opponent's turn. -3 Mana Bold text End turn.