Board Thread:Fun and Games/@comment-29646689-20180405183648

I got :triggered:, since I was getting ninja'd as I was adding final flair.

ANYWAYS.

RULES OF THE DUEL:

1. normal RFF rules.

2. You may have dialog.

3. There are 2 teams, Red and Blue. Red stands for the evil guys. and Blue, well, obvious. Join one of them or be neutral.

5. NEW RULE: don't go overboard. e.g. don't fire the Death Star or flood the map with Flood instances. (get it?)

4. The map is determined by the Game Master. On CR Wiki it would be a vote, but Hackey does not like polls. so.

6. Summoning small things can be instant. Summoning bigger things like a Red Dragon or Mechanical Commando takes posts. You may boost the builds of your teammate's troops or defenses, once per player per Game Master update. Say "I boost [build], and their build will gain 1 more point. See my next post for an example.

7. For Destroy Enemy Base mode, damaging the enemy base gives points. First team to get 100 points win a round, and a new map is set. Instant damage attacks, like teleporting bombs, artillery or sniping from your base will have half damage to the enemy base. However, driving up to the enemy base to throw C4 packages deal full damage.

8. For Capture Point mode, simply have your summoned units (or yourself) on one of the pre-stated Capture Points with no enemies nearby to gain control. Each point give a specific amount of points per update. First team to get 100 point wins. Some points give more points per update than others.

(the misplaced rules are intentional)

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Map: Lighthouse

NEW MODE: Point Capture

(no link today, the wiki that had the Old Sawmill map didn't have a map for dis 1)

Description: Capture points: Lighthouse, Observatory, Overpass/Tunnel. Each gives 3 points per update. 100 points to win. Attacking either Red or Blue base does not add points. The areas around Red and Blue bases have a stasis field that damages enemy entities. Extra points gained by the winning team may be used in the next map to quick boost things.
 * The map is rectangular, with the north-south length longer than the east-west length.
 * there is a single large river running through the north-south center axis, flowing into a sea at the north.
 * At the North-West position is a series of hills, behind which is Blue base. this gives them cover. At the South-West position is Red base on a relatively flat plain. a single road runs out of Red base.
 * At the West position (between Red and Blue) the road cuts through a small hill forming a tunnel and some cover structures above it. On the Blue side of the tunnel, there is a parking lot. Parked there is a single T-90 tank, mostly destroyed.
 * At the South-East position is a former observatory, with sufficient cover to field infantry and light vehicles. There is a pre-placed 152mm artillery cannon built into the observatory.
 * At the North-East is a tall lighthouse with great cover for snipers. the lighthouse is surrounded by rocks which provide further cover.
 * A bridge links the observatory to Red base and another links the lighthouse to Blue base.
 * One more thing: a series of now-broken fuel pipes run along the very west (left side) of the map. It is possible to climb on them and sneak around.

BTW you may change teams.

RED

me

Sparky

UnofficiallyRed

Eclo (possibly)

BLU

Gorgonzola

Squirrel

EgamlrorriM (took me forever to type lol)

RED is more active, thats why they won :)

You may begin. 