User blog comment:Banarama/Make Clash Royale Great Again!/@comment-25856498-20160815144921

I heard about the Legendary drop rate fix too. Definitely needs to be set in stone.

But one more thing: make Tournaments more accessible. I believe a Youtuber (either Chief Pat or Galadon) said that supply was greater than demand and thus, as it is, tournaments are really hard to join (and what do they offer? 30 cards?), if you don't know about events that happen around you (like Galadon's consistent Mobcrush tournaments). The gem cost as it is is a bit high, and not many people can fork out $1800 for a massive tournament.

Definitely agree with the idea of setting special rules in Tournaments, had that thought for a long time. It could offer a lot of variety over the meta (if you ban certain cards of the meta like the Miner, Mini PEKKA, Trifecta, etc.). Maybe an all Common tournament? The obvious no Legendary tournament? That's the tournament's organiser's decision.

One idea for a tournament restriction would be to give everyone the same deck, regardless of whether or not they have all the cards in the deck. Then it boils down to who can use it the best, but it would lack diversity.

At the very least, if Tournaments still can't be fixed, maybe allow players to use all the cards available in the game exclusively for Tournament use, including those that they don't have. So say I don't have the Princess, I could use the Princess, but only in Tournaments, at least until I unlock it. As a balance to this new advantage, all the cards usable exclusively in Tournaments will be level 1.

I feel the level up bonus that you suggested should be fixed and shouldn't vary from account to account. That way, unfairness is reduced amongst similar-leveled players.

And what if some extremely skilled level 5 reached Legendary Arena? Won't it be extremely hard to find a level 7 there?