User:Smarty Pants 264 Clash Royale

tStatus: Active

Hello, Royal Clashers I am just a super smart Dart Goblin. I also play Clash Of Clans. I decided to make this account because DarthDave99 inspire me so thank you DarthDave99. I also make blogs so check them out if you have the time or patience.

This picture is created by SomeRandomGiantUser

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 *  Favored Nickname:  Smarty Pants
 *  Tags:  Member, Editor
 *  Wiki Roles:  Editing, Giving advice
 *  Likes:  Maths, Caculators, Staticstics
 *  Dislikes:  Vandals, Rude people, FURNACES

Here are some polls you can fill out if you want to Do you agree that the Knight needs a 13.7% health buff and a 20% damage increase? Yes Yes but a slightly weaker buff no he is fine

Do you agree that the Giant Skeleton needs a 20% health buff, a 12% damage increase and a death damage increase by 7.5%? Yes Yes but buff his health by 15% Yes but buff his damage by 15.5% Yes but only buff the damage and health Yes but a weaker buff no he is fine

Do you agree that the Furnace's lifetime should be reduced to 40sec (from 50sec)? Yes No but decrease its health by 8.2% No but decrease its health by 7.5% No but decrease its lifetime to 45sec (from 50sec) no but decrease the fire spirits health by 2% no but increase it's elixir cost to 5 elixir and increase its health by 8.4% no but increase it's elixir cost to 5 elixir It should be removed from the game

Do you agree that the Wizard needs a 6% health buff and a 4% damage increase? Yes Yes but his health should increase by 9% no he is fine

Do you agree that the Tesla needs a 20% health increase and a 19% damage increase Yes Yes but maybe a weaker buff like a 16% health increase and a 13% damage increase No it is fine

Do you agree that the Dart Goblin needs a 10% health buff, a 6% damage increase and a range increase to 7 tiles from 6.5? (The Arena Tower and King Tower can still target the Dart Goblin) Yes Yes but only buff the range Yes but only buff the health Yes but only buff the damage Yes but only buff the damage and range Yes but only buff the damage and health Yes but only buff the health and range no he is fine

Do you agree that the Archers needs a 0.5 range increase and a 5% damage boost? (They can one shot fire spirits) Yes Yes and also increase their speed to fast no they are fine

Do you agree that the Dark Prince needs a 10% health buff on the shield and a 7% damage buff Yes Yes but only buff the damage Yes but only buff the shield no he is fine

Do you agree that the Lighting needs a 7.6% damage nerf but its cost will decrease to 5 elixir Yes no it's fine

Do you agree with this video about the Royal Giant http://www.youtube.com/watch?v=HZITEvmnB7w&t=1m51s (warning this has swears) The Royal Giant is not cancer but the BLACK DEATH of clash royale yes no

Do you agree that the Inferno Dragon needs a 6% health increase and it's maximum damage increase to 1000 from 875? Yes Yes but only buff the health no he is fine

Do you agree that the Guards needs a 7% health buff, 7% damage buff and a hit speed of 1sec? Yes Yes but only buff the hit speed Yes but only buff the damage and health no there are fine

What do you agree on these Sparky Balance ideas? Sparky's AOE increase from 2 tiles to 3 tiles Sparky's AOE increase from 2 tiles to 2.5 tiles Sparky can no longer reset her attack from stun Sparky's range increase to 5 tiles from 4.5 tiles Sparky is spawned fully charged up Sparky's hit speed reduce to 4sec from 5sec Sparky's health increase by 8.5% from 1200 to 1300 Sparky deals death damage and stuns units for 0.5sec when she dies Sparky's damage increase by 8% from 1300 to 1400 I agree on some but not all of them Nothing Sparky is balanced

Do you agree that the Clone Spell should clone 25% of the original unit's health Yes Yes but clone should clone 50% of the original unit's health Yes but clone should clone 33% of the original unit's health Yes but clone should clone 10% of the original unit's health no it is fine

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My opinions on ceartain decks
Annoyance level: 1-10

1-2: I don't mind

3-4: Meh

5-6: Somewhat annoying

7-9: Annoying

10+: Furnace levels of annoying otherwise Black Death

Trifecta (Valkyrie, Hog Rider, Musketeer): I hate it I just simply hate it this deck pissed me off badly that I would be happy to fight against an Elite barbarians user over this but I am happy that this deck is slowly dying off. Annoyance level: 9/10

Furnace Zap Bait: Makes me want to quit the game. Annoyance level: 9999/10

Triple Musketeers: Meh I don't mind them too much as they can be counter with the correct cards. Annoyance level: 3/10

Miner Control: Okay Miner control decks are pretty easy for me to counter because my cycle deck can easily defeat Miner control decks. Annoyance level: 1/10

Royal Giant decks: Okay if by himself but horrible if paired with the Furnace Annoyance level: 6/10

Giant+Poison/Lighting: I don't really mind them too much. Annoyance level: 2/10

P.E.K.K.A Double Prince: You mean the joke double jesters XD Annoyance level: -1/10

Lava Hound decks: They pose a decent threat to my deck but they are not annoying. Annoyance level: 3/10

Graveyard+Bowler: Meh I got nothing Annoyance level: 4/10

Elite Barbarians+Tanks: Did somebody say Rocket? but seriously if you miss that rocket oh god. Annoyance level: 6/10

Hog Cycle: Well they are fine since I myself is a hog cycle user. Annoyance level: 1/10

My Battle Decks
Deck Type: Defensive counterpush

Not yet Finished

Battle Deck 2 Hog Cycle Remix

Deck Type: Damage buildup/Chip Damage

(Not Yet finshed)

(Not Yet finshed)

Some Useless Information About Me

 * I have recieved so many Sparkies from a Sliver Chest (why)
 * I lastest Legendary is the Miner
 * The Furnace is the worst card idea to ever exist (In my opinion)
 * I am pretty good at math
 * The Shops mocks me by showing me an Electro Wizard everytime I have less thea 40k gold
 * I only spend gems on Legendary chest
 * I play Clash of Clans too
 * I reach Hog Mountain (Legendaey arena before) at lv 9
 * When I first play the game I just three crown everbody in arena 1
 * My first game was a tie/draw

My Card Reviews
Inspired by SomeRandomGiantUser

Training Camp (My Best Friend the Knight)
Arrows: 8/10 It's travel speed does help the arrows.

Bomber: 7/10 Yes now it can one shot archers yes but it needs a hit speed of 1.8 sec and a 15% health increase.

Archers: 8/10 They are also balanced and are better for defense comparing to spear goblins. But they should one shot fire spirit.

Knight: OVER 9000/10 THIS CARD IS AMAZING but he really needs a 20% damage boost and a 13.7% health boost

Fireball: 8/10 Great spell that can take out or wound pesky glass canons

Musketeer: 5/10 I think she is fine now

Mini P.E.K.K.A.: 7/10 Good for taking out tanks or glass canons but I would use the knight over this

Giant: 8/10 Very tough and not even the multiple nerfs can take it down

Prince: 7/10. My first epic but I haven't found a use for him yet :(

Baby Dragon: 2/10. Flying pushover you need a damage and health buff >:(

Skeleton Army: 7/10.I high-risk defense card which can die easily but if they survive they will kill almost anything in the game.

Witch: 6/10. My Witch is under leveled but wow this thing is so tough to fight against

Goblin Stadium (my favourite Arena)
Goblins: 10/10 These pesky fighters are amazing they do a lot of damage and they can take out glass canons and mini tanks very quickly

Spear Goblins: 8/10 Chip Damage and synergise well with Zap

Valkyrie: 7/10 She was good but Knight all the way. She is now an effective counter to the Poison+Graveyard combo.

Goblin Hut: 6/10 Goblin party But I think this card needs a buff how about increase it's health by 7% and decrease it spawn speed from 4.9sec to 4.5sec.

Lightning: 4/10 Powerful but it is so expensive reduce the cost from 6 to 5 but reduce it's damage

Goblin Barrel: 7/10 Might not be a goblin barrel user but hey this is a really fun card to use

Bone Pit (Wait how many people died in that arena??)
Skeletons: 7/10 Poor man's version of the goblins but with a cheaper cost

Minions: 8/10 They are pretty useful for taking out mini tanks and bomb towers

Tombstone: 9/10 This Tombstone can somehow contain 18 skeletons but they are better than the cannon

Bomb Tower: 7/10 Very useful for me the buff plus the Elite barbarians make this card powerful but I think it needs an attack speed buff of either 1.5sec or 1.4sec.

Giant Skeleton: 6/10 needs a 20% or 15% health buff and a 16% damage buff to make it better.

Balloon: 7/10 This game really wants me to use balloons since I have alot of balloon cards.

Barbarian Bowl (where spawners are born)
Cannon: 6/10 Still Prefer the Tombstone over this

Barbarians: 7/10 they are good for defense but I always seem to fail using barbarians

Rocket: 7/10 Rocket users don't stand a chance against me and they are also useful because of Elite barbarians and Executioners.

Barbarian hut: 3/10 Still better then Furnace

Rage: 6/10 the rage is now more versatile with this balance

X-Bow: 4/10 The X-bow is too weak for damage decrease it's hit speed to 0.2sec

P.E.K.K.A's play house (Hog Riderrrr)
Tesla: 7/10 Pretty much pay 1 extra elixir to be better than the cannon in everything but give it a 20% health increase and a 19% damage increase.

Minion Horde: 4/10 They are too risky for me to use and mine are underleved

Hog Rider: 9/10 the most balanced offensive card

Inferno tower: 5/10 Without zap or freeze this thing is very annoying

P.E.K.K.A: 6/10 To make a P.E.K.K.A a true brute how about increase her damage to 585 and health at 2700 or 2800 at lv 1

Freeze: 8/10 Hog+Freeze never gets old even with the nerfs

Inferno Dragon: 6/10 Weak by itself but strong with a lava hound but its stats should resemble a lv 1 inferno tower

Spell Valley (The bane of my clash royale existence)
Zap: 10/10 As long the Zap has a stun mechanic it will always be one of my favourite spells

Fire Spirits: 6/10 They have starting to become more annoying I hate Furnace Zap Bait

Wizard: 7/10 The Wizard is now a lot stronger but increase his damage by 4% and his health by 6%

Flaming F****r that came from hell: -99999999/10 You have no idea how much I hate this card.

Poison: 6/10 Useful when you are using it but annoying when it is used against you. I think he needs a duration increase to 10sec from 8sec so the Poison can kill barbarians, Witches and Bandits.

Mirror: 4/10 if you want to make the mirror useful how about plays the same card you use for the same elixir cost

Graveyard: 7/10 It may be expensive but if used in the correct time you can easily deal over 1000+ damage

Ice Wizard: 7/10 Just buff this card's damage by 10% so it can kill Skeletons in one hit

Builder's Workshop (Heavy decks are born)
Mortar: 4/10 This card is too weak how about increase it's damage by 2% it's health by 10% and it's hit speed to 4sec from 5sec.

Elixir Collector: 3/10 very annoying to face against since I don't use high damage spells in my deck

Battle Ram: 5/10 I think it needs a small buff maybe a 17% health increase and a 10% damage increase.

Golem: 6/10 really needs a damage buff how about lv 1 golem has 220 damage and golemites have 44 damage

Tornado: 7/10 Increase the damage so it can kill minions in 3 seconds

The Log: 9/10 Balanced nothing to say

Sparky: 2/10 Increase her splash radius so it is as big as the Giant Skeleton's bomb she is too weak in the higher arenas. But she is actually really strong on defense if your opponent does not have stunning cards.

Miner: 6/10 he is pretty balanced except decrease his damage by 6% and increase his health by 10%

Royal Arena (The power of over leveling cards)
Royal Giant: 6/10: He is easier to manage after the nerf but still annoying give him a 1.8sec attack speed. At least the 2 second deploy time will give you more time to react.

Elite Barbarians: 8/10: If those Meta barbarians ever manage to reach your tower they will fus ro dah that thing to shreds. I think the 0.1sec initial attack nerf should have 0.2sec

Mega Minion: 6/10: He is alright but I prefer regular minions since they can take down musketeers

The Three Musketeers: 5/10: This card can easily 3 crown many players if used correctly but it is also so expensive. I also know a certain Electro Wizard that hates this card

Dark Prince: 6/10: He needs a slight damage buff so he can knock off the guard's shield in one regular hit and a 10% health increase for his shield so he can survive one more hit from a crown tower.

Guards: 7/10: Buff there damage and heatlh by 7% and buff their hitspeed by 0.2sec so they have a 1sec attack speed.

Electro Wizard: 8/10: A good defensive card 1.8sec nerf won't do that much

Princess: 7/10: Decrease her damage to 125 so she will take 3 shots to kill archers and decrease her attack speed to 2.7sec.

Frozen Peak (Ice, Bats and Boulder throwing Trolls)
Bats: ?/10: I think bats should spawn 6 units instead of 5 because of their 2 elixir cost and low stats.

Ice Spirit: 8/10: Fine

Ice Golem: 5/10: Great for kiting and distracting but increase it's health to 625 at lv 1

Bowler: 6/10: Decent but give him a 5% health increase.

Lumberjack: 7/10: Increase the damage by 5%

Night Witch: ?/10: High dps but weak to air units since 2 bats can't do anything to minions. She also needs a health buff of 8% since she is a melee attcker.

Jungle Arena (Watch out for ambushes)
Goblin Gang: 7/10: Good as a zap or log bait but I think this card needs a rework IMO.

Dart Goblin: 10/10: Very effective at chip cycle decks and has huge range and the best part is this card can counter Furnace yes I love this card :) Just increase his damage slighty so he can 2 shot minions

Executioner: 8/10: He is now pretty balanced after all of those OP bugs.

Bandit: 7/10: I think her stats are fine but I think her dash range should be around 3-6 instead of 4-6.

Hog Mountain (RIP DarthDave99 I will miss you)
Heal: ?/10: A decent spell but Oh God this + Elite barbarians = Angry face

Some kuel wikia friends
SomeRandomGiantUser (A kuel Dark Electro Wizard)

SPEAR GOBLIN (A kuel Spear Goblin)

XXMurXx (A kuel Inferno Tower)

DarthDave99 (RIP he is not active but he is awesome)

Kirnemiscrits (A kuel... I don't know what he/she is)

Jerdeboi (A kuel Ice Wizard that used to be a P.E.K.K.A and a Balloon)

AssassinOnDisguise (A kuel Bandit) (Used to be DesX6)