Board Thread:Fun and Games/@comment-29646689-20180412203442/@comment-29604386-20180422155850

EgamIrorriM wrote: 404 found wrote: I send the Zappies to Overpass to hide in the tunnel and zap everything that gets in the way. Overpass is locked up as well. I send my light troops (Spartan IIs, Clones) to get into the Observatory building and reinforce it against breaches and/or the Glacial Storm, before taking up various spots within that keeps them relatively warm enough while still able to cover the area. I keep my vehicles in the Acclamator. EMP Generator time! Everything powered by electricity is shut down permanently and any other machines that enter the Overpass for the next 15 turns are permanently disabled as well.

Also, the (10/20) AFs fire a beam of destructive energy towards the CM Supernova, severely damaging and grounding it.

ES 42/50

Nanobot packages 3/6 (x36 available)

PBs (x47 remaining) 4/8 (x52 available)

Baby Dragons gemmed!

6 Miners, as well as more Skeletons and Zombies capture the Overpass, even while being under Mortar attacks. Then, I send Sneaky Archers to snipe down whatever is still remaining in the Overpass.

Also, 3 Digger machines lay a Mana Bomb that’s about to explode in the next turn, and quickly dig away and into the Blue base. not gonna lie, permanent is pretty op. Like, not even the Tome of The Reaper permanently destroys stuff. You can fix machines.

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