Board Thread:Update Suggestions/@comment-30811784-20170110200817/@comment-25856498-20170613103313

Now that I think about it, perhaps a Skeleton nerf might make sense. Increase the number of Skeletons to 4 but decrease its health and damage by a bit. Maybe 28 - 30 health/damage at level 1? Either that or have buffed 3 Skeletons.

Also, I'm thinking about a rework of Sparky.

Inspired by the glitches where Sparky shoots multiple times, this rework should somehow make Sparky a bit more viable.

When the Sparky fires, it will shoot multiple times, in a burst (3 shots per burst). However, each shot does less damage (I'd say 430 at tournament level). 2 bursts can take down a tower but the Sparky will no longer be able to be shut down very easily by Skeletons or Guards. Zap, Ice Spirit and Ewiz remain hard counters, though.