Board Thread:Update Suggestions/@comment-29279962-20161013071713/@comment-25856498-20161027030803

Also, new idea:

Endurance Spell. This spell gives a special ability to everything friendly in its radius.

The special ability is as follows: if a unit has full health and it takes an attack that would one-shot it otherwise, the unit will survive with 1 HP left. In effect, it prevents units from getting one-shot. However, if a unit has taken some damage and it takes an attack that would defeat it, nothing happens. The unit will just get Elixirified as usual.

It is a 3 Elixir Epic with a 3 tile radius. At level 1, its duration is 4.5 seconds and this increases by 0.4 seconds every time you level it up.