Board Thread:General Discussion/@comment-26249594-20161123194630/@comment-26498914-20161205203806

I'll oppose to everything. I am on 3300-3400 thropies, but I use different decks almost every time. However my main one will always be a siege deck using the mortar.

Rage: I only once tried it normally while trying an xBow deck and worked decently. This was after it was buffed to 2 elixir cost, but before the 5% effect buff. I also was often getting it in the latest blind challenge deck, and was devastating in many cases. About the last thing, Supercell said themselves they don't want to add things that will change the troops' hitpoints or damage. That's why heal spell and healer are not a thing.

Freeze. I'd add a 0.1 seconds longer effect just so at tournament standarts it is 5.0 seconds. The OCD is real seeing it 4.9. Using freeze graveyard, even not with maxed cards, got me very far in a challenge.

Dark prince: He is absolutely fine. Gives the same value as valkyrie, just doesn't fit in as much decks. His shield often causes trouble. I used to use it in my usual deck instead of valkyrie and it worked better, it's just that I get my valkyrie is getting more easily leveled up.

Baby dragon: Absolutely fine, just doesn't fit in many decks, and now there is mega minion which usually works as a better replacement.

PEKKA: I have a lot of problems with her unless I use inferno. I have no idea whether to oppose or support. Actually you know? I'll say Neutral.

Sparky: One of the few cards that are high risk high reward. Like balloon, three muketeers, inferno dragon or even freeze and rage. Countering her for a positive trade is easy. Have it locked on your tower and game over. Supercell had the straight concept for a 6 elixir card that takes 5 seconds to charge but takes most targets outright. I don't think this should change.

Tornado: Only thing I agree on. Not a very good card, quite confusing to use, even the windage doesn't always work out. IMO it only needs a bit better windage. I think people have yet to find its potential. People were saying lightning spell was underpowered too but now it's a meta.

Skeletons: They give good value for 1 elixir. The ice spirit beats them as for which card is better imo, but they have absolutely different concepts so don't say a thing.