Deck:The Ghostly Prince

Strategy

 * Pairing the Dark Prince and Royal Ghost together is your main push.
 * Use other cards to assist this push or for defense.
 * The best first move is probably Wizard or Hunter in the back. Let your opponent make the first move, then place the Wizard or Hunter on the side their troop was placed on.
 * In early game, don't waste your elixir on huge pushes. Make the best elixir trades on defense but don't forget about offense!
 * Once double elixir begins, start pushing and cycle towards your Royal Ghost and Dark Prince. Push and attack, NOW!!
 * Don't let your enemy build up a huge push! This deck has no Fireball or other heavy spell, so elixir collector relying decks can overwhelm you if not dealt with.

Alternatives

 * Musketeer/EWiz:Hunter- The Electro Wizard can replace the Hunter due to its both offensive and defensive capabilities. However, Zap is already in this deck. The Musketeer can also replace the Hunter, but a new weakness of Hog Rider cycle decks can now form.
 * Minions/Mega Minion:Bats- Minions do more damage and have more health than Bats, but their elixir cost can interfere with your deck's cycle. Mega Minions cannot be zapped or fireballed at tournament standards, but their slow speed is a drawback.
 * Knight/Skarmy:Guards- The Knight is a better counter for larger troops such as a Executioner or Bowler, but are not the best for countering fast troops such as the Prince or Bandit as the Guards. Skarmy is great for Sparkies, Giants, and other large troops, but can easily be zapped, making Guards better for this deck if used correctly.