User blog:Smarty Pants 264 Clash Royale/My thoughts on the Balance Changes Coming (11/1)

Okay So after seeing the balance updates it's time for me to write my opinion about the balance change

Ice Spirit: Freeze duration decreased to 1.5sec (from 2sec)

I think 1 second is better than 1.5 sec

 Ice Golem: Death Damage increased by 74% 

Come on Supercell increase his health to 700 at lv 1

 Rage: Effect increased to 35% (from 30%) 

I got nothing since my opnion on rage is nothing

 Lumberjack: Rage effect increased to 35% (from 30%) 

Increase his damage by 5% but decrease his health by 6.6%

 Inferno Tower: Hitpoints decreased by 6% 

I like this nerf because the inferno has too much health

What I want next for Future Balancing

-Increase the Knight's health by 13.7% and his damage by 20%

-Increase the Bomber's Damage by 2%, decrease it's health by 4.5% and increase it's range to 5 from 4.5 and decrease it's attack speed to 1.8 from 1.9

- Increase balloon's damage, death damage by 5%, health increase by 4.8% and have an area damage as big as the bomber on it's normal attack

-Increase Giant skeleton's Health by 10% and damage by 9%

-Increase Tesla damage by 25%  and health by 11.2%

-Decrease the Baby Dragon's attack speed from 1.6 sec to 1.4 sec and increase range to 3.5 from 3

-Decrease the Princess range from 9 to 8 (still can attack crown tower without getting targeted), Increase it's health by 2% and damage by 7.5%

-Increase Arrows travelling speed by 25%

-Increase Ice Wizard damage by 4% and decrease it's health by 8.2%

-Increase the Wizard's damage by 4% and it's health by 6%

-Increase the Musketeer's damage by 10% but decrease it's health by 2.9%

-Increase the Bomb tower's damage by 25%

-Increase the lumberjack's damage by 5%

-Increase the goblin's damage by 33% (since in clash of clans goblin's dps is more than barbarians)

-Skeletons count increase to 4 from 3

-Golem's d amage and death damage increase by 28.5% and Health increase by 3.15%

<p style="font-weight:normal;font-size:14px;line-height:22px;"> -Golemites's Damage and Death Damage increase by 25% and Health increase by 1.5%

<p style="font-weight:normal;font-size:14px;line-height:22px;"> -Giant's  Hit Speed Increased to 1.7 Damage increased by 13%

<p style="font-weight:normal;font-size:14px;line-height:22px;"> -Lighting e lixir cost decrease from 6 to 5 damage decrease by 3.8%

<p style="font-weight:normal;font-size:14px;line-height:22px;">-Tombstone health increase by 25%

<p style="font-weight:normal;font-size:14px;line-height:22px;">-Dark Prince damage increase by 3.5%