Board Thread:Fun and Games/@comment-28680672-20180806131835/@comment-35062804-20180810033031

I draw a card

I play the spell: Forced alliance

I can choose one player who cannot attack me and cannot mobilize anything or damage me or my troops in any way/shape/form until 3 turns end from now.

I choose Creeperfun

Temporary invincible splash potion expires

Squid army is now vulnerable

I upgrade my Squid spawners and start producing Squid tanks that are invincible against any physical attacks. In Short only mana attacks or magic can destroy tanks.

Use skill: Squid Production

Because my deck is Squid based I have this skill

Boost all Squid production units as long as I want. In return I lose 10 mana every turn. Or in other words my mana production slows. I can stop this skill whenever I  want or until I run out of mana.

first turn: -10 mana from Squid production

I activate my reverse card: Squid Morale Officer

When army morale drops below half (because the temporary invincibility wore off) I can summon one '''Squid Morale officer. '''He Boosts morale by 50% but if he dies my army morale drop drastically. So I Make him invincible by using mana.

-30 mana

total mana los this turn: -40 mana