Board Thread:Update Suggestions/@comment-31561904-20161017070853/@comment-25856498-20161018112944

Trapped Chest - This is sort of a negative chest, where it's a chest you don't want at all. Overall, there will be 1 Trapped Chest for every 1,000 players in circulation. The Trapped Chests enter circulation if required, and will be given to players on the losing end of matches if it needs to enter circulation, unless the chest slots of the losing player is full, in which case it will be awarded to the next person to lose.

The Trapped Chest lasts for 24 hours once obtained, and automatically unlocks itself over time. Fortunately, the Trapped Chest can be passed on to other players, if they have a free chest slot, by defeating them. The unlock timer will not be reset. If two players with Trapped Chests encounter each other, the winner will pass their Trapped Chests to the other player, unless their chest slot is full, in which case it is removed from circulation entirely.

Once the unlock timer reaches zero, the Trapped Chest will open itself at the earliest possible opportunity. By doing so, it will remove a few cards from your inventory (up to 50 Commons or 5 Rares, it will not remove an Epic or Legendary card, fortunately), then disappear from circulation entirely.

No one wants this chest, so I wonder what kind of measures the players will take if it is ever released. Will they be paranoid? Will they quit playing, even if the penalties are lenient?