Board Thread:Update Suggestions/@comment-28193178-20160412172000/@comment-28193178-20160413114153

Very good point.

So that would mean, for my stance to make sense, that the Hog Riders would have to ignore barb huts, gob huts, and skelly huts as well.

However, this is a different game, and it would become difficult to have huts in your deck and defend against hogs if they ignored the huts... Although there are some players who use too many huts, in my opinion, and changing the Hog Target preference might keep them from the triple hut with mirror card deck...

For now, i would consider the huts a defensive building because they produce troops constantly, in original Clash they do not produce troops while you attack they are just empty non functional buildings.

So my original stance remains the same, Hog Riders should ignore Elixir Pumps that do not create defense and do not defend themselves. Pumps pose 0 threat on the battlefield, and so hogs should ignore them.