User blog:AssassinOnDisguise/Rare Cards Ranking

So....there are 21 Rare cards in the game, which is suprisingly even more than the Common cards. Here i'm going to rank them from worst to best.

PLEASE NOTE! THIS IS JUST MY OPINION!!



21. Goblin Hut
I have no hesitation putting this in the last. It cost 5 Elixir, but can only chip around 600+ damage, while cheaper Furnace can chip around 1000+ damage. It less annoying than any other spawners. Really crappy IMO.



20. Barbarian Hut
It is very annoying, but the Barbarians spawned can still be defeated easily. And it cost heavy 7 Elixir, and once used, you get vulnerable to pushes. Spawner strategy will not work if your enemies have many splash cards like Bowler.



19. Bomb Tower
Honestly, Bomb Tower still have pretty good usage for 5 Elixir, it can stop Ebarbs, spawners, medium hitpoint troops, etc. But yeah, it is quite underpowered right now.



18. Heal
When it was first released, everybody worry it's gonna be OP, but turns out, it's not. It is very difficult to use and not heal enough for 3 Elixir. But still, if used correctly it can become monster.



17. Elixir Collector
Only good with heavy decks, i don't see anymore of its uses, this card is like one of the worst card in clan battles, but this is good on tourneys though. When used, you become vulnerable to pushes



16. Tombstone
Pretty crap right now. It's still amazing against single-target troops. But most of the time, just use Inferno Tower + distraction. Not to mention how easy the Skeletons spawned be killed.



15. Three Musketeers
So expensive, so risky, but so powerful. Can three crown enemies easily if used right, but used wrong, you will lose the game. It is also not so reliable on defense against most decks with Lightning.



14. Dart Goblin
For 3 Elixir this card can chip a lot, annoy people, destroying buildings, and more. But is is just too fragile, and sometimes unusable.



13. Rocket
Rocket isn't really that great IMO. It travels too slow, but if it hits right to the target. Ouch. And it is underused, Lightning is also better in beat-down pushes.



12. Mini P.E.K.K.A.
Versatile, really high damage for his cheap cost, can chop down tanks pretty well too with some help from troops/buildings. But his HP is kinda mediocre.



11. Ice Golem
This card is really good actually. For just 2 Elixir, it can tank and distract a lot. Giving time to your troops to deal damage. Works amazing with Hog Rider too.