Board Thread:Update Suggestions/@comment-27701661-20160414014910

I've been told to invent a new Arena, so here it is!

First to clarify: This is different to builders workshop in the way that most of the cards here will be War machines. Since when did builder build something aggressive? Not really. So yea, ''' WAR FACTORY TIME! '''

Cards:

• Bomblets

6 little crawlers kind of like the critters in Boom Beach, except more steampunk and explode upon death!

 Elixir Cost: 4 Health: 25 (Can't be 1-hit by same level spear gobs) Damage per Hit: 25 Hit Speed: 0.5 seconds Damage per Second: 50 Death (Area) Damage: 25 (Bomb detonation time: 1 sec Range: Melee Speed: Very Fast</li> Targets: Ground</li> Deploy time: 3 secs</li> Count: 6</li> Note: This card can swarm tough units and deal significant damage, or deal heavy damage to groups of units. Effectively countered by Area Damage ranged units or Archers. 3 seconds deploy time means you can't just play it straight at most targets. </ul>

• Earthquake

Little cuboid bottled spell which appears identical to its CoC counterpart.

<ul> Elixir Cost: 3</li> Damage per Second: 5%</li> Max damage/Second: 100</li> Max Crown Tower damage/Sec: 0</li> Radius: 3.5</li> Note: Unlike the CoC counterpart, affects troops as well. Upgrades only increase the max DPS by 10%, no other stats take affect. Doesn't damage Crown Towers. </ul>

• Mangonel

Credit to IceIceIceIceIce for this one. Some history: The Mangonel was a portable catapult used to weaken walls back around the Roman Empire time.

<ul> Elixir Cost: 6</li> Health: 800</li> Straight Line Damage: 360 (Hits all Buildings in a line)</li> Hit Speed: 3 seconds</li> Damage per Second: 120</li> Range: 7</li> Speed: Slow</li> Targets: Buildings</li> <li><ac_metadata title="Arena: War Factory (Not finished)"> </ac_metadata>