User blog:Waaaaaaaaaasuup/Legendaries ranked worst to first/best


 * 1) 16 I think that the worst legendary is sparky, just because of all the ways to counter it, and getting it in front of a tower? Good luck!
 * 2) 15 electro dragon. It’s awful. It barely does damage, it takes forever to attack, and it’s very slow.
 * 3) 14 Magic archer. I don’t even want to waste my time explaining why, it’s just horrible
 * 4) 13 Graveyard. It’s so easy to counter, you barely need to use any elixir to beat it, like scarmy, poison, troops with splash or area that don’t only attack buildings, etc.
 * 5) 12 mega knight. It was great, but supercell nerfed it almost to death.
 * 6) 11 Ice wizard. It can’t one shot a skeleton unless a certain level. Enough said
 * 7) 10 night witch. In my opinion, even high leveled she’s pretty bad. She just produces bats which have very low hp, and are faster than her, and she’s just bad overall.
 * 8) 9 Inferno dragon. It will be very very dangerous if it gets near your towers, but if not near towers and not combined with something like baby dragon and minion horde or what not, it will be useless.
 * 9) 8 royal ghost. It’s actually pretty ok, but there are legendaries better than it.
 * 10) 7 lumberjack. Only good in certain situations and decks
 * 11) 6 bandit. Bandit is good, especially it's dash, but can be surrounded and countered easily.
 * 12) 5 lava hound. Yes, I’m putting it at #5. Because of its massive hit points, you can put stuff like a scarmy or what not which will destroy a tower while it’s distracted.
 * 13) 4 miner. Just really good, especially cause it can cause opponents to waste elixir
 * 14) 3 princess. Put it behind a tank like a giant skeleton or golem, and put a troop with area/splash too, and you’ll do some damage
 * 15) 2 electro wizard. It’s just very good, it fires zap which can counter a lot of things
 * 16) 1 log. Unless they nerf it it’ll stay at the top