Board Thread:Update Suggestions/@comment-30462997-20170305161202/@comment-32773813-20170804231632

I think hero card rarity should be in between epic and legendary.

Their should be two cards for each hero, offensive and defensive. In defensive it's building where you place the alter down. The hero stays with in the range of the alter. In offensive mode the hero acts as a troop card.

After they are level 5 they unlock their ability. The ability is a card available for both defensive and offensive cards and it doesn't count as a deck card and it doesn't take up a slot in game, it is seperate to your other cards and works when the Hero is placed. These cards only work on the hero and cost around 2-3 elixir. You can only upgrade abilities by upgrading the hero.

The heros will cost the same amount elixir to place, they would be around 5-6 elixir. They would be strong but not to good.

Battle Machine (offensive and defensive) unlocked in Arena 5.

 Barbarian King (offensive and defensive) unlocked in Arena 7.

 Archer Queen (offensive and defensive) unlocked in Arena 9.

 Grand Warden (offensive and defensive) unlocked in Arena 11.