Board Thread:Update Suggestions/@comment-27701661-20160331071118/@comment-27701661-20160403052349

Professor PolarX wrote: KieranBoom wrote:

I can't learn chinese either... Capital Letter Warning, Grammar Police Coming Though!

Anyway, I think the Mega P.E.K.K.A. should have 4 shield-like armour pieces wrapped ontop of each other, like layers of an onion. Each piece of armour take 10 seconds to malfunction, and once she only has 2 armour pieces, she can cross the bridge. After the last armour piece malfuction or get destroyed, it explodes, dealing area damage. Then she goes berserk and has a faster movement and hitspeed. This gives her more freedom to move.

Or we could scale the movement speed and hit speed with how many pieces she has left. So 4 + 3 pieces - Slow, 2 + 1 pieces - Medium and Berserk - Fast. The hitspeed can be chosen once the DPH is chosen.

I think this makes the card slightly overcomplicated. I like Ice's idea though, except the Armour should have a bit less health but we can ditch the 2x damage from range thing.

Also, your explosion idea has given me the idea for another legendary... But i don't wanna mention it now because it may cause another confusion storm.