Board Thread:Update Suggestions/@comment-31561904-20161225025643/@comment-29396184-20170330233825

Okay First most tanks cost around 5-8 elixir such as the Giant which cost 5 elixir or the Golem which cost 8 elixir

Next there is sight range. Sight range is where a troop can see and if any enemy unit is in their sight range the troop will go the enemy unit and kill it. Most melee troops have a 5 - 5.5 tile sight range but long ranged units like Dart Goblin has a 7 tile sight range due to his 6.5 tile range which makes sense since he needs to see far in order for him to attack. Finally, building targeting troops like the Giant have a very large sight range because they can only be pulled by buildings and not troops.

https://www.youtube.com/watch?v=s_kk9KpaZx4

If you still don't understand