Board Thread:Update Suggestions/@comment-31561904-20161225025643/@comment-24928690-20170329151625

DusFanOfPvzThu wrote:

For The Zombie O.O

Wouldn't you think it sounds (sort of) identical to a Dart Goblin? I'm not saying it's a bad thing.

Hmm, I was trying to go for a more volatile and potentially dangerous variant of the Dart Goblin focusing more on damage than chip damage itself. I agree it's mostly identical, and I'd probably change its mechanics, but sadly I can't really think of any ideas for it.

Making it have further range would probably make it too Overpowered as anything more than 7 is basically a very dangerous ranged card to face without reacting properly.

But at the same time giving it more damage doesn't seem to fit for the constantly-getting-more-powerful-while-surviving type of role I had in mind for the skeleton.

Perhaps I could give the bullets area damage or special effects during the last phase of the barrage?