Board Thread:Update Suggestions/@comment-29279962-20161013071713/@comment-25856498-20161222100322

Dynamite Tosser - He carries 3 pieces of dynamite that he throws at enemies.

These pieces of dynamite do great area damage and cover a good radius but have a delay. Upon impact with the ground, it takes 2 seconds to explode. The Tosser throws directly at the troop rather than predicting where they will move and thus his dynamite sticks could miss. However, it makes him great for hitting targets behind tanks.

Once he throws his third piece of dynamite, he becomes harmless, and will charge headfirst at the towers to distract enemy units. However, he does no more damage.

He costs 4 Elixir to deploy and is a Rare card. He has a Medium movement speed but he charges at a Fast speed once he runs out of dynamite. His dynamite will hit both ground and air. He has a range of 6 and his dynamite has a splash radius of 3 tiles, and can knock affected troops around.

At level 1, he has 340 health and does 190 area damage with each piece of dynamite. He throws the dynamite at 3-second intervals.