Board Thread:Update Suggestions/@comment-26822753-20170703160530

I had an idea for a new mechanic entirely. Not a card, a new thing.

They're called Heroes.

They are cards, but they are rather special. They can't be obtained from Chests. You would get to choose one when you complete the Tutorial. You would get to choose another at Royal Arena, and one last at Legendary Arena. There are three Heroes (Barbarian King, Archer Queen & Grand Warden). They cannot level up.

The Heroes will emit a rainbow-colored outline of their card when selected. They also continuously produce the swirl effect you see when you obtain a Legendary card while they are being looked up via Info or being dragged on the terrain. They have a unique unlock noise (the Zygarde Cell noise from Pokemon SuMo) and they spew rainbow-colored aura everywhere when placed.

The three Heroes are always at the top of the card list. Whichever one is at the left is your Active Hero, and the one used in battle. They are sorted in order of: (leftmost hero) -> Barbarian King -> Archer Queen -> Grand Warden. Pressing Use will change your Active Hero. In battle, above the Taunts section, the Active Hero's card and specially-shaped slot will be shown. To stop the drag, the Hero must be put back into the slot. The Heroe can only be played once per match. Once it is played, the slot vanishes. They also have a hexagon-shaped Elixir count, instead of a droplet-shaped one.

 