Board Thread:Update Suggestions/@comment-30811784-20170110200817/@comment-26441705-20170314024229

Dieper.io wrote: Did you see what the rg was like before the range buff? It was given COUNTLESS buffs, and yet is was still trash. Nobody used it. Only when it's range was buffed it was made absolutely overpowered. Supercell was forced to nerf the HP and the hit speed, as well as make it's first attack happen slower, so then it wasn't as broken. Still, if you nerf the range by 1 tile, the RG will go back to being absolute trash. Yes, it needs a nerf. But maybe nerf it's range by 0.5 to make it no longer outrange inferno towers. Also, the main problem with the RG is not that the card is really strong. Don't get me wrong, it is very powerful, but the overleveling of it is the problem, due to it being a common. Supercell needs to fix overleveling somehow. Why do I feel like this goes for the same with X-Bow and Mortar