Board Thread:General Discussion/@comment-32448333-20170727105108

New epic! Unstable Mini P.E.K.K.A. Elixir cost-4 HP 500 Targets buildings Description: This little guy runs to the nearest building and goes KA-BOOM, unless stopped in time. It really doesnt matter since he will still explode. Death damage: 700 Tower damage: 500 Speed Fast Attack speed 2s

Unstable mini pekka is a great defensive and offensive troop. Upon getting to the tower or any other building he will explode, dealing area damage. Explosion takes 2s, so fast troops like dart goblin may not be hit.This card must be defended at any cost, like a hog rider. It can shine in beatdown! If put in front of the tank, it will clear out path from wizards, goblins or skeletons, letting your tank live on. On a tournamet standart it will not kill mini pekka or night witch, leaving them with a sliver of health. If sent alone, this card can devastate enemy forces. Even if it doesnt reach the tower, its death damage will clip the counter card. Best counters to it are glass canons, like mini pekka and lumberjack, as well as skeleton army and cannon. With this card it is easy to make positive elixir trades. Unless the enemy has a specific counter, they will have to either take 500 tower damage, or sacrifice a troop. A well timed fireball can shut unstable mini pekka completly, and a tornado can make it activate the king's tower. One of tricks with tornado is letting unstable mini pekka start attacking the tower, and then pulling it away. The death blast is not like giant skeleton's or balloon's bomb. In the two seconds unstable mini pekka can be pushed by other troops or pulled by tornado. This means, with perfect timing, you can neutralize the blast.

Leave your comments and ideas regarding this card or come up with a new one! 