Talk:Witch/@comment-44418743-20191115161645/@comment-44418743-20191125212357

I've never refused to tell you my deck. You never asked. I'm happy to share it with you, just keep in mind that this deck was useful before they stripped the witch of her splash. Now, without splash, it's a bit frustrating. I use Giant, Witch, Inferno Dragon, Minion Horde, Mini PEKKA, Zappies, Rocket and Rage. In the past, there was only one deck which bothered me. That was Princess/Inferno Tower decks. In order to beat that combination it would require me to waste elixir by using my rocket.

The 8 attack combinations I referred to are: a) InfDrag/Witch (9 elix), b) MinPek/Witch (9), c)Giant/Witch (10), d) Zappies/Witch (9), e) MinPek/MinHorde (9), f) InfDrag/MinHorde (9), g) InfDrag/Zappies (8), h) Giant/MinHorde (10). With the InfDrag/MinHorde combination I also like to drop a MiniPekka in at the bridge because it will often go unnoticed. There are even other combinations (Giant/Zappies, InfDrag/MinPek, and MinPek/Zappies), but I don't use these because I favor the other combinations more.

I will frequently split the Zappies and Minion Horde down both lanes so that, by the time they reach the bridge, I can drop other cards (InfDrag, Witch, MinPek, or Giant) in with each side. Doing this split often draws out arrows, fireballs or poison from the opponent, draining their elixir.

This deck has be very successful at creating quick wins (<45 seconds) which is nice because I don't like long drawn out battles and, if the battle does go longer, it is very effective during double elixir play.

There you go. There's my deck. I have no problem sharing with you and the world. I've used it, or progressions of it, since the game began. I've seen no need to change it. As I've said, I only fear Princess/InfDrag, and when I encounter that I just have to vary my methods.

You are more than welcome to pick it apart. I'm sure you will. But, my experience with it will prove otherwise. And, to be honest, If I were to review the latest troop stats I might be able to make it stronger by trading out a card for something else. I just haven't bothered. For instance, Giant Skeleton for Giant.