User blog:Captain GLeen Du Grande/The best solution to fix Royal Giant and Elite Barbarians

Today, I want to talk about something different. Yup, it's these 2

Once, they're considered as cancer, but as people Learn how to stop them, as well as balance changes that hurt them, These 2 have never been in a worse spot than they have Been now. I'll talk some ideas how to fix them.

1. RG: need more damage
RG can barely hurt you, it's just guaranteed damage, Hog Rider is much easier to get damage, as well as supported, look at their DPS! Hog ha sure much better stats but HP. RG is so weak to destroy buildings, despite his range. With Moreno damage, he can leave the building into dust

2. EBarbs: more HP, but deploys a bit slower
Unlike RG, EBarbs are getting a rework instead of a buff, because unlike RG,EBarbs are not bad, their damage is OP, but their HP sucks, especially at tournament standard, I want to give the more HP, but I don't want to ruin their damage, so deploying slower will make them less effective on offence, but more HP allows them to be more reliable on defence

3. Indirect change: PEKKA nerf + Furnace buff
PEKKA is the most reliable counter to both EBarbs and RG, meanwhile Furnace is their BFF, as PEKKA is one of the best epic card while Furnace is very underwhelming now, it only made sense to change PEKKA and Furnace. For PEKKA, I suggest to slow down her deploy time a bit (NOT back to 3 seconds as she sucks back then), making RG and EBarbs deal more damage. For furnace, make it spawn a bit faster but reduce the lifetime by 10 seconds so it helps killing swarms! But just like RG And EBarbs, the Furnace is also hated across the game, so i Will also decrease the duration