Board Thread:Fun and Games/@comment-26446612-20161007223306/@comment-29279962-20170526123452

Team Rage

This team focuses more on brutal melee assaults. The Fight happens in a special setting. It's Hog Mountain but there is a really strong gale going on. These really strong winds prevent the use of Air Troops. All their troops start with a 5 second rage upon deployment. To make matters worse, while you generate at x2 Elixir, they generate x2.5 elixir. What's worse is, like It was mentioned above, you can't use Air Troops due to a really strong gale going on during the fight. Some crazed enemies heal with every attack.

One good thing about the gale is that pushback effects are amplified. All spells and troops that pushback will have 50% more pushback power.

The fight is at tourney standards.

Crazed Lumberjack : He's back. With a Vengeance. Unlike when you face him in "Team Dark", this one spills regular rage. Every swing of his axe heals him for 75 HP. Starts with a 5 second rage.

Raging Barbarians :  4 guys that have same stats as Barbarians but heal for 75 HP every swing of their sword. Starts with a 5 second rage.

Frenzy Spell : This spell speeds up troops by 50% for 5 seconds. Basically a shorter lived rage but with a bigger speed boost. (About 1.5x more rage effect but 1.5 seconds shorter)

Rampaging Giant : This Giant may only attack buildings but he causes shockwaves around him damaging all ground troops within melee range of him. Starts with a 5 second rage.

Frenzied Valkyrie : This Valkyrie attacks at 1.3 seconds and she heals herself for 100 HP per swing. Starts with a 5 second rage.

Berserk Barbarians : These guys may just be the worst. These two bloodthirsty Barbarians have the same stats of Elite Barbs but heal themselves for 100 HP per swing. Starts with a 5 Second Rage.

Rabid Night Witch : Summons Bats that start out raged. Heals herself for 100 per swing. The bats she summons upon death also have starting rage. She starts with a 5 second rage.

Barbarian King(Boss) : Summons Two Raging Barbarians every 8 seconds. Has a whopping 5k HP and summons Two Berserk Barbs at 50% HP. He heals and rages himself every 10 seconds. Starts with a 5 second rage. Self rage lasts for 5 seconds too. He heals for 750 HP when he casts Self-Enrage.

Note: All rage effects effect except the rage effect caused by Frenzy Spell boosts movespeed and hitspeed by 35% and is represented by Purple Glow. The Frenzy Effect is represented by Red Glow.