Thread:Pkukiss/@comment-32638135-20161021005847

Think of percents as fractions of a hundred.

For example, if the Giant's hitponts were buffed 5%, that is 100/100 (original num.) + 5/100 (how much it was buffed. Now it is 105/100, or 1.05 times as powerful.

However, if we nerf it by 5% then that is minus 5% or 5/100 from 100/100, so it is 95/100 or .95 times as powerful.

However, if it is buffed then nerfed, it is first buffed to 1.05x its original strength, then it is nerfed to .95x OF THE POST-BUFF STAT. Thus, the final health is 1.05 (buff) * .95 (nerf) = .9975x the original, NOT THE SAME. Percents aren't fixed numbers. They are multipliers. I hope you understand. 