Board Thread:Update Suggestions/@comment-31561904-20161225025643/@comment-25856498-20170101043917

Trainee Knight - A newly trained Knight that lacks experience in combat, and partially lacks the will to fight when injured.

His damage output and movement speed decreases as his health decreases.

When initially spawned, he behaves exactly like a Knight, with movement speed of 60 and does full damage.

When his health reaches 75%, his movement speed decreases to 45 and he does 80% damage.

When his health reaches 50%, his movement speed decreases to 35 and he does 60% damage.

When his health reaches 25%, his movement speed decreases to 30 and he does 40% damage.

His hit speed remains unchanged throughout.

A Common card, worth 2 Elixir. To help him feel safer, he has been given extra armor.

At level 1, he has 720 health and does 75 damage every 1.1 seconds at full damage.