Thread:Sharp Elite/@comment-31833197-20180615152329/@comment-32609364-20180616142550

Sharp Elite wrote: What the actual hell?

Clone and Heal are reasonable...

...I'm a fan of natural things (Why do you think I like Graveyard and Magic Archer), so the Minion change is cool. But if it nerfs Minions, then please remove it Supercell

Barbarian Barrel needed a rework, so killing Archers (Buff) and showing where the Barbarian will spawn (nerf) is good

Mega Knight's jump range was already fine

As for bug fixes, I'm glad Mirror, Mythical Archer, and Buildings are getting buffed (sorta)

Comment Section
sapsucker123 is right. Mirror willl still suck because replaying the same card for +1 elixir is not worth it

I think the guys are right on how Dank Prince is slowly becoming the trash card he was back then

The sad thing is that, it does affect minions, as what most people were saying.

I think both Princes needed that nerf because they were hard to react against, especially with little elixir. They were really good in beatdown, and they could rip the tower to shreds in like seconds.

Battle Ram shouldn't affect anything at all, in fact it's still underpowered since quite an amount of people use fireball (though of course poison is better)

Will horde become weak though?