Board Thread:Update Suggestions/@comment-28780293-20160714094656/@comment-25856498-20160920100145

Hurdle - Place this spell anywhere to stop weaker ground troops from passing through. Strong troops such as the Giant, as well as strong attacks and strong spells such as the Fireball will knock over this hurdle, making it passable for everyone. Needless to say, air troops can fly over it perfectly fine. Your troops will be able to jump over your own hurdle regardless of strength.

At level 1, it lasts 10 seconds, and increases by 1 second per level up. 1 Elixir Rare.

Spell ends prematurely if it is knocked over by powerful attacks or troops