Board Thread:Update Suggestions/@comment-31561904-20161225025643/@comment-28992768-20161226165538

MagmaHound wrote: Fire Eater - A flaming human-like creature that is capable of breathing fire.

It has two distinctions:
 * The first is its fiery touch. Any troop that attacks it at melee range will be hurt in return, suffering damage. This does not apply to air units.
 * The second is its ability to breathe fire. It does so every 4 seconds and covers a 90-degree arc. In doing so, it incinerates all units within the radius, doing great damage over time.
 * The burn will damage units every 0.5 seconds for 5 times, effectively lasting 2 seconds from the initial burn.

It is a 5 Elixir Legendary card, with a range of 4 and a Medium movement speed. It has a deploy time of 1 second and the card will spawn 1 Fire Eater.

At level 1, it has 665 health and damages enemy units in two ways:
 * 1) Its flaming touch will deal 100 damage to all melee units that damage it.
 * 2) Its burn from the fire breath will deal 125 damage every 0.5 seconds. This gives it 156 DPS overall.

Also, an idea that could save Sparky:

Rather than reset the charge completely whenever Zapped, it will only lose part of its charge (one ring) whenever Zapped. Might this make Sparky viable again?

The breathing fire ability on the royal dragon idea that i tried to explain didnt work very well, i think you explained a lot better than i did.