User blog comment:Captain GLeen Du Grande/Ranking the legendary cards (May 2018)/@comment-33661441-20180515205622

Sparky won't need any change, it's fine as she is now. She is just an underrated legendary.

Mega Knight need a 10% spawn damage buff. ONLY SPAWN (because of Cancer Rider), his jump is fine.

Graveyard need the bigger radius back and one more Skeleton.

Quote: "However, opposing to Night Witch 7 nerfs, he only has 3, which made him seemed significantly stronger than her. " What? NW wrecks Royal Ghost any day any time, he isn't stronger than NW.

And about the best legendary: Need a nerf because he does 400-500 if left unattended and is crazy strong in combination with small spam troops like minions, goblins, bats, skeleton barrels. When a push is incoming he can easily distract your defense troops in the last second making you overspend elixir every time. For 3 elixir we have a tanky unit that can be deployed anywhere in the arena and does a ton of damage. He need a slight deploy time nerf and 5% health reduce.