Deck:The Triple Double Deck

Strategy

 * Dark Prince is your best bet for getting to the tower and dealing damage. Don’t be afraid to use him as a defensive tank though.
 * Valkyrie absolutely destroys any non-flying swarms, as well as the Witch if you place Valkyrie close enough. Doubles as a sponge for you ranged units on attack.
 * Baby Dragon is replaceable by any 4 elixir ranged unit, like Musketeer and Flying Machine. Helps to defend against swarms or mid health troops.
 * Witch is your damage from behind something else. Her skeletons can help tank a bit, but swarm killers, like Bomber and Valkyrie, will defeat her easily, so make sure she is well protected. Wizard can be substituted for more damage at the cost of health and no skeletons.
 * Zap and Fireball are best used for damaging anything their side of the Arena. Also excellent for finishing Towers.
 * The last two cards can be whatever you see fit, however I would highly recommend one being some sort of building to help take out those pesky units that only attack buildings, like Hog Rider and Giant. The other card should be pretty cheap to help cycle your deck. I go for Skarmy to help with Hog Rider, Ram Rider, and Wall Breakers (seriously, WBs damage can add up if you don’t have anything to counter it).