Board Thread:Fun and Games/@comment-30811784-20170129141803/@comment-30811784-20170212163946

PROblemGamer14 wrote: Actually, imo, 5/10 is a good set point. Same with 6/10 or 4/10. The Prince is seen in about 4/10 in legendary arena, so he isn't really in need of a buff or nerf. These statistics don't really show how good or bad a card is, because Royal Giant is seen 5/10 in legendary arena and is currently the most OP card, so it is in need of a nerf even though it has a good usage rate.

The Log is seen 7/10, needs a small nerf so it cant kill so many stuff.

Elite Barbarians is seen 9/10, needs a major nerff. That number is too big.

Hog Rider is used 19/20 games. Even though that's a huge usage rate, he is like the card that everyone uses because he is sort of like the default class or the special card. He is just not in need of a nerf.

Princess is used 3/10 games. She needs maybe a small buff/nerf to balance her out, like damage increased by 4%, splash radius decreased by 10%, Hit Speed decreased to 2.8sec from 3sec. She get used a lot more this way even though she is already almost a good card.

Knight is seen 1/10 games. I surprisingly see this a lot and they really hurt my deck badly, and all of the sudden everyone wants too buff him, I find that aggravating. A card with that much health at tourney standards is very OP for only 3 elixir.

Those are just a few examples of my counting usage rate system for clash royale (AKA CURSCR for short).

You should put these on your profile