User:A Medic Main

Old Username
My old username was XXMurXx

Music
The song is Dragon-Hearted Instrumental I prefer it without the lyrics because it just messes up the music up (yes I know this is a minecraft song and minecraft is for 3 years olds blah blah blah whatever)



Summary
This is my user page take a look around and if you have the time read about my opinions and ratings of each cards in each arena (WIP). Also most of my edits aren't very huge i'm kind of like a janitor I clean up people's edits when I can.

Status
How Active I am: Might be Ded

Active (checks email everyday for edits and comments)

Lazy (checks email once every 2-4 days)

Getting Lazier (checks email once per week)

Really Lazy (gets on wiki once per month)

Ded (inactive)

Fwiends
Smarty Pants 246 Clash Royale (A pretty nice dart goblin for something that is supposed to be savage.)

Jerdeboi (An Ice Wizard that hates the cards I use)

AssassinOnDisguise (Don't judge this person's grammar he is Indonesian)

GLeen1230 (a ghostbusting pacman)

FishAreBlue (an icewizard that likes blue fish)

UnofficiallyRed (a cancerloon user but since he is nice I'll forgive him)

Dangkabir (a wizard that likes cookies)

My Stupid Profile
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Arenas, Cards, and my useless opinions
Training Camp (where everything begins) - You are introduced to new cards here no cancer except for the prince I guess but he is easy enough to counter.

Arrows (Dodge This!) 9/10 - one of the best cards here you can take out scores of enemies without breaking a sweat.

Bomber (Where did his/her's bombs come from) 6/10 - Basically a Valkyrie (because it can do 360 damage) that also has a ranged attack but way less health and is pretty versatile.

Archers (Pew Pew Guns) 8/10 - Does a fifth of towers health if left ignored so don't ignore it and is also pretty versatile.

Knight (What a mustache) 9/10 - Very underrated can do 1,000 or more damage on the tower and slices up troops in his proximity.

Flaming Ball of Fire (AAAAAAANNNNNNDDDD....) 8/10 - Does work against medium health troops and can finish off an almost dead tower.

Mini Goku (OW I JUST WANTED YOUR PANCAKES) 6/10 - really easy to counter so hard to use on offense more efficient in counter pushes and defense.

Musketeer (how does she shoot so much without jamming her musket) 8/10 - has decent health and quite a few uses on defense and offense, can do a thousand to your tower so kill it fast.

Big Fat Man (welp there goes all you buildings) 10/10 - even though I find it annoying I have to admit this is the best card in training camp, very good on offense and defense.

Prince (FUS DO RAH) 5/10 - cancer of the lower arenas prince is easy to stop but if he connects to the tower he will shred it into pieces

Cute Flying Death (Aaaawww its so cute aaaaaaahhhh fiiiirrrrrreeee) 7/10 - decent at taking out swarms and great at supporting pushes.

Meta Army (YOU SHALL NOT PASS) 10/10 - A literal wall that gets shredded by splash damage, huge damage output in a short amount of time.

Witch (IMMA FIRIN MAH LASAS) 6/10 - decent in support and defense

Goblin Stadium (Where did all these green freaks come from?) - The default arena you can't go any lower. Cancer cards even exist here such as goblin hut which leads to the cancer spawner deck and the god-damn lightning.

Spear Goblins (Teaching these guys to throw spears hasn't proven to be a bad idea....yet) 4/10 - not much use really except for chip and a poor guy's defense.

Shovel Goblins (charrrrge!) 8/10 - do a lot of damage in a quick succession and can take out a giant just barely before it reaches your tower.

Goblin Hut (I wonder whats in there?) 3/10 - only useful for chip damage that is it.

Valkyrie (You should be working in an opera) 7/10 - Pretty Tanky and can take out swarm troops.

Cancerous Electricity (Zing Zang Zong) 1/10 - Super annoying basically renders my inferno tower useless.

Green Freak Barrel (how do they survive without brain damage) 10/10 - really good on offense and can also offer an ok defensive response if needed.

Bone Pit (More like b*n*r pit) - The second arena where the cancerous balloon comes into play.

LeDoots (I'm gonna bone you) 10/10 - really effective on defense surprising how much four skeletons can do.

Minions (Lets play baseball) 8/10 - good support does a lot of damage but susceptible to spells.

Tombstone (How many people did they bury in one tombstone) 4/10 - good distraction but dies too easily.

Bomber in a Tower (look out below) 2/10 - really trashy but has a good amount of health.

Giant B*n*r (A giant trying to redeem itself in the afterlife) 5/10- needs more buffs impossible to get to tower but is good defense.

Flying Cancerous Bomb Dropper (there goes your tower) 1/10 - I ABSOLUTELY HATE THIS CARD NERF IT EVEN MORE SUPERCELL PLS.

Barbarian Bowl (Barbarian Party YAY) - Third arena cancerous X-bow get introduced to noobs.

Cannon (other version of the tombstone) 8/10 - high damage output and deals with a lot of ground troops.

Barbarians (Nice mustache) 5/10 - used to kill everything now meh...

Cancerous Flying Explosive (Nice push oops there it goes) 4/10 - Too expensive when you use it your opponent starts spamming cards and you can't defend.

Second Most Cancerous Spawner (NO NO NOOOOOOOOO) 2/10 - I hate this card Trump wouldn't though.

Adrenaline (FULL ATTACK!) 4/10 - Used to win harder (don't think about it too much) makes troops become sanic, has room for improvement though.

Cancer-Bow (RIIIIIIP) 2/10 - I hate this card just because the opponent seems to always have counters to your counters.

P.E.K.K.A's Playhouse (BEST ARENA EVERRRRRRR) - Fourth arena two of my favorite cards are here.

Tesla (can't see me) 1/10 - its not cancer or anything but badly needs a buff.

Minion Horde (carpet of death) 7/10 - good on defense but pretty unreliable because it can be one shot by arrows.

BEST BUILDING EVER (BURRRRN BURRRN BURRRN) 10/10 - kills any tanks and my only chance at stopping the rg epidemic.

PIIIIIG RIDERRR (STOP....Hammer Time) 10/10 - been using this and inferno tower ever since I got it.

Freeze (STOP IN DA NAME OF TEH LAW) 4/10 - works once then they will always be prepared for it.

A Card That is Really Annoying To Spell (B-U-T-T-E-R-F-L-Y) 8/10 - more of a defense and tank really almost never gets to the tower and also stops the rg pretty decently.

Dragon Wearing a Trashcan (BURRRRN BURRRRN BURRRRN 2.0) 1/10 - Not really all that cancerous but needs a well deserved buff.

Hound of Lava (Is It a Girl or Boy?) 9/10 - Devastating with support.

Spell Valley (Smarty and SRGU's nightmare) - Fifth arena and there is the stupid oven that cooks living muffins

Cancerous Stunner (Hey what happened to my swarm of tiny troops) -1/10 - Always resets my inferno tower and kills my swarms of troops.

Fire Spirits (HUUUUUG!!!) 8/10 - really versatile and has saved me countless amounts of times.

Hugging Machine 2000 (HUGS4LIFE) 5/10 - honestly is just annoying thats it.

Wizard (showtime) 8/10 - Pretty balanced now but for me attacks way to fast.

Poison (can I drink that?) 7/10 - cancer when paired with graveyard otherwise meh.

Mirror (mirror mirror on the wall) 5/10 - the extra level when mirrored is pretty cool.

Yard of Cancer (aka: b*neryard) -555/10 - I just really hate it.

Ice Wizard (aka: ice weiner) 8/10 - pretty useful

Builder's Workshop (Pump up and destroy) - Sixth arena and this is where heavy decks are born.

Cancer Launcher (WHY) -22222/10 - everyshot = fireball on tower so......

Skeleton Barrel (ITS SO CRAMMED) 4/10 - seems more of a support troops otherwise it sucks on its own like battle ram.

Soul Harvester (I meant elixir collector) 8/10 - risky to play but if left alone its insane.

Pencil (CHARRRRGE) 6/10 - rarely reaches the tower but when i does ouch.

Whirlpool On the Ground (we're not in Kansas anymore) 9/10 - really useful and has saved me quite a lot of times.

Fat Rock (Comin Through) 8/10 - 1. place pumps 2. defend till double elixir 3. place golem 4. spam troops behind it 5. you win (maybe).

The Log (seriously) 9/10 - totally creative name aside its pretty good.

Trashcan on wheels (FUS DO RAH) 1/10 - it actually is not that bad but most people think your meming if you use it in the higher arenas.

Gay Looking Dood (thats a weird face...) 6/10 - only useful for activating my king tower

Royal Arena (CANCER IS BORN) - seventh arena and should not be a thing.

Elite Cancer (whyyyyy) -9999999/10 - supercell you have some splainin to do.

DIRTY FAT*SS GIANT (no just no) -999999999999999999999999999/10 - who what when where why.

Meta Minion (Stop stealin my cupcakes) 8/10 - kinda useless on its own but when tossed behind a tank oh my god.

Three Cancerteers (JUST DON'T PLACE IT IN THE MIDDLE PLEASE) -999999999/10 - I HATE IT I HATE IT I HATE IT.

Dark Prince (Take that stupid bucket of your head) 4/10 - needs a buff.

Guards (POKE EM ALL) 3/10 - really needs a buff.

Electro Wizard (electrodes!!!) 8/10 - pretty good defense card not much offense.

Princess (no she is not hot) 4/10 - Crappy Damage.

Card Idea


actually the death damage is 70