User:SomeRandomGiantUser

Hello. I am a fan of Clash Royale. I am an F2P average gamer that is pretty good. I know some strategies. The only cards I lack are the legendary cards. Finally got to buy Ice Wizard in the shop. No regrets!!! :) Gelo isn't my real name. :Pundefined

My Decks
These Are my decks. As you can see in my Profile, My fave card is the Giant. He's my only Lvl 8 rare and only rare above lvl 6 actually. Both versions revolve around him. I combo Giant normally with Witch and/or Bomber plus Lumberjack. These decks are pretty tricky to use, but can be an utter brute at times.

Card Rating
Here is where you see what I think about the cards in Clash Royale. Keep in mind that it's all my opinion.

Training Camp

 * Arrows: 9/10. Super useful in almost every situations! Counters Minion Horde and Princess. But I prefer poison still. In fact I don't use arrows in my deck anymore. I replaced it with poison.
 * Bomber: 9/10. Am I the only one here in this wiki who finds him cute? He's real good in supporting Giants and dealing with Barbs, Archers, Gobs, Spear Gobs. His only weaknesses are his low Hp and can't attack air. Such an underrated card.
 * Archers: 8/10. Replaced them with minions once I got to Arena 7. Great for defense.
 * Knight: 6/10. A decent card, but is outclassed by many things, such as the Miner or Valkyrie. Seriously needs a buff.
 * Fireball: 8/10. Hard counters Three Musketeers, a 9-Elixir card, for 4 Elixir! Though I prefer the Poison card. I hate it if it is used against me.
 * Musketeer: 8/10. Was one of my fave cards when I was in Lower arenas and even in Arena 5. Stopped using her once I got to Arena 6. Mine is underleved.
 * Mini P.E.K.K.A.: 9/10. -1 coz It annoys me that this thing can badly wound my Giant. Great high damage troop.
 * Giant: 10/10. My favorite card. He is such an Awesome Tank for just 5 elixir.
 * Prince: 7/10. Awesome in low arenas. Meh in High Arenas. The first Epic I ever got.
 * Baby Dragon: 6/10. After the buff, this thing shoots as fast as the Wizard and is now more useful. Just like the Wizard though, I don't have much use for it.
 * Skeleton Army: 1/10. Useless. Has so many counters in the current meta that it just isn't worth using. Needs a buff.
 * Witch: 10/10. Great support card, and does surprisingly high damage if left alone. The 2nd Epic I ever got and is my only lvl 4 Epic card.

Goblin Stadium

 * Goblins: 6/10. They were pretty good. Considering I used them in lower arenas to push to arena 5.
 * Spear Goblins: 6/10. They do a lot of chip damage for their cost. Stopped using them once I got to Arena 5.
 * Valkyrie: 10/10. Rating her this because she is a great card. I don't use her in my deck coz mine is underleveled. She wrecks my Witch and Bomber and Ice Wizard. :( Unless of course, I have Lumberjack supporting them then she'll get axed. :)
 * Goblin Hut: 7/10. I used to be a dirty Goblin Hut user. Hehe.
 * Lightning: 5/10. Nothing to say about this card
 * Goblin Barrel: 8/10. A pretty good card after its buff. Sadly, I only have it at lvl 3.

Bone Pit

 * Skeletons: 8/10. Stopped using it after it was nerfed. Still pretty good though. I used this card in my Giant Deck but replaced this card with Lumberjack as soon as I got him.
 * Minions: 9/10. A great counter card. Good used defensively and for counterpushing.
 * Tombstone: 5/10. No use for this so. Meh.
 * Bomb Tower: 2/10. I find it annoying. I like the Bomber but hate this.
 * Giant Skeleton: 6/10. Great defensive unit. Not so good with offense(unless you somehow managed to get this thing to the enemy's tower)
 * Balloon: 7/10 I used this card in lower arenas before. Packs such a punch but pretty easy to deal with.(unless enemy send a tank such as Giant) I sometimes have trouble dealing with Giantloon users.

Barbarian Bowl

 * Barbarians: 7/10. Awesome defensive card. Sometimes ruins my pushes.
 * Cannon: 5/10. I don't use buildings so got nothing to say.
 * Rocket: 2/10. Annoying. Really hate it if used against me.
 * Barbarian Hut: 1/10. Once used, you become vulnerable to pushes. Also I hate spawners. So annoying.
 * Rage: 5/10. Don't use this card but I love the rage effect. Timed right, rage can help your push annihilate the enemy. Indirectly using rage via Lumberjack. :)
 * X-Bow: 0/10. This card sucks. Nuff said.

P.E.K.K.A.'s Playhouse

 * Tesla: 6/10. Cannon becomes the superior choice after all the Tesla nerfs.
 * Minion Horde: 8/10. Great counter card but trades poorly with arrows. Will thrash the enemy tower if you actually manage to get them there. Better used defensively and for counterpushing.
 * Hog Rider: 8/10. Great offensive card. Don't use him anymore though. I did use him in arena 5 though. My Hog Rider is currently underleveled.
 * Inferno Tower: 3/10. Annoys me coz my deck revolves around the Giant and this thing roasts him. My counter to this is Zap or Ice Sprit to reset charge and minions to help Giant take it out.
 * Freeze: 4/10. Annoying. Was never good at using it. Needs element of surprise to use it well.
 * P.E.K.K.A.: 8/10. Too easily distracted for a 7 Elixir Card but is an utter brute if used correctly. Had a nice P.E.K.K.A deck when I was at arena 6.
 * Lava Hound: 4/10. Annoying as #%&*. Lava Pups bug me even more. Even more annoying and a pain with Balloon.

Spell Valley

 * Zap: 10/10. Despite the nerf, It's still very good. Not as versatile though. :(
 * Fire Spirits: 5/10. Just could not find use for it in my deck. Is it because I don't use Hog Rider?
 * Wizard: 5/10. Decent DPS but I prefer Witch and even Bomber over him.
 * Furnace: 5/10. Like the Fire Spirits, I could not find use for it. But based on experience, this is a spawner against spawners.
 * Poison: 10/10. This is one killer card. Useful against most counters to my pushes save the Valk :( Also, I hate it if used against me.
 * Mirror: 5/10. I only use this card in friendly challenges such as if we agree to only use epic cards.
 * Ice Wizard: 10/10. Despite the nerf he's still good. The nerf was reasonable as he was too tanky for the cost of 3 elixir. My 2nd Legendary card! Awesome for defense and support. He's a great overall card.

Builder's Workshop

 * Mortar: -1/10. Annoying plus it sucks. I gave it a negative rating.
 * Elixir Collector: 5/10. Is good but like I said, I do not use buildings.
 * Golem: 8/10. Super Tanky but costs a whopping 8 Elixir. Provides amusement in Friendly Battles. :)
 * The Log: 5/10. I got nothing.
 * Sparky: 4/10. Annoying and sometimes actually destroys me when behind a Giant. But usually can deal with it.
 * Miner: 8/10. Finally nerfed this card. Still good for sneak attacks.

Royal Arena

 * Royal Giant: 4/10. After the nerf, he sucks.
 * Three Musketeers: 7/10. I sometimes panic against this. I never used this card myself as it is such a High Risk card. Also, I couldn't cycle fast with this expensive card.
 * Dark Prince: 7/10. Pretty good. Valk is better though. Also have him underleveled.
 * Guards: 7/10. Great defense card. However, just like most of my epics, are underleveled.
 * Princess: 7/10. Nerfed but still ok. I don't have her but I even if I do, I don't feel like I'm gonna use her in Arena battles. I may use her in friendly or Tournament battles. I don't really know.

Frozen Peak

 * Ice Spirit: 10/10. A very strong card. I sometimes support my pushes with this. Love it when I have Giant, Witch, and Lumberjack in place plus this and a Valk is used to counter this push. Ice Spirit freezes the Valk long enough for the Witch and Lumberjack to whittle down her hitpoints, she still gets a swing though but at least my push is still there. Helps my support troops against defensively placed Barbs, can reset Inferno Tower charge. So much value for just 1 elixir!
 * Bowler: 7/10. Extremely strong on defense but weak offensively. Provides amusement in friendly battles. Made more versatile but less powerful after getting reworked as he now costs 5 elixir with a bit less hp and damage. The only thing preventing me from using it is the fact I only have him at lvl 2.
 * Lumberjack: 10/10. My 1st Legendary Card. Does a heck ton of damage and even more after the speed buff plus spills rage upon death. He is a great offensive card. I use him to setup for Wombo Combos. The buff on him made him next to OP.