Board Thread:Update Suggestions/@comment-35996410-20180626170047

I was latelly thinking about ideas for new spell cards for the game.

1) "Storm": this card would star with a rain that decreases the life, similar to poison, but with the difference that the damage increase with the time. In the end it would trow a ray toward the trop with the highest higpoint, similar to lightning. It would cost 4 or 5 elixir

2) "Fog", this card would create fog in a large area. The fog won't let the opponent see wtha is happening inside the fog. It would be very useful for creating a surprise attack or defense. It would cost 3 or 4 elixir. 