Thread:Sharp Elite/@comment-31739971-20180223140022/@comment-33560940-20180309002134

Bane of Potato wrote: What if they make a card whose special ability is pulling an enemy towards it. Naturally, it wouldn't work on heavy troops and its effective range would be like 4.5 tiles.

It would be a Mini P.E.K.K.A-like thing that bursts the target down.

This could be used to pull apart pushes and drag stuff into range of friendlies. Or out. It would excell in idk, P.E.K.K.A decks because it yanks stuff into the death ball. Or maybe in Hog decks where it pulls enemies away.

It would probably be 5-cost. Because that's definitely balanced.

You, sir, have a great Idea.

Also, red, ID is still very effective. Like, WAS there even a nerf? It is so unnoticable. Also, ID is still used everywhere, which means something, right? I mean, if ID became bad, barely anybody would use him, but that's not the case.