Talk:Ice Wizard/@comment-36153576-20190808132048

All legendaries have a positive reason to be legendaries. Even Ice Wizard.
 * Miner: Can be placed anywhere in the arena
 * Lava Hound: Smashes into Lava Pups when destroyed
 * Magic Archer: When Magic Archer already targets the tower, you might place defensive cards but they will be targeted too.
 * Night Witch: Summons Bats even when destroyed and she herself deals huge damage
 * The Log: Goes in the arena like a Barbarian Barrel before the Barbarian comes out (although Log has nothing inside it) and deals splash damage
 * Inferno Dragon: At first, it sure deals few damage but later it deals HUGE damage. Similarly to Inferno Tower.
 * Mega Knight: Has huge hitpoints, spawn damage, double damage when jumping.
 * Princess: Has enough range to not be targeted by the tower and deals splash damage anyway.
 * Lumberjack: Has extremely fast hit speed and drops a Rage when destroyed
 * Ice Wizard: Slows down enemies
 * Bandit: Deals double damage when dashing, cannot be attacked during dash time.
 * Fisherman: Pulls troops in front of himself and can be effective for deploying the king tower
 * Ram Rider: While the Ram attacks the buildings, its rider targets anything trying to kill the ram
 * Sparky: Deals huge splash damage
 * Electro Wizard: Stuns enemies and deploys Zap as spawn damage. Unlike Mega Knight, Electro Wizard targets air units even during spawn damage (MK does not target air at all)
 * Graveyard: Spawns lots of skeletons anywhere in the arena. It counters a Pekka if ignored

did i miss a legendary? if so plz tell me