Talk:Hog Rider/@comment-33560940-20171105044449/@comment-33560940-20171207194515

You know, my clanmates are pretty angry if a hog gets a hit; No, in fact, only some of them get angry, and those few people start raging if anything that does more than 200 damage hits a tower.

I mean, Look: you are telling how a hog hit is 10% off of your tower, but there is a golden rule: as long as your opponent can't spell cycle your tower to finish it off, you can take as much damage as you want.

I have been hanging around on youtube, And I watched a lot of pro players playing (I watched a few replays in tv royale, but the people there act like... well, you unnderstood). You know what I Noticed? what is the difference between a bad/mediocre/good player and a real pro?

bad/mediocre/good players do not like taking damage what so ever; they might zap lone 2 elixir goblins just so they don't get any stabs, and professionals? they can let their opponent take down half of their tower if they know they can afford it. In the end, the players who are scared of taking damage constantly defend (and overdefend), thus they can't really push their opponent, but they will still take huge damage because they are wasting cards and elixir. And proffesional players may defend without taking any damage, or they may allow their opponent's hog to get a hit or 2 so that they can get more elixir for a counterpush.