Board Thread:Fun and Games/@comment-25856498-20161204060422/@comment-25856498-20170125115941

People be like "Why nerf Zap instead of buff Goblins?"

And I've come up with one of two theories:
 * 1) To maintain interactions with Archers - remember a small damage buff for Archers was to primarily fix interactions with Goblins, where some levels two-shot Goblins of equal level and others didn't. If Goblins' health was to be buffed, then Archers' damage would have to be buffed to compensate. And Archers is a very highly used card... but probably not for the reasons above.
 * 2) To force players to collect The Log as a positive Elixir trade-inducing spell or change to Arrows/Fireball and get no more positive trade.

I'm thinking the latter