Board Thread:Update Suggestions/@comment-29191679-20170107190500/@comment-29279962-20170322145131

Tornado can now damage buildings. Deals same damage to crown towers.

Fireball is now blue and deals Double Damage.

Inferno Tower is now Blue and shoots Blue Beams that burn hotter dealing double damage.

Wizard shoots Blue Fireballs dealing Double Damage.

Electro Wizard shoots Red Lightning Bolts which stun for a full second and he deals 50% more damage.

Ice Wizard now freezes the enemy for 2 seconds every 3rd shot. He deals 50% more damage.

Poison spell causes enemies in it's AoE to deal 10% less damage with their attacks, and take 10% more damage from your troops and buildings. 10% damage amplification won;t amplify damage taken from spells.

Rage Spell: Now causes all troops(Both yours and your enemy's) to violently attack anyone at random including their own allies!!! Boosts the speed of both Allies and Enemies and causes them to attack anyone, Including their own allies.

Clone Spell: Now makes perfect clones that have the same HP as the original but the clones only last for 5 seconds. By perfect, I mean the enemy won't be able to tell which is which as the clone will look exactly like the regular troop.