Goblins



"Three fast, unarmored melee attackers. Small, fast, green and mean!"

Summary

 * This card is unlockable from the Goblin Stadium (Arena 1).

Strategy

 * Goblins are effective as a distraction.
 * Can be used as a damage dealing troop behind high hitpoint troops such as the Giant, Giant Skeleton and Golem.
 * Their damage and speed can force a player to waste Elixir on stopping a group of Goblins.
 * Goblins have low hitpoints so they can be easily killed by spells, such as Arrows, Fireball and Rocket, taking into consideration the spells slight duration to cast, to lead the spells impact point.

Trivia

 * The Goblins are similar to the Spear Goblins. However, take note they are not ranged and have to run up to a target to hit.
 * Goblins are the same units that come out from the Goblin Barrel.